[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = EXT_CARPAINT
DisableDev = 1

[Material_CarPaint_Chameleon]
BrightnessAdjustment = 0.6
FresnelMax = 0.8
FresnelC = 0.1
FlakesK = 3
SpecularBase = 0.4, 40
SpecularSun = 0.6, 600
SunMultiplier = 0.8
ChameleonColorA = #D8D8D8, 0.84
ChameleonColorB = #474747, 0.64
ChameleonExponent = 4         
ChameleonCenter = 2
AmbientSpecular = 3.0
AmbientSpecularEXP= 6.0
UseDiffuseAlphaAsMask = 1          
ClearCoatThickness = 0.2

[Material_CarPaint_Solid]
BrightnessAdjustment = 0.28
Materials= Hre
FresnelMax = 0.03 
FresnelC = 0.01
FlakesK = 1
AmbientSpecular = 0.6
SpecularBase = 0.4, 90
SpecularSun = 0.0, 900
ClearCoatThickness = 0.1

[SHADER_REPLACEMENT_...]
MATERIALS = rim_detail2
PROP_... = ksAmbient,0.12
PROP_... = ksDiffuse,0.14
PROP_... = fresnelEXP, 3.5
PROP_... = fresnelMaxLevel, 0.1
PROP_... = fresnelC, 0.1
PROP_... = Flakek, 0.1
BLEND_MODE = ALPHA_TEST

[Material_CarPaint_Solid]
Materials= Brake_Caliper
BaseSpecularColor = 0.0, 0.0, 0.30
FresnelMax = 0.1 
FresnelC = 0.1
FlakesK = 8
BrightnessAdjustment = 0.5
AmbientSpecular = 2.0
SpecularBase = 0.4, 15
SpecularSun = 0.0, 900
ClearCoatThickness = 0.1

[Material_CarPaint_Metallic]
Materials= EXT_chrome_badges
FresnelMax = 0.8
FresnelC = 0.8
BrightnessAdjustment = 0.13
SpecularBase = 0.8, 50
SpecularSun = 24, 3000
AmbientSpecular = 3.0
AmbientSpecularEXP= 6.0
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.1