C[INCLUDE] 
INCLUDE=common/selflighting.ini, common/materials_glass.ini, common/materials_license_plate.ini, common/materials_interior.ini, common/materials_carpaint.ini, common/custom_emissive.ini, common/navigators.ini, common/conditions.ini
──────────────────────────────────────────────


[BASIC]
IS_LOW_BEAM_AVAILABLE = 1
HEADLIGHTS_ARE_HEADLIGHTS=1
ENGINE_STALLED_RPM_THRESHOLD=200




[ANIMATED_WIPER_0]
DEBUG = 0
MESHES = EXT_WIPER_2, EXT_WIPER_1
UNDERLYING_SURFACE = EXT_WINDOW
USE_MESH_FOR_TRACES = 1
GROUP_0 = 'EXT_WIPER_2@A=*'
GROUP_0_ANGLE_TO = 80.5
GROUP_0_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_END = -0.6852869, 0.95034134, 0.9259976
GROUP_0_PIVOT = 0.08436957, 0.9015424, 1.1165863
GROUP_0_RUBBER_FROM = 0.027058959, 0.9055891, 1.1149812
GROUP_0_RUBBER_OFFSET_AMOUNT = 0.0176
GROUP_0_RUBBER_OFFSET_POS = 0.41529262
GROUP_0_RUBBER_TO = -0.68514407, 0.94727665, 0.9266167
GROUP_1 = 'EXT_WIPER_1@A=*'
GROUP_1_ANGLE_TO = 64.5
GROUP_1_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_1_END = -0.22632575, 0.9816153, 0.9895535
GROUP_1_PIVOT = 0.673293, 0.8709479, 1.0923593




[MESH_ADJUSTMENT_...]
MESHES =  EXT_WIPER_2,EXT_WIPER_1
MOVE_TO = modelRoot:y

[BASIC]
DISABLE_WIPER_KSANIM = 1


──────────────────────────────────────────────
[DATA] 
DISABLE_LIGHTSINI = 1
──────────────────────────────────────────────
[BOUNCED_HEADLIGHTS]
ACTIVE=1
FADE_AT=200
FADE_SMOOTHl
MULT=1, 1, 1, 1
OFFSET=7
──────────────────────────────────────────────
[LIGHTING]
EMISSIVE_MULT=1
──────────────────────────────────────────────
[TYRES_FX]
BROKEN_TYRES_DYNAMIC=1
──────────────────────────────────────────────
[BRAKEDISC_FX]
ACTIVE = 1
DISC_RADIUS = 0.177          ; radius of a brake disc
DISC_INTERNAL_RADIUS = 0.1  ; radius of an inside part of a brake di
DEBUG=0
────────────────────── SHADER_REPLACEMENT ────────────────────────
[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[SHADER_REPLACEMENT_...]
MATERIALS = 
MESHES = 
CULL_MODE = DOUBLESIDED
DOUBLE_FACE_SHADOW_BIASED = 1
IS_TRANSPARENT = 1
BLEND_MODE =ALPHA_TEST  ; OPAQUE, ALPHA_TEST, ALPHA_BLEND

[SHADER_REPLACEMENT_...]
MATERIALS = INT_NEEDLE_RED
RESOURCE_0=txDiffuse
RESOURCE_COLOR_0=1,0.2,0
PROP_0 = fresnelC, 0.0
PROP_1 = fresnelEXP, 0
PROP_2 = fresnelMaxLevel, 0.
PROP_3 = ksSpecular, 0.05
PROP_4 = ksSpecularEXP, 15
PROP_5 = ksAmbient, 0.15
PROP_6 = ksDiffuse, 0.2

[SHADER_REPLACEMENT_...]
MATERIALS = INT_ARROW_PLASTIC
PROP_0 = fresnelC, 0.0
PROP_1 = fresnelEXP, 2
PROP_2 = fresnelMaxLevel, 0.05
PROP_3 = ksSpecular, 0.15
PROP_4 = ksSpecularEXP, 45
PROP_5 = ksAmbient, 0.15
PROP_6 = ksDiffuse, 0.2


[SHADER_REPLACEMENT_...]
MATERIALS =INT_LOGO
PROP_3 = ksSpecular, 0.05
PROP_4 = ksSpecularEXP, 245
PROP_5 = ksAmbient, 0.15
PROP_6 = ksDiffuse, 0.2
[SHADER_REPLACEMENT_...]
MATERIALS =INT_GLASS
PROP_0 = fresnelC, 0.005
PROP_1 = fresnelEXP, 2
PROP_2 = fresnelMaxLevel, 0.05

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_EXHAUST
PROP_0 = ksSpecular, 0.15
PROP_1 = ksSpecularEXP, 45
PROP_2 = fresnelMaxLevel, 0.85
PROP_3 = fresnelC, 0.5
PROP_4 = fresnelEXP, 1

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_EMISSIVE_BULB,EXT_EMISSIVE_STRIP
BLEND_MODE = OPAQUE 

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_EMISSIVE_LED
PROP_...=ksAmbient,.1
PROP_...=ksDiffuse,.1
PROP_...=fresnelC,.03


[SHADER_REPLACEMENT_...]
MATERIALS = EXT_Tyre
PROP_5 = ksAmbient, 0.15
PROP_6 = ksDiffuse, 0.1
[SHADER_REPLACEMENT_...]
MATERIALS = INT_CLUSTER_WARNING_LIGHTS,INT_GAUGES_2,int_tachometerlights,INT_DECALS
BLEND_MODE =ALPHA_TEST
IS_TRANSPARENT = 0



[SHADER_REPLACEMENT_...]
MATERIALS =EXT_GLASS_?,EXT_WINDOW,INT_WINDOW
IS_TRANSPARENT = 1
;Custom Emissive
[CustomEmissiveMulti]
Meshes = INT_CLUSTER_WARNING_LIGHTS.001
Resolution = 812, 812
UseEmissive0AsFallback = 1
PROP_... = emAlphaFromDiffuse, 1
;Debug = 1 ; uncomment me to see the areas nicely
@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "62, 434", Size = "84, 104" , Color = "0, 10,0 " ,
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Start = "163, 433", Size = "71, 100" , Color = "0, 10,0 " ,
@ = MultiItem, Role = ABS_INACTION, Start = "326, 438", Size = "77, 49", Color = "60,30,0",
@ = MultiItem, Role = DashWarningABS, Start = "326, 355", Size = "79, 60", Color = "60,30,0",
@ = MultiItem, Role = DashWarningEngine, Start = "585, 265", Size = "86, 72" , Color = "60,30,0",
@ = MultiItem, Role = HANDBRAKE, Start = "501, 349", Size = "82, 71", Color = "80, 0, 0",
@ = MultiItem, Role = HIGHBEAM, Start = "67, 259", Size = "80, 58", Color = "0, 25, 80",
@ = MultiItem, Role = LIGHT, Start = "414, 349", Size = "81, 71", Color = "0, 80, 0",
@ = MultiItem, Role = DashWarningSuspDamage, Start = "591, 425", Size = "77, 73" , Color = "60,0,0",
@ = MultiItem, Role = TC_INACTION ,Start = "152.1, 258.1", Size = "81.9, 80.9", Color = "60, 30, 0",
@ = MultiItem, Role = DashWarningTC, Start = "152.1, 258.1", Size = "81.9, 80.9", Color = "60, 30, 0",
@ = MultiItem, Role = TYRE_PRESSURE, Start = "680, 438", Size = "66, 63", Color = "60, 30, 0", InputThreshold = 40, InputSelector = MAX , InputSelectorPivot=5 , Lag=0.2 
@ = MultiItem, Role = DashWarningSeatbelt, Start = "161, 346", Size = "65, 76" , Color = "80, 0, 0",
@ = MultiItem, Role = DashWarningAirbag, Start = "240, 346", Size = "81, 80" , Color = "80, 0, 0",
@ = MultiItem, Role = GEAR_N , Start = "181, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = GEAR_R , Start = "50, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = GEAR_D , Start = "314, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=13 ,InputInverse=1 , Lag=0.2, Color = "70,5,0", 
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=75 ,InputInverse=1 , Lag=0.2, Color = "10,10,10", 
@ = MultiItem, Role = WATER_TEMP , Start = "677, 360", Size = "85, 45" ,Color = "0,80,0" , InputThreshold=10,
@ = MultiItem, Role = EXTRA_A , Start = "243.4, 258", Size = "77.3, 79.8" ,Color = "0,80,0" ,

──────────────────────────────────────────────
[EXTRA_FX]
MASK_GBUFFER =material:EXT_GLASS,material:EXT_GLASS_RED,EXT_GLASS_NM_REAR,EXT_GLASS_NM_ORANGE
SKIP_GBUFFER = material:INT_GLASS         
DELAYED_RENDER =                ; pop up instruments
BLEND_GBUFFER = 



______________________________________________________________________

[REFLECTIONS_FX]
MASK_GBUFFER =
────────────────────── Lights Cast────────────────────────
[LIGHT_HEADLIGHT_0]
MIRROR=0.58
POSITION=, 0.581, 1.98
COLOR=255, 230, 190,0.05
AFFECTS_TRACK=1
AMBIENT_INFLUENCE = 0.85
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.2, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=80
LOWBEAM_RANGE_MULT=0.9
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR_DIRECTION=1
RANGE=100
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=50
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.03, 0.03, 0.03
SPOT_EDGE_SHARPNESS=20
SPOT_SHARPNESS=0.1
SPOT_UP=0.02, 1, 0



[LIGHT_BRAKE_0]	
COLOR=2, 0, 0, 2
DIRECTION=-0, 0,-1



[LIGHT_REVERSE_0]

────────────────────── MATERIALS (PAINT) ────────────────────────

[INCLUDE: common/materials_carpaint.ini]

[Material_CarPaint_Metallic]
Materials=ext_Body_Paint
FresnelMax = 0.8
FresnelC = 0.08
FlakesK = 0
SpecularBase = 0.05, 130
SpecularSun  = 0.4, 5000
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.01
AmbientSpecular = 0.2

[Material_CarPaint_Metallic]
Materials=ext_Wheel_brake_caliper
AmbientSpecular = 0


[Material_CarPaint_Metallic]
Materials=ext_Wheel_paint1
AmbientSpecular = 0.5
AmbientSpecularEXP = 2.7
SpecularBase = 0.4, 180
SpecularSun = 0.01, 700
UseMetallicReflections=1
────────────────────── MATERIALS (GLASS) ────────────────────────
[INCLUDE: common/materials_glass.ini]

[Material_Glass]
Materials =EXT_GLASS
ThicknessMult=1




[Material_Glass]
Materials =
EXTRA_MASK_PASS_COLOR=0,255,255

[Material_Glass]
Materials=EXT_WINDOW
FilmIOR=2
MaskPass=0.1
EXTRA_MASK_PASS_COLOR=0,255,00
ThicknessMult=1



[Material_Glass]
Meshes=EXT_WINDOW_TINT
FilmIOR=2
MaskPass=0.1
EXTRA_MASK_PASS_COLOR=0,255,00
ThicknessMult=2




[Material_Glass]
Meshes=EXT_GLASS_NM_REAR
UseNormalMapWithAlpha = 1
MaskPass=4
EXTRA_MASK_PASS_COLOR=255,10,00

[Material_Glass]
Meshes=EXT_GLASS_NM_ORANGE
UseNormalMapWithAlpha =1
MaskPass=3
EXTRA_MASK_PASS_COLOR=255,100,00



[Material_Glass]
Meshes=EXT_GLASS_2
MaskPass=3
EXTRA_MASK_PASS_COLOR=255,100,00


────────────────────── MATERIALS (EXTERIOR) ────────────────────────

[Material_Aluminium_v2]
Materials = EXT_CHROME
DetailScale=0
Brightness=0.5


[Material_MetalOld_v2]
Materials =EXT_RIM_CHROME_BLACK
DetailScale=50
DetailNormalBlend=2
Reflectance=0.0
OcclusionMap=0.2

[Material_MetalOld_v2]
Materials = EXT_PLASTIC_RED
Metalness=0.95
Brightness=0.8
DetailNormalPBRSecondaryColor=1,0.05,0,1
DetailScale=5
DetailNormalPBRSmoothness=0.5




[Material_Aluminium_v2]
Materials = EXT_CHROME_BLACK
Metalness = 0.95
Reflectance = 1
Brightness= 0.0
DetailTexture = 1
DetailScale = 7


[Material_Aluminium_v2]
Materials = EXT_RIM_CHROME
Brightness=0.2
Reflectance=0.5



[Material_Aluminium_v2]
Materials = EXT_TAILLIGHT_NM
Brightness=0.1

[Material_Aluminium_v2]
Meshes = EXT_CHROME_3
DetailNormalPBRSmoothness=0.8
Brightness=0.01
DetailScale=5


;Ext Rubber
[Material_Plastic]
Materials = EXT_PLASTIC_GLOSS,EXT_RIM_BLACK_GLOSS
Reflectance = 0.05
Smoothness = .9
Brightness=0.02


[Material_Plastic]
Materials =EXT_PLASTIC 
DetailNormalBlend = .9
DetailScale=120
Brightness=0.5

[Material_Carbon]
Materials =EXT_CARBON
Brightness=0.3
HasDetailNormals = 1
Smoothness = 0.9
Reflectance = 0.2
CubemapReflectionBlur = 0.35
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 1.0
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend =1
DetailScale = 600

────────────────────── MATERIALS (INTERIOR) ────────────────────────
[Material_InteriorPBR]
Materials = 
Meshes =
RESOURCE_0 =
RESOURCE_TEXTURE_0 =
ColorSource = DIFFUSE
DetailTexture = 
DetailNormalTexture =
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
OcclusionMult = 1.0 
UseClearCoat=1
BrightnessAdjustment = 1
Metalness = 0
Reflectance = 0
DetailScale =0
CubemapReflectionBlur = 0
Smoothness =0
HasDetailNormals=0


[INCLUDE: common/materials_interior.ini]

[Material_Plastic_v2]
Materials =INT_PLASTIC_RED
Brightness=0.35
DetailScale=90


[Material_Plastic_v2]
Materials = INT_PLASTIC
DetailScale=50
Brightness=0.25


[Material_Plastic]
Materials =INT_PLASTIC_GLOSS
Brightness=0.15
Reflectance = 0.02
Smoothness = 0.7
DetailNormalBlend=1
DetailScale = 200


[Material_Plastic]
Materials =INT_SW_BADGE
Brightness=0.035
Reflectance = 0.02
Smoothness = 0.9
Metalness=0.0





[Material_Velvet_v2]
Materials = INT_VELVET
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 50
Brightness=0.15
ClothSheenColor = 1, 1, 1

[Material_Fabric_v2]
Materials = INT_FABRIC
Reflectance = 0.02
DetailNormalTexture = common/pbr_fabric.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.3
UseClothShading = 1
ClothSheenColor = 1, 1, 1
Brightness=0.45
DetailScale=60


[Material_Carpet_v2]
Materials = INT_CARPET
Reflectance = 0.04
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = .1, .1, .1, 1
Brightness=1

[Material_Leather]
Materials=INT_SKIN
DetailScale=120
DetailNormalBlend = 1
Brightness=0.4
Reflectance = 0.02
Smoothness = 0.45
ApplyTilingFix=1

[Material_Leather]
Materials=int_leather_paint3,int_leather_paint2,int_leather_paint1
DetailScale=80
DetailNormalBlend=.5
Smoothness=0.5
Brightness=0.25


[Material_Leather]
Meshes=INT_SKIN_0
Smoothness=0.6
Brightness=0.25

[Material_Metal_v2]
Materials = INT_CHROME
Metalness = 0.7
Reflectance = 0.1
Brightness = 0.3
DetailNormalPBRSmoothnessGamma = 1
CubemapReflectionBlur = 0.24

[Material_MetalOld_v2]
Materials =EXT_PLATE_CHROME_HUGO
Brightness =1
DetailScale=1



;Int Carbon
[Material_Carbon]
Materials =INT_CARBON
DetailScale =1700
UseClearCoat = 1
Smoothness = 0.5
Reflectance = 0.175
Brightness = 0.6
DetailNormalBlend=0.3
[Material_Carbon]
Materials =EXT_PLATE__CARBON_HUGO
DetailScale = 50

────────────────────── LICENSE PLATE LIGHTS ────────────────────────

;Plate Light
[EMISSIVE_LIGHT_...]
NAME=EXT_PLATE_LIGHT
COLOR=14,12,10,1
OFF_COLOR=0,0,0
CAST_LIGHT=1
LAG = 0.8

[LIGHT_LICENSEPLATE] 
MESHES=EXT_PLATE
OFFSET=0.04, 0.025, -0.03
RANGE=0.3
RANGE_GRADIENT_OFFSET=0.5
SPOT=150
SPOT_SHARPNESS=0
COLOR=14,12,10,1
LAYOUT=TWO_ON_TOP


────────────────────── EXT LIGHTS ────────────────────────
; Lowbeam 
[EMISSIVE_LIGHT_...] 
NAME=EXT_LOWBEAM
COLOR=255, 241, 224,0.2 ; 4300K
LAG=0.3
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...] 
NAME=EXT_HIGHBEAM
COLOR=255, 230, 190,0.5
LAG=0.5
SIMULATE_HEATING=0.8
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5



; DRL
[EMISSIVE_LIGHT_...]  
NAME=EXT_FRONT_DRL
COLOR=255, 230, 190,.3
OFF_COLOR=255, 230, 190,.3
LAG=0.1
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[SelfLight]
POSITION =, 0.615, 2.14
MIRROR =0.595
DIRECTION = 0, 0, 1
BOUND_TO =EXT_LOWBEAM
COLOR=255, 230, 190,155
SPOT = 90
SPOT_SHARPNESS = 0.1
RANGE = 0.1
RANGE_GRADIENT_OFFSET = 0.5
SPECULAR_MULT = 1
SELF_LIGHTNING = 1
EXTERIOR_ONLY = 1
INTERIOR_ONLY = 0
DIFFUSE_CONCENTRATION = 0.9
FADE_AT = 30
FADE_SMOOTH = 30
;RELATIVE_TO = 

[SelfLight]
POSITION =, 0.616, 2.17
MIRROR =0.448
DIRECTION = 0, 0, 1
BOUND_TO =EXT_HIGHBEAM
COLOR=255, 230, 190,55
SPOT = 90
SPOT_SHARPNESS = 0.1
RANGE = 0.1
RANGE_GRADIENT_OFFSET = 0.5
SPECULAR_MULT = 1
SELF_LIGHTNING = 1
EXTERIOR_ONLY = 1
INTERIOR_ONLY = 0
DIFFUSE_CONCENTRATION = 0.9
FADE_AT = 30
FADE_SMOOTH = 30
;RELATIVE_TO = 


────────────────────── TAIL LIGHTS ────────────────────────


; Brakelights 
[EMISSIVE_BRAKE_...] 
NAME=EXT_EMISSIVE_BULB_2
COLOR = 0 ; 50, 5, 0,3
LAG=0.1
SIMULATE_HEATING=0
CAST_LIGHT=1
LOCATION=REAR
CLUSTER_THRESHOLD=0.5

;DRL + BRAKE 
[EMISSIVE_BRAKE_...]
NAME=EXT_EMISSIVE_BULB_16
COLOR = 50, 15, 0,3
FALLBACK_HEADLIGHTS_COLOR = 50, 15, 0,1
LAG=0.7
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_BRAKE_...] 
NAME=EXT_RAIN_LIGHT
COLOR = 50,5, 0,5
FALLBACK_BRAKES_COLOR = 50,5, 0,2
INPUT = BRAKE
INPUT_THRESHOLD = 0.95
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 4 ; sets frequency for blinking

[LIGHT_EXTRA_...]
DESCRIPTION= flashing brake cast
BOUND_TO=EXT_RAIN_LIGHT
DIRECTION=0,0,-1
POSITION=0.00, 0.306, -2.4
MIRROR=0
RANGE=3
SPOT=100
COLOR = 2,0,0,5
AFFECTS_TRACK=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=80
FADE_SMOOTH=40
SPOT_SHARPNESS=0.1

────────────────────── REVERSE LIGHT ────────────────────────
; Reverse Lights
[EMISSIVE_REVERSE_...] 
NAME =EXT_REVERSE
COLOR = 14,11,8,2
LAG = 0.5         
SIMULATE_HEATING =0        
LOCATION = REAR            
────────────────────── INDICATORS ────────────────────────



; Front Left Turnsignal
[EMISSIVE_...] 
INPUT=TURNSIGNAL_LEFT
NAME=EXT_TURN_LF
COLOR=100,30,0
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=FRONT
LAG=0.38

[SelfLight]
POSITION =0.713, 0.611, 2.06
MIRROR =
DIRECTION = 0, 0, 1
BOUND_TO =EXT_TURN_LF
COLOR=5000
SPOT = 130
SPOT_SHARPNESS = 0.1
RANGE = 0.1
RANGE_GRADIENT_OFFSET = 0.8
SPECULAR_MULT = 1
SELF_LIGHTNING = 1
EXTERIOR_ONLY = 1
INTERIOR_ONLY = 0
DIFFUSE_CONCENTRATION = 0.9
FADE_AT = 30
FADE_SMOOTH = 30
;RELATIVE_TO = 

[SelfLight]
POSITION =-0.713, 0.611, 2.06
MIRROR =
DIRECTION = 0, 0, 1
BOUND_TO =EXT_TURN_RF
COLOR=5000
SPOT = 130
SPOT_SHARPNESS = 0.1
RANGE = 0.1
RANGE_GRADIENT_OFFSET = 0.8
SPECULAR_MULT = 1
SELF_LIGHTNING = 1
EXTERIOR_ONLY = 1
INTERIOR_ONLY = 0
DIFFUSE_CONCENTRATION = 0.9
FADE_AT = 30
FADE_SMOOTH = 30
;RELATIVE_TO = 

; Left Mid Turnsignal
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_GLASS_NM_0
COLOR=100,30,0,1
LAG=0.3
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=CENTER

[REFRACTING_HEADLIGHT_...]
SURFACE =EXT_GLASS_NM_0
INSIDE = EXT_EMISSIVE_BULB_3
SYNC_EMISSIVE_AUTO = 0
ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.01
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0.048,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 3
DIFFUSE_MAP_MULT = 0
DIRECTION = -1,0,0
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.8
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 1,0.73381627,0
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.54
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.4
NM_SHARE_INT = 0.6
ORIGIN = 0.954,0.5735229,1.025
RADIUS = 0.05108098
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 4
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

; Rear Left Turnsignal 
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_EMISSIVE_BULB_4
COLOR=100,30,0,1
LAG=0.3
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=REAR


[EMISSIVE_...] 
INPUT=TURNSIGNAL_RIGHT
NAME=EXT_TURN_RF
COLOR=100,30,0
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=FRONT
LAG=0.3
; Mid Right Turnsignal
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_GLASS_NM_1
COLOR=100,20,0
LAG=0.3
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=MIDDLE
CAST_LIGHT=1

[REFRACTING_HEADLIGHT_...]
SURFACE =EXT_GLASS_NM_1
INSIDE = EXT_EMISSIVE_BULB_5
SYNC_EMISSIVE_AUTO = 0
ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.01
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0.048,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 3
DIFFUSE_MAP_MULT = 0
DIRECTION = 1,0,0
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.8
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 1,0.73381627,0
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.54
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.4
NM_SHARE_INT = 0.6
ORIGIN = -0.954,0.5735229,1.025
RADIUS = 0.05108098
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 4
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1




; Rear Right Turnsignal 
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_EMISSIVE_BULB_6
COLOR=100,30,0,1
LAG=0.3
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
────────────────────── OUTSIDE EMISSIVE FX ────────────────────────
[EXTRA_FX_EMISSIVE_...] 
MESHES =EXT_EMISSIVE_BULB_16
RANGE = 0.025
COLOR = 0.9,0.15,0,0.2
DIRECTED = 1
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 1
EMISSIVE_TWEAK = 0
MIP_BIAS = 
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] 
MESHES =EXT_EMISSIVE_BULB_6,EXT_EMISSIVE_BULB_4
RANGE = 0.05
COLOR =0.4
DIRECTED = 1
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 1
EMISSIVE_TWEAK = 0
MIP_BIAS = 
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] 
MESHES =EXT_REVERSE
RANGE = 0.07
COLOR =0.4
DIRECTED = 1
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 1
EMISSIVE_TWEAK = 0
MIP_BIAS = 
SPLIT_ELEMENTS = 1





────────────────────── REFRACTION ────────────────────────



────────────────────── INT LIGHTS ────────────────────────

[SHADER_REPLACEMENT_...]
MATERIALS =INT_CLUSTER,INT_GPS,INT_NEEDLE_RED,INT_DECALS
ADAPTIVE_EMISSIVE = 1



[EMISSIVE_LIGHT_...] 
NAME=INT_CLUSTER
COLOR=4,1.25,0
OFF_COLOR=0
LAG=0.1
LOCATION=INTERIOR


[LIGHT_EXTRA_...]
DESCRIPTION= 
BIND_TO_HEADLIGHTS=1
DIRECTION=0,0,-1
POSITION=0.383, 0.938, 0.643
MIRROR=0.05
RANGE=.3
SPOT=120
COLOR=4,1.25,0,1
INTERIOR_ONLY=1
SPECULAR_MULT=0.05


[EMISSIVE_LIGHT_...] 
NAME=material:INT_NEEDLE_RED,material:int_needleorange
COLOR=2
LAG=0
LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=INT_DECALS_0,INT_DECALS_3,INT_DECALS_2,INT_DECALS_1
COLOR=4,1,0
LAG=0
LOCATION=INTERIOR


[EMISSIVE_LIGHT_...] 
NAME=INT_GPS
COLOR=2
OFF_COLOR=2
LAG=0.2
LOCATION=INTERIOR
CAST_LIGHT=1



────────────────────── INTERIOR EMISSIVE FX ────────────────────────

[EXTRA_FX_EMISSIVE_...]
MESHES = INT_GPS
RANGE = 0.25   
COLOR = .21     
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS = 1
COVERAGE =3
EMISSIVE_TWEAK=0


[EXTRA_FX_EMISSIVE_...]
MATERIALS=INT_NEEDLE_RED
RANGE = 0.01
COLOR = .1
DIRECTED = 0
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS = 1
COVERAGE =3
EMISSIVE_TWEAK=0







[EXTRA_FX_EMISSIVE_...]
MESHES =INT_CLUSTER_WARNING_LIGHTS.001
RANGE = 0.015 
COLOR = .1    
DIRECTED =0
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS = 1
COVERAGE =3
EMISSIVE_TWEAK=0


[EXTRA_FX_EMISSIVE_...]
MESHES =INT_NEEDLE_RED_?
RANGE = 0.01 
COLOR = .01      
DIRECTED =0
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS = 1
COVERAGE =3
EMISSIVE_TWEAK=0
  

────────────────────── STERO/GPS ────────────────────────
[INCLUDE: android_auto/config.ini]
[Display_AndroidAuto]
Meshes = INT_GPS
Resolution = 1200,600
Size = 1200,520
Offset = 0,80
Scale =.7
RearCameraPosition = 0.0056, 0.914, -1.95
aftermarketComponent=1



────────────────────── EXHAUST ────────────────────────


; Smoke block

; Exhaust Smoke
[PARTICLES_FX_EXHAUST]14:49 17/02/2025
LIFE = .8, .2                ; how long particles last in the air before disappearing
SPEED = 0.5, 2                ; how fast smoke particles fly from the exhaust
SPREAD = 0.25                ; initial spread of particles
STARTING_SIZE = 0.04            ; initial size of particles
SPAWN_OFFSET = 0.02            ; initial spawn point offset (length-wise)
TEMPERATURE_LAG = 1             ; engine heating up (1 to disable)
SPEED_THRESHOLD = 15, 100    

; Exhaust Flames
[EXHAUST_FLAMES]
ANTILAG=0
ANTILAG_DELAY=0.2
ANTILAG_INTENSITY=1
ANTILAG_INTERVAL_MAX=0.1
ANTILAG_INTERVAL_MIN=0.05
ANTILAG_TURBO_THRESHOLD=0.1

DAMAGE=1
DAMAGE_DURATION=0.05
DAMAGE_INTENSITY=1
DAMAGE_PROBABILITY=1

DISCHARGE=1
DISCHARGE_CHARGE_TIME=1
DISCHARGE_DELAY=.3
DISCHARGE_DURATION=1
DISCHARGE_INTENSITY=0.205
DISCHARGE_PROBABILITY=0.735
DISCHARGE_RPM_THRESHOLD_MAX=8000
DISCHARGE_RPM_THRESHOLD_MIN=4000
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=80

FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.23
FLAT_SHIFT_DURATION=0.05
FLAT_SHIFT_GAS_THRESHOLD=0.3
FLAT_SHIFT_INTENSITY=0.1
FLAT_SHIFT_PROBABILITY=1
FLAT_SHIFT_RPM_THRESHOLD=4000

LIMITER=0
LIMITER_DELAY=0.3
LIMITER_INTENSITY=1
LIMITER_RPM_THRESHOLD=0



────────────────────── AUDIO ────────────────────────

[AUDIO_PROPERTIES]
ENGINE_EXT_BOOST=1
ENGINE_INT_BOOST=1
TURBO_THROTTLE=1
[AUDIO_VOLUME]
ENGINE_EXT =1
ENGINE_INT =1
GEAR_EXT =1
GEAR_INT = 1
BODYWORK = 1
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER =1
TURBO =1

[AUDIO_PITCH]
BACKFIRE_EXT=1.0
BACKFIRE_INT=1.0
BODYWORK=1.0
DIRT=1.0
DOWN_SHIFT=1.0
ENGINE_EXT=1
ENGINE_INT=1
GEAR_EXT=1.0
GEAR_GRIND=1.0
GEAR_INT=1.0
HIT=1.0
HORN=1.0
LIMITER=1.0
SCRAPE=1.0
SKID_EXT=1.0
SKID_INT=1.0
TRACTION_CONTROL_EXT=1.0
TRACTION_CONTROL_INT=1.0
TRANSMISSION=1.0
TURBO=1.0
WHEEL=1.0
WIND=1.0


[AUDIO_PARAMETER_TRANSFORM]
; Originally, AC would sent 10000 to soundbank, but now it’ll send 5000 instead. Or, 
; it’ll send 2500 instead of 5000 — values in-between these points are linearly interpolated.
ENGINE_EXT_RPMS = (| 0=0 | 7000=6700|)
ENGINE_INT_RPMS = (| 0=0 | 7000=6700|)

────────────────────── might be useful ────────────────────────

[INCLUDE: common/gt3_exhaust_glow.ini]
ExhaustPoint=0.43, 0.311, -0.1
ExhaustMeshes_MultiMap = EXT_EXHAUST
ExhaustAreaScale = 0.12345, 0.12234, 0.12322
ExhaustDynamicLights = 0.44
ExhaustRadiusInner = 0.29
ExhaustRadiusThicknessInv =25
ExhaustNormalsK = 0.2
ExhaustTemperatureMin =79
ExhaustTemperatureMax = 90
────────────────────── FOG LIGHTS ────────────────────────



[EMISSIVE_EXTRA_A_0] ; Front FogLight - Extra A
BIND_TO_EXTRA_A=1
NAME=EXT_FOGLIGHT
COLOR=255, 230, 190,0.4
LAG=0.4
SIMULATE_HEATING=0.83
LOCATION=NONE
CHANNEL=0
ACT_AS_HEADLIGHTS=0


[SelfLight]
POSITION =, 0.328, 2.1
MIRROR =0.686
DIRECTION = 0, 0, 1
BOUND_TO =EXT_FOGLIGHT
COLOR=255, 230, 190,2
SPOT = 120
SPOT_SHARPNESS = 0.1
RANGE = 0.15
RANGE_GRADIENT_OFFSET = 0.1
SPECULAR_MULT = 1
SELF_LIGHTNING = 1
EXTERIOR_ONLY = 1
INTERIOR_ONLY = 0
DIFFUSE_CONCENTRATION = 0.9
FADE_AT = 30
FADE_SMOOTH = 30
;RELATIVE_TO = 


[LIGHT_EXTRA_...]
BOUND_TO=EXT_FOGLIGHT
DIRECTION=0,0,1
POSITION=, 0.329, 2.13
MIRROR=0.682
RANGE=10
SPOT=140
COLOR=255, 230, 190,0.15
AFFECTS_TRACK=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=80
FADE_SMOOTH=40
SPOT_SHARPNESS=0.1

[EMISSIVE_EXTRA_B_0] ; Front FogLight - Extra A
BIND_TO_EXTRA_A=1
NAME=EXT_REFLECTOR,EXT_EMISSIVE_BULB_14
COLOR=25,10,0,2
LAG=0.4
SIMULATE_HEATING=0.83
LOCATION=NONE
CHANNEL=0
ACT_AS_HEADLIGHTS=0


[ANALOG_INDICATOR_...]
INPUT = SPEED_WHEELS
NAME =Empty.005
!INPUT_DEBUG=0
SPEED_LAG = 0.5
LUT = (| 0 = 0 |20 = -4 | 60 = -41 |100 = -80.8| 140 = -120 | 180 = -160|260 = -230|300 = -265|)


[ANALOG_INDICATOR_...]
INPUT = RPM
NAME =ARROW_RPM
!INPUT_DEBUG=7000
SPEED_LAG = 0
INPUT_LAG_UP = 0.25
INPUT_LAG_DOWN = 0.25
LUT = (| 0 = 0 |1000 = 25|2000 = 54|3000 = 83|5000 = 143| 8000 = 240|)

[ANALOG_INDICATOR_...]
INPUT = OIL_TEMPERATURE
NAME = Empty.006
!INPUT_DEBUG=148.888889
SPEED_LAG = 0.6
INPUT_LAG_UP = 0.25
INPUT_LAG_DOWN = 0.25
LUT = (| 48.8888889 = -55 |98.8888889 = 0| 148.888889 = 54|)


[ANALOG_INDICATOR_...]
INPUT = OIL_TEMPERATURE
NAME =Empty.007
!INPUT_DEBUG=120
INPUT_LAG_UP = 0.25
INPUT_LAG_DOWN = 0.25
LUT = (| 40 = 51 |80 = -0| 120 = -50|)

[ANALOG_INDICATOR_...]
INPUT = TURBO_BOOST
NAME = ARROW_BOOST
STEP=-90
SPEED_LAG = 0.2
INPUT_LAG_UP = 0.75
INPUT_LAG_DOWN = 0.75

[ANALOG_INDICATOR_...]
INPUT =FUEL
NAME = Empty.008
!INPUT_DEBUG=60
INPUT_LAG_UP = 0.25
INPUT_LAG_DOWN = 0.25
LUT = (| 0 = 105 |30 = 50 |60 = 0 |)


──────────────────────────────────────────────
[EXTRA_SWITCHES]
SWITCH_A = Front Foglight
SWITCH_B = Front Markers

