[INCLUDE] 
INCLUDE=common/selflighting.ini, common/materials_glass.ini, common/materials_license_plate.ini, common/materials_interior.ini, common/materials_carpaint.ini, common/custom_emissive.ini, common/navigators.ini, common/conditions.ini
──────────────────────────────────────────────
[INCLUDE: plate.ini]

[BASIC]
──────────────────────────────────────────────


[ANIMATED_WIPER_0]
DEBUG = 1
MESHES = EXT_WIPER_0, EXT_WIPER_1
UNDERLYING_SURFACE = EXT_WINDOW
GROUP_0 = 'EXT_WIPER_1@A=*'
GROUP_0_ANGLE_TO = 96.2
GROUP_0_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_END = -0.6344304, 0.9255888, 0.92622423
GROUP_0_PIVOT = 0.19212271, 0.8350078, 1.1394202
GROUP_0_RUBBER_FROM = 0.06409558, 0.90267336, 1.0963768
GROUP_0_RUBBER_OFFSET_AMOUNT = 0.0097
GROUP_0_RUBBER_OFFSET_POS = 0.5139422
GROUP_0_RUBBER_TO = -0.6347546, 0.91765016, 0.92830586
GROUP_1 = 'EXT_WIPER_0@A=*'
GROUP_1_ANGLE_TO = 71.8
GROUP_1_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_1_END = -0.18754852, 0.9732454, 0.9877868
GROUP_1_PIVOT = 0.65200657, 0.8307838, 1.0429362




[MESH_ADJUSTMENT_...]
MESHES = EXT_WIPER_0, EXT_WIPER_1
MOVE_TO = modelRoot:y

[BASIC]
DISABLE_WIPER_KSANIM = 1
──────────────────────────────────────────────
[DATA] 
DISABLE_LIGHTSINI = 1

──────────────────────────────────────────────
[TYRES_FX]
BROKEN_TYRES_DYNAMIC=1
──────────────────────────────────────────────

[INSTRUMENTS]
HAZARDS_G_THRESHOLD=1

──────────────────────────────────────────────
[BRAKEDISC_FX]
ACTIVE =1
WEAR_FORCE = 0.35
CERAMIC=0


────────────────────── SHADER_REPLACEMENT ────────────────────────
[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[SHADER_REPLACEMENT_...]
MATERIALS = 
MESHES = 
CULL_MODE = DOUBLESIDED
DOUBLE_FACE_SHADOW_BIASED = 1
IS_TRANSPARENT = 1
BLEND_MODE =ALPHA_TEST  ; OPAQUE, ALPHA_TEST, ALPHA_BLEND

[SHADER_REPLACEMENT_...]
MATERIALS = 
MESHES = int_leather_paint1
CULL_MODE = DOUBLESIDED
[SHADER_REPLACEMENT_...]
MATERIALS =EXT_REFLECTOR_RED
PROP_0 = extBounceBack, 1
PROP_1 = extColoredReflection,1


[SHADER_REPLACEMENT_...]
MATERIALS =EXT_PLASTIC
PROP_... = ksAmbient, 0.1
PROP_... = ksDiffuse, 0.1
[SHADER_REPLACEMENT_...]
MATERIALS =EXT_EMISSIVE_STRIP
PROP_... = emSkipDiffuseMap, 1
PROP_... = ksAmbient, 0.05
PROP_... = ksDiffuse, 0.05
[SHADER_REPLACEMENT_...]
MATERIALS =INT_WINDOW
PROP_... = ksAmbient, 0.1
PROP_... = ksDiffuse, 0.1

[SHADER_REPLACEMENT_...]
MATERIALS =INT_GLASS
SHADER=ksPerPixelReflection
PROP_0 = fresnelC, 0.0
PROP_1 = fresnelEXP, 2.5
PROP_2 = fresnelMaxLevel, 5
PROP_3 = ksSpecular, 0.01
PROP_4 = ksSpecularEXP,150

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_EMISSIVE_BULB
SHADER=ksPerPixelMultiMap_Emissive
PROP_0 = ksDiffuse, 0.0
PROP_1 = ksAmbient, 0.0

[SHADER_REPLACEMENT_...]
MATERIALS =EXT_LIGHT_STRIP_EMISSIVE
PROP_0 = ksSpecular,0.1
PROP_1 = ksSpecularEXP, 70


[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_RECARO_LOGO
PROP_4 = ksDiffuse, 0.2
PROP_5 = ksAmbient, 0.2
[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_TL_LIGHT
PROP_4 = ksDiffuse, 0.3
PROP_5 = ksAmbient, 0.3
PROP_2 = ksSpecular, 0.2
PROP_3 = ksSpecularEXP,150
PROP_5 = fresnelMaxLevel, 0.33
PROP_6 = fresnelC, 0.3
PROP_7 = fresnelEXP,2
PROP_1 = extColoredReflection,0

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_TL_EMISSIVE
PROP_2 = ksSpecular, 1
PROP_3 = ksSpecularEXP,150




[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_REFLECTOR
PROP_4 = ksDiffuse, 0.3
PROP_5 = ksAmbient, 0.3
PROP_6 = emSkipDiffuseMap,0
PROP_2 = ksSpecular, 0.2
PROP_3 = ksSpecularEXP,150
PROP_5 = fresnelMaxLevel, 0
PROP_6 = fresnelC, 0.0
PROP_7 = fresnelEXP,0
PROP_0 = extBounceBack, 1
PROP_1 = extColoredReflection,1
RESOURCE_0=txDiffuse
RESOURCE_COLOR_0=1,0,0

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_DECAL_START
PROP_5 = fresnelMaxLevel, 0.2
PROP_6 = fresnelC, 2
PROP_7 = fresnelEXP,0.05

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_REFLECTOR_ORANGE
PROP_0 = extBounceBack, 1
PROP_1 = extColoredReflection,1
[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_DECAL_SW
PROP_0 = ksDiffuse, 0.08
PROP_1 = ksAmbient, 0.08
PROP_2 = ksSpecular, 0.02
PROP_3 = ksSpecularEXP,15

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_SW_STITCH_2
PROP_0 = ksDiffuse, 0.08
PROP_1 = ksAmbient, 0.08

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_tyre
PROP_0 = ksDiffuse, 0.25
PROP_1 = ksAmbient, 0.25
PROP_2 = ksSpecular, 0.1
PROP_3 = ksSpecularEXP,15

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_DECAL_EXH
PROP_0 = ksDiffuse, 0.15
PROP_1 = ksAmbient, 0.25

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_DECAL_SEAT
PROP_0 = ksDiffuse, 0.05
PROP_1 = ksAmbient, 0.05
PROP_2 = ksSpecular, 0.1
PROP_3 = ksSpecularEXP,15


[SHADER_REPLACEMENT_...]
MATERIALS =?GLASS?,EXT_WINDOW,INT_WINDOW,INT_DECAL,INT_Headsup_Display,INT_BADGE_RS
IS_TRANSPARENT = 1

[SHADER_REPLACEMENT_...]
MATERIALS =ext_sideblinker
IS_TRANSPARENT =0
──────────────────────────────────────────────
[EXTRA_FX]
MASK_GBUFFER =material:EXT_GLASS,material:EXT_GLASS_RED
SKIP_GBUFFER = material:INT_GLASS,material:INT_DECAL,material:INT_DECAL_AMG,material:INT_DECAL_SW,material:INT_SW_STITCH_2,material:INT_DECAL_2,material:EXT_Grill,material:INT_CUCITURE,?STITCH?,?DECAL,?BAKE?,EXT_DECAL_EXH,EXT_DECAL_HDL,material:INT_DECAL_SEAT,INT_RECARO_LOGO,EXT_GLASS_MIRROR_NM,material:INT_CLUSTER_ALPHA,EXT_HL_GLASS_BAKE
DELAYED_RENDER=material:INT_Headsup_Display
──────────────────────





[LIGHT_HEADLIGHT_...]
BOUND_TO=
AFFECTS_TRACK=1
POSITION=, 0.628, 2.07
MIRROR=0.672
;COLOR=15
DIFFUSE_CONCENTRATION=0.95
;DIRECTION=0, 0, 1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
MIRROR=0.67
RANGE=220
LOWBEAM_RANGE_MAX=90
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=110
SECOND_SPOT_INTENSITY=0.6
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
;SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.2


[LIGHT_REVERSE_0]
COLOR=3
EXTERIOR_ONLY=0
────────────────────── MATERIALS (PAINT) ────────────────────────

[INCLUDE: common/materials_carpaint.ini]


; body paint
[Material_CarPaint_Metallic]
Materials=ext_Body_Paint
;ClearCoatThickness = 0.15
ColoredSpecular =0.95





[Material_CarPaint_Metal]
Materials=
BrightnessAdjustment=0.15
SpecularBase = .1, 80
FresnelC = 0.4

[Material_CarPaint_Chrome]
; interior paint
[Material_CarPaint_Metal]
Materials=int_leather_paint4
BrightnessAdjustment=0.9


; caliper paint
[Material_CarPaint_Solid]
Materials=ext_Wheel_brake_caliper
AmbientSpecular = 0


; wheel paint
[Material_CarPaint_Metallic]
Materials =
SpecularBase = 0.1, 50
AmbientSpecular = 0
;;
[Material_CarPaint_Chrome]
Materials =ext_Wheel_paint1,ext_Wheel_paint2
SpecularBase = 0.05, 60
FresnelC = 0.05

[Material_CarPaint_Chrome]
Materials =EXT_RIM_METAL_DECAL
NormalsMode=BASIC

────────────────────── MATERIALS (GLASS) ────────────────────────
[INCLUDE: common/materials_glass.ini]

[Material_Glass]
Materials =EXT_GLASS
IOR=2
FilmIOR=2
PROP_...=ksAmbient,1


[Material_Glass]
Materials=EXT_WINDOW
MaskPass=0.2
EXTRA_MASK_PASS_COLOR=0,255,215
ThicknessMult=1
IOR=1.7
FilmIOR=1.7

[Material_Glass]
Meshes=EXT_WINDOW_REAR
MaskPass=0.2
EXTRA_MASK_PASS_COLOR=0,255,215
ThicknessMult=2
IOR=1.7
FilmIOR=1.7


[Material_Glass]
Materials=EXT_GLASS_RED
MaskPass=2;1.235
BrightnessAdjustment=0.15s
MaskPassColor=255,20,0
IOR=2
FilmIOR=2


[Material_Glass]
Materials=EXT_GLASS_MIRROR_NM
UseNormalMapWithAlpha=1
IOR=2

BrightnessAdjustment=1

[Material_Glass]
Materials=EXT_GLASS_RED_NM
UseNormalMapWithAlpha=1
MaskPass=2
PROP_...=extColoredReflection,0

────────────────────── MATERIALS (EXTERIOR) ────────────────────────

[Material_Metal_v2]
Materials = EXT_CHROME
DetailScale=0
Brightness=0.95
;DetailNormalPBRSmoothness = 1

[Material_Metal_v2]
Materials =EXT_CHROME_DELETE
Brightness=0
DetailScale=0
Metalness=0.9


[Material_Metal_v2]
Materials =EXT_METAL_RED
DetailNormalPBRSecondaryColor=1,0,0,1
DetailScale=0


[Material_MetalOld_v2]
Materials=EXT_EXHAUST
DetailNormalPBRSmoothness = 1
Brightness=0.5

[Material_MetalOld_v2]
Materials =EXT_Rim_Metal
Brightness=0.9


[Material_Metal_v2]
Materials =EXT_Logo
DetailNormalPBRSmoothness = .85

[Material_Metal_v2]
Materials =EXT_CHROME_LIGHT_SQUARE
DetailNormalTexture=generic_light_nm.DDS
DetailScale=600
DetailNormalBlend=1
Smoothness=0.9
Metalness=0.9
Brightness=0.5
DetailNormalPBRSmoothness = 1


[Material_Metal_v2]
Materials =EXT_TL_CHROME
Smoothness=0.9
Metalness=0.9

[Material_Metal_v2]
Materials =EXT_CHROME_LIGHT_PTN
DetailNormalTexture=EXT_GLASS_SQUARE_NM.dds
DetailScale=400
Metalness=1
Brightness=1

DetailNormalBlend=1

[Material_CarPaint_Metal]
Materials=EXT_CHROME_HDL
BrightnessAdjustment = .45
;SpecularBase =0.8,90
FresnelC=0.8
FresnelMax=1
UseMetallicReflections=1
;SpecularSun = 5, 1500



[Material_Plastic_v2]
Materials =EXT_RIM_CHROME_BLACK
DetailScale=0
DetailNormalBlend=0
Reflectance=0.1
Brightness=0
Smoothness=0.95


[Material_Plastic]
Materials =EXT_RIM_PLASTIC

[Material_CarPaint_Solid]
Materials =EXT_PLASTIC_GLOSS,EXT_CHROME_DARK
BrightnessAdjustment=0.05
SpecularBase=0.010,75
AmbientSpecular=0.05
FresnelC=0.1


[Material_CarPaint_Solid]
Materials =EXT_PIANO_BLACK
BrightnessAdjustment=0.02
SpecularBase=0.010,150
AmbientSpecular=0.05
FresnelC=0.1

[Material_Aluminium_v2]
Materials = EXT_CHROME_BLACK
Metalness = 0.89
Reflectance = 0.1
Brightness= 0.0
DetailScale = 0



[Material_Aluminium_v2]
Materials = EXT_Rim_Chrome
Brightness=0.2
Reflectance=0.5
DetailScale=10


[Material_Plastic]
Materials =EXT_PLASTIC_RED
DetailTexture=RED_NULL.dds
Brightness=0.5
Smoothness=0.9

[Material_Plastic]
Materials = EXT_RIM_BLACK_GLOSS
Smoothness = 0.95
Reflectance = 0.08
Brightness=0.002
DetailNormalBlend = 0
DetailScale = 0







[Material_Plastic]
Materials =EXT_PLASTIC 
DetailNormalBlend = 1
DetailScale=140
Brightness=0.35
Smoothness=0.15

[Material_InteriorPBR]
Materials =EXT_INTERCOOLER
Brightness=.2
Metalness = 0
Smoothness=0.35

[Material_MetalOld_v2]
Materials=EXT_INTERCOOLER_CHROME
DetailScale=12
DetailNormalPBRSmoothness = 1
Brightness=0
Metalness=0.9

[Material_Carbon]
Materials =EXT_CARBON
Brightness=0.5
HasDetailNormals = 1
Smoothness = 0.9
Reflectance = 0.2
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend =0
DetailScale = 300


────────────────────── MATERIALS (INTERIOR) ────────────────────────


[INCLUDE: common/materials_interior.ini]




[Material_InteriorPBR]
Materials =INT_PLASTIC_KNOB_DETAIL
Brightness=0.05
Smoothness=0.3

[Material_Plastic_v2]
Materials =INT_PLASTIC_RED
Brightness=0.3
DetailScale=60

[Material_Plastic_v2]
Materials = INT_PLASTIC
DetailScale=70
Brightness=0.35
DetailTextureBlur=1

[Material_Plastic]
Materials =INT_PLASTIC_GLOSS
Smoothness=1
Metalness=0.97

[Material_Plastic]
Materials =
Metalness = 0.95
Brightness=0.05
Reflectance = 0.1
Smoothness = 0.95

[Material_Velvet_v2]
Materials = INT_ALCANTARA,
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 60
Brightness=0.2
ClothSheenColor = 1, 1, 1

[Material_Fabric_v2]
Materials = INT_SEATBELT
Brightness=0.4


[Material_Fabric_v2]
Materials = INT_ROOF
DetailScale =25
Brightness=0.5
Reflectance = 0.05
[Material_Velvet_v2]
Materials = INT_CARPET
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 40
Brightness=0.55
Reflectance = 0.05

[Material_Leather]
Materials=INT_LEATHER
DetailScale=100
Smoothness=0.6
Brightness=0.65
DetailTextureBlur=0
DetailNormalBlend=1

[Material_Leather]
Materials=INT_LEATHER_BLACK
DetailScale=100
Brightness=0.4
Smoothness=0.4
Reflectance=0.12

[Material_Leather]
Materials=INT_SKIN
DetailScale=180
Brightness=0.3
Smoothness=0.45
Reflectance=0.025



;;; paintshop materials ;;;

[Material_Leather]
Materials=int_leather_paint1,int_leather_paint7
Brightness=1
Reflectance = 0.05
Smoothness = 0.5
DetailScale=100

[Material_Leather]
Materials=
Brightness=1
Reflectance = 0.05
Smoothness = 0.5
DetailScale=100

[Material_Velvet_v2]
Materials =int_leather_paint2
Reflectance=0.1
DetailScale = 80
Brightness=0.4
[Material_Velvet_v2]
Materials = int_leather_paint5
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 80
Brightness=0.5
Reflectance=0.1
ClothSheenColor = 1, 1, 1

;seatbelt
[Material_Fabric_v2]
Materials =int_leather_paint6
DetailScale=100
Brightness=0.5


;;;;;;

[Material_Plastic_v2]
Materials =INT_LEATHER_PLASTIC
DetailScale=35
Brightness=0.04

[Material_Aluminium_v2]
Materials = INT_CHROME
DetailScale=0
Brightness=1
DetailNormalPBRSmoothness = 0.85

[Material_Metal_v2]
Materials =INT_SPEAKER_MAIN
ColorSource=DIFFUSE
Brightness=0.4
Metalness=0.5
Reflectance=0.1
DetailScale=2
DetailNormalPBRSmoothness = 0.5

[Material_Metal_v2]
Materials =INT_CHROME_BLACK
Metalness = 0.9
Reflectance = 0.1
Brightness = 0.15
CubemapReflectionBlur = 0.24
DetailScale=0

;Int Carbon
[Material_Carbon]
Materials =INT_CARBON
DetailScale =1000
DetailNormalBlend=0.5
Smoothness = 0.85
Reflectance = 0.1
UseClearCoat =1
Brightness=0.7
────────────────────── LICENSE PLATE LIGHTS ────────────────────────


[EMISSIVE_LIGHT_...]
NAME=EXT_PLATE_LIGHT
COLOR=10,11,11,4
OFF_COLOR=0,0,0
CAST_LIGHT=1
LAG = 0

[LIGHT_LICENSEPLATE] 
ACTIVE=1
MESHES=EXT_LP_EU
RANGE=0.35
SPOT_SHARPNESS=0.0
;RANGE_GRADIENT_OFFSET=0.3
SPOT=179
OFFSET=0,0.02,-0.02
COLOR=5,5,4.6


────────────────────── EXT LIGHTS ────────────────────────



[EMISSIVE_LIGHT_...] 
ACTIVE=1
NAME=EXT_HL_DRL
COLOR=120,120,110,0.25
OFF_COLOR=120,120,110,0.25
LOCATION=NONE
CHANNEL=0

[EMISSIVE_LIGHT_...] 
ACTIVE=1
NAME=EXT_TL_AMBER
COLOR=50,20,0
OFF_COLOR=50,20,0
LOCATION=NONE
CHANNEL=0


;;;;;;;;;;;;;;;;;;;;;;;;;;


[EMISSIVE_LIGHT_...] 
INPUT=HEADLIGHTS 
NAME=EXT_HL_LB
COLOR=255, 224, 196,.35
LOCATION=FRONT

[EMISSIVE_LIGHT_...] 
INPUT=HEADLIGHTS 
NAME=EXT_HL_GLASS_BAKE
COLOR=255, 224, 196,0.02
LOCATION=NONE



[SelfLight_Headlights]
MIRROR = 0.667
DIRECTION = 0, 0, 1
POSITION =, 0.628, 2.02
AFFECTS_TRACK = 1
DIFFUSE_CONCENTRATION = 1
BOUND_TO =EXT_HL_LB
;SPOT_SHARPNESS = 0.6
SPOT = 120
COLOR =220
RANGE = 0.15

[EMISSIVE_HIGHBEAM_...] 
ACTIVE=1
NAME=EXT_HL_HB
COLOR=130,120,110,1.5
LOCATION=FRONT
;ACT_AS_HEADLIGHTS=0
LAG=0.5
;SIMULATE_HEATING=0.5

;inner hb
[SelfLight_Headlights]
BOUND_TO =EXT_HL_HB
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
ACTIVE=1
POSITION=0, 0.611, 2.06
MIRROR=0.562
SPOT=180
RANGE=0.05
COLOR = 8500
DIRECTION = 0,0,-1
FADE_AT=90
FADE_SMOOTH=50
SPECULAR_MULT=2
SPOT_SHARPNESS=0

[SelfLight_Headlights]
ACTIVE=1
MIRROR = 0.579
DIRECTION = 0.8, 0, 1
POSITION =, 0.604, 2.06
AFFECTS_TRACK = 1
DIFFUSE_CONCENTRATION = 1
BOUND_TO =EXT_HL_HB
;SPOT_SHARPNESS = 0.6
SPOT = 120
COLOR =7500
RANGE = 0.08


[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_HL_HB
RANGE = 0.05
COLOR =0.09
DIRECTED =0
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0


;;;;;;;;;;;;;;;

; turnsignals front
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TURN_RF
COLOR=100,25,0,2
FALLBACK_BASE_COLOR=100,110,140,0
FALLBACK_HEADLIGHTS_COLOR=100,110,140,0
LOCATION=NONE
SIMULATE_HEATING=0
LAG = 0.3
NO_FALLBACK_WHILE_BLINKING=1


[REFRACTING_HEADLIGHT_...]
SURFACE=EXT_GLASS_NM_RF
INSIDE=EXT_CHROME_HDL_0
INSIDE_BULBS=EXT_TURN_RF
SYNC_EMISSIVE_AUTO=1
ABSORPTION = 0.020999998
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,-1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.5
NM_SHARE_INT = -0.5
ORIGIN = -0.612,0.553,2.218
RADIUS = 0.1555001
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 1.34
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0

[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TURN_LF
COLOR=100,25,0,2
FALLBACK_HEADLIGHTS_COLOR=100,110,140,0
LOCATION=FRONT
SIMULATE_HEATING=0
LAG = 0.3
NO_FALLBACK_WHILE_BLINKING=1



[REFRACTING_HEADLIGHT_...]
SURFACE=EXT_GLASS_NM_LF
INSIDE=EXT_CHROME_HDL_0
INSIDE_BULBS=EXT_TURN_LF
SYNC_EMISSIVE_AUTO=1
ABSORPTION = 0.020999998
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,-1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0.5
NM_SHARE_INT = -0.5
ORIGIN = 0.612,0.553,2.218
RADIUS = 0.1555001
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 1.34
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0


; turnsignals rear

[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TURN_RR
COLOR=100,25,0,2
LOCATION=REAR
SIMULATE_HEATING=0
LAG = 0.3
NO_FALLBACK_WHILE_BLINKING=1


[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TURN_LR
COLOR=100,25,0,2
LOCATION=REAR
SIMULATE_HEATING=0
LAG = 0.3
NO_FALLBACK_WHILE_BLINKING=1







────────────────────── TAIL LIGHTS ────────────────────────
[LIGHT_BRAKE_...]	
BOUND_TO=EXT_TL_DRL
COLOR=2, 0, 0,2
POSITION=, 0.785, -2.08
MIRROR=0.643

[LIGHT_BRAKE_...]	
BOUND_TO=EXT_TL_BRAKE
COLOR=2, 0, 0,2
POSITION=, 0.785, -2.08
MIRROR=0.643

;DRL 
[EMISSIVE_LIGHT_...]
NAME=EXT_TL_DRL
COLOR = 50, 30, 0,2
LOCATION=REAR
;LAG=0
CAST_LIGHT=1


[EMISSIVE_BRAKE_...]
NAME=EXT_TL_BRAKE
COLOR = 50, 30, 0,6
LOCATION=REAR
;LAG=0
CAST_LIGHT=1

[EMISSIVE_BRAKE_...]
NAME=EXT_BRAKE_BAKE
COLOR = 50, 30, 0,50
LOCATION=REAR
;LAG=0
CAST_LIGHT=1


[EMISSIVE_BRAKE_...] 
NAME=EXT_TL_CHMSL
COLOR = 50,3, 0,5
FALLBACK_BRAKES_COLOR = 50,3, 0,5
LOCATION=REAR
;LAG=0
CAST_LIGHT=1
INPUT = G_FORCE
;INPUT_DEBUG=0
INPUT_SELECTOR = Z
;INPUT_MULT=1
INPUT_THRESHOLD =0.99
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 4 ; sets frequency for blinking



[LIGHT_EXTRA_...]
BOUND_TO =EXT_TL_BRAKE
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
ACTIVE=1
POSITION=, 0.696, -2.05
MIRROR=0.555
SPOT=179
RANGE=0.1
COLOR = 220,50,0,10
DIRECTION = -0.1,-0.,1
FADE_AT=90
FADE_SMOOTH=50

[LIGHT_EXTRA_...]
BOUND_TO =EXT_TL_BRAKE
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
ACTIVE=1
POSITION=, 0.702, -2.03
MIRROR=0.649
SPOT=150
RANGE=0.05
COLOR = 220,50,0,10
DIRECTION = -0.1,-0.,1
FADE_AT=90
FADE_SMOOTH=50

────────────────────── REVERSE LIGHT ────────────────────────
; Reverse Lights
[EMISSIVE_REVERSE_...] 
NAME =EXT_TL_REVERSE
COLOR = 10,10,9,5    
LOCATION = REAR    
ACT_AS_HEADLIGHTS=0 

[EMISSIVE_REVERSE_...] 
NAME =EXT_TL_REVERSE_BAKE
COLOR = 10,10,9,5    
LOCATION = REAR    
ACT_AS_HEADLIGHTS=0 
[SelfLight_Headlights]
MIRROR = 0.626
DIRECTION = -.45, 0, 1
POSITION =, 0.765, -2.053
AFFECTS_TRACK = 0

BOUND_TO =EXT_TL_REVERSE
SPOT_SHARPNESS = 0
SPOT = 170
COLOR =5000
RANGE = 0.07
────────────────────── INDICATORS ────────────────────────


; Left Mid Turnsignal
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TURN_LM
COLOR=100,25,0,1
;LAG = 0 
SIMULATE_HEATING=0
;LOCATION=FRONT
CAST_LIGHT=1

; Rear Left Turnsignal 



; Mid Right Turnsignal
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TURN_RM
COLOR=100,25,0,1
LAG = 0.5    
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TL_TURN_LR
COLOR=100,25,0
LAG = 0.5    
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1


[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TL_TURN_RR
COLOR=100,25,0
LAG = 0.5    
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1




────────────────────── OUTSIDE EMISSIVE FX ────────────────────────2





[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_HL_DRL
RANGE = 0.06
COLOR =0.05
DIRECTED =1
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_TURN_LR,EXT_TURN_RR
RANGE = 0.015
COLOR =0.01
DIRECTED =0
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_TL_AMBER
RANGE = 0.017
COLOR =0.01
DIRECTED =0
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0


────────────────────── INT LIGHTS ────────────────────────

[SHADER_REPLACEMENT_...]
MATERIALS =INT_CLUSTER,INT_CLUSTER_DIGITAL,INT_GPS,INT_HEADSUP_DISPLAY,int_light_paint1,INT_CLUSTER_LUA,INT_HEADSUP_DISPLAY_LUA,INT_Headsup_Display,INT_CLUSTER_ALPHA
ADAPTIVE_EMISSIVE = 1



[SHADER_REPLACEMENT_...]
MATERIALS =INT_HEADSUP_DISPLAY_LUA
BLEND_MODE=ALPHA_BLEND
IS_TRANSPARENT=1
PROP_...=ksEmissive,2
PROP_...=ksAmbient,0.2
PROP_...=ksDiffuse,0.2



[SCRIPTABLE_DISPLAY_...]
ACTIVE=1
MESHES =INT_CLUSTER
SCRIPT = cluster.lua
REFRESH_RATE = 60



[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_CLUSTER
BLEND_MODE=OPAQUE
IS_TRANSPARENT=0


[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_CLUSTER_ALPHA
BLEND_MODE=ALPHA_BLEND
IS_TRANSPARENT=1


[EMISSIVE_LIGHT_...] 
NAME=INT_CLUSTER,INT_CLUSTER_ALPHA
COLOR=2
OFF_COLOR=2
LOCATION=INTERIOR

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_GPS
PROP_0 = fresnelC, 0.05
PROP_1 = fresnelEXP,2
PROP_2 = ksSpecularEXP,29
PROP_3 = fresnelMaxLevel,0.1

[EMISSIVE_LIGHT_...] 
NAME=INT_GPS
COLOR=1.6
OFF_COLOR=2
LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=material:int_light_paint1
COLOR=12.5
OFF_COLOR=12

[EMISSIVE_...] 
INPUT=LIGHT
NAME=material:int_light_alpha_paint1
COLOR=10
OFF_COLOR=10
LAG=0
TOGGLE_VISIBILITY=1
LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=INT_DECAL_SCREEN
COLOR=2
OFF_COLOR=1




;;;;;;;;;;;;;;;;;;;;;;;



[EXTRA_FX_EMISSIVE_...]
MESHES =INT_GPS
RANGE = 0.15
COLOR =1
DIRECTED = 0.9
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =0
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =INT_CLUSTER
RANGE = 0.07
COLOR =.7
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0




;;;;;;;;;;;;;;;;;;;;;;;


;; footwell ambient
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_6
RANGE = 0.4
COLOR = 0.01
DIRECTED =1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
COVERAGE=3

;dash right
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_4
RANGE = 0.3
COLOR = 0.05
DIRECTED =1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
COVERAGE=3

;door upper
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_0
RANGE = 0.25
COLOR = 0.01
DIRECTED =.
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
COVERAGE=3

[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_2
RANGE = 0.05
COLOR = 0.05
DIRECTED =0
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
COVERAGE=3


;;;;;;;;;;;;;;;;;;;;;;;


[EMISSIVE_EXTRA_A_...] 
NAME=INT_DOMELIGHT
COLOR=235, 220, 200,.1
LAG=0.85
LOCATION=NONE
CHANNEL=0
[EMISSIVE_EXTRA_A_...] 
NAME=INT_GLASS_1
COLOR=235, 220, 200,.03
LAG=0.85
LOCATION=INTERIOR
CHANNEL=0

[SelfLight]
POSITION=, 1.21, 0.233
MIRROR=0.0714
DIRECTION = 0,-1,-0.2
SPOT=140
RANGE=0.7
COLOR=230, 228, 228,1
SPECULAR_MULT=1
BOUND_TO = INT_DOMELIGHT
EXTERIOR_ONLY=0

[SHADER_REPLACEMENT_...]
MATERIALS=INT_DOMELIGHT
PROP_...=ksAmbient,0.4
PROP_...=ksDiffuse,0.4

[REFRACTING_HEADLIGHT_...]
SURFACE=INT_GLASS_1
INSIDE=INT_DOMELIGHT

ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.11
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,1,0
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.59
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 2.2351742e-08,1.2210358,0.25404924
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.69
ORIGIN = 0,1.194,0.253
RADIUS = 0.10500002
REFLECTIVENESS_DIFFUSE_MULT = 100
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1.5
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.93
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1




;;;;;;;;;;;;;;;;;;;;;;;

;GPS

[EMISSIVE_LIGHT_...] 
NAME=material:INT_NEEDLE_RED
COLOR=4
OFF_COLOR=4
LAG=0
LOCATION=INTERIOR



;;;;;;;;;;;;;;;;;;;;;;;


[SHADER_REPLACEMENT_...]
MATERIALS=INT_CLUSTER_WARNING_LIGHTS
BLEND_MODE=ALPHA_BLEND
PROP_0 = ksDiffuse, 0.4
PROP_1 = ksAmbient, 0.4


;Custom Emissive
[CustomEmissiveMulti]
Meshes =INT_CLUSTER_WARNING_LIGHTS
Resolution = 812, 812
UseEmissive0AsFallback = 1
PROP_... = emAlphaFromDiffuse, 1
;Debug = 1 ; uncomment me to see the areas nicely
@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "163, 433", Size = "71, 100" , Color = "0, 10,0 " ,
@ = MultiItem, Role = TURNSIGNAL_RIGHT,Start = "62, 434", Size = "84, 104" , Color = "0, 10,0 " ,
@ = MultiItem, Role = ABS_INACTION, Start = "333.7, 435.6", Size = "63.5, 53.6", Color = "60,30,0",
@ = MultiItem, Role = DashWarningABS, Start = "326, 355", Size = "79, 60", Color = "60,30,0",
@ = MultiItem, Role = DashWarningEngine, Start = "585, 265", Size = "86, 72" , Color = "60,30,0",
@ = MultiItem, Role = HANDBRAKE, Start = "679.1, 261.4", Size = "71, 72.4", Color = "80, 0, 0",
@ = MultiItem, Role = HIGHBEAM, Start = "67, 259", Size = "80, 58", Color = "0, 20, 50",
@ = MultiItem, Role = LIGHT, Start = "422.8, 353.5", Size = "64.8, 66.5", Color = "0, 50, 0",
@ = MultiItem, Role = DashWarningSuspDamage, Start = "591, 425", Size = "77, 73" , Color = "60,0,0",
@ = MultiItem, Role = TC_INACTION , Start = "172, 268.1", Size = "46, 49.3", Color = "60, 30, 0",
@ = MultiItem, Role = DashWarningTC,Start = "500.6, 428.6", Size = "79.2, 78.5", Color = "40, 20, 0",
@ = MultiItem, Role = TYRE_PRESSURE, Start = "680, 438", Size = "66, 63", Color = "60, 30, 0", InputThreshold = 40, InputSelector = MAX , InputSelectorPivot=5 , Lag=0.2 
@ = MultiItem, Role = DashWarningSeatbelt, Start = "161, 346", Size = "65, 76" , Color = "80, 0, 0",
@ = MultiItem, Role = DashWarningAirbag, Start = "240, 346", Size = "81, 80" , Color = "80, 0, 0",
@ = MultiItem, Role = GEAR_N , Start = "181, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = GEAR_R , Start = "50, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = EXTRA_C , Start = "328.4, 248.8", Size = "85.5, 90.7", Color = "60,30, 0", Lag = 0.2
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=13 ,InputInverse=1 , Lag=0.2, Color = "70,5,0", 
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=75 ,InputInverse=1 , Lag=0.2, Color = "10,10,10", 
@ = MultiItem, Role = WATER_TEMP , Start = "677, 360", Size = "85, 45" ,Color = "0,80,0" , InputThreshold=10,





[EMISSIVE_LIGHT_...] 
NAME=INT_DECAL_1,INT_DECAL_0
COLOR=1.5,1.3,1.1
OFF_COLOR=0.5
LOCATION=INTERIOR

[EMISSIVE_HAZARD_...] 
NAME=INT_DECAL_HAZARD
COLOR=5,1,0
FALLBACK_HEADLIGHTS_COLOR=1.5,1.3,1.1
OFF_COLOR=0.5
LOCATION=INTERIOR



────────────────────── STERO/GPS ────────────────────────
[INCLUDE: android_auto/config.ini]
[Display_AndroidAuto]
Meshes = INT_GPS
Resolution = 1050,310
Size =500, 296
Offset =0,10
Scale=1.5
RearCameraPosition = 0, 0.836, -2.19
aftermarketComponent=1



────────────────────── EXHAUST ────────────────────────



[INCLUDE: common/gt3_exhaust_glow.ini]
ExhaustLightPoint= 0, 0.303, -1.95
ExhaustMirror=0.49
ExhaustPoint= 0, 0.303, -1.95
ExhaustMeshes_MultiMap = 
ExhaustAreaScale = 0.12345, 0.12234, 0.12322
ExhaustDynamicLights = 0.44
ExhaustRadiusInner = 0.3
ExhaustRadiusThicknessInv =15.5
ExhaustNormalsK = 0.2
ExhaustTemperatureMin =77
ExhaustTemperatureMax =93



; Exhaust Smoke
[PARTICLES_FX_EXHAUST]         ; how long particles last in the air before disappearing
SPEED = 1, 2               ; how fast smoke particles fly from the exhaust
SPREAD = 0.25                ; initial spread of particles
STARTING_SIZE = 0.04            ; initial size of particles
SPAWN_OFFSET = 0.02            ; initial spawn point offset (length-wise)
TEMPERATURE_LAG = 1             ; engine heating up (1 to disable)
SPEED_THRESHOLD = 15, 100    
LIFE=0.5,0.5

[!PARTICLES_FX_EXHAUST_FLAMES]
COLOR_MULT = 0.18, 0.2, 1
TEMPERATURE_MULT = 1.4

[EXHAUST_FLAMES]
DISCHARGE=1
DISCHARGE_CHARGE_TIME=2
DISCHARGE_DELAY=0.2
DISCHARGE_DURATION=0.5
DISCHARGE_INTENSITY=0.1
DISCHARGE_PROBABILITY=0.75
DISCHARGE_RPM_THRESHOLD_MAX=7000
DISCHARGE_RPM_THRESHOLD_MIN=5000
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=75
LIMITER=0
LIMITER_DELAY=0.0
LIMITER_INTENSITY=0.1
LIMITER_RPM_THRESHOLD=6920
FLAT_SHIFT=1
FLAT_DELAY_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.03 
FLAT_SHIFT_DURATION=0.01
FLAT_SHIFT_GAS_THRESHOLD=0.5
FLAT_SHIFT_INTENSITY=0.1
FLAT_SHIFT_PROBABILITY=0.85
FLAT_SHIFT_RPM_THRESHOLD=6000
ANTILAG=0
ANTILAG_DELAY=0
ANTILAG_INTENSITY= 0.7
ANTILAG_INTERVAL_MAX=10.2
ANTILAG_INTERVAL_MIN=0.2
ANTILAG_TURBO_THRESHOLD=0.1
────────────────────── AUDIO ────────────────────────

[AUDIO_PROPERTIES]
ENGINE_EXT_BOOST=1
ENGINE_INT_BOOST=1
TURBO_THROTTLE=1
[AUDIO_VOLUME]
ENGINE_EXT =4
ENGINE_INT =3
GEAR_EXT =1
GEAR_INT = 1
BODYWORK = 1
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER =1
TURBO =1

[AUDIO_PITCH]
BACKFIRE_EXT=1.0
BACKFIRE_INT=1.0
BODYWORK=1.0
DIRT=1.0
DOWN_SHIFT=1.0
ENGINE_EXT=1
ENGINE_INT=1
GEAR_EXT=1.0
GEAR_GRIND=1.0
GEAR_INT=1.0
HIT=1.0
HORN=1.0
LIMITER=1.0
SCRAPE=1.0
SKID_EXT=1.0
SKID_INT=1.0
TRACTION_CONTROL_EXT=1.0
TRACTION_CONTROL_INT=1.0
TRANSMISSION=1.0
TURBO=1.0
WHEEL=1.0
WIND=1.0



[AUDIO_PARAMETER_TRANSFORM]
; Originally, AC would sent 10000 to soundbank, but now it’ll send 5000 instead. Or, 
; it’ll send 2500 instead of 5000 — values in-between these points are linearly interpolated.
ENGINE_EXT_RPMS = (| 0=0 | 7000=7000|)
ENGINE_INT_RPMS = (| 0=0 | 7000=7000|)

────────────────────── might be useful ────────────────────────
; wing

[EMISSIVE_EXTRA_B_...] 
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME =?WING?,?CANARDS?
COLOR= 0,0,1,1
OFF_COLOR = 0,0,0
LAG = 0
SIMULATE_HEATING = 0
LOCATION =NONE
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

[EMISSIVE_EXTRA_B_...] 
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME =EXT_CARBON_LIP
COLOR= 0,0,0
OFF_COLOR = 0,0,1,1
LAG = 0
SIMULATE_HEATING = 0
LOCATION =NONE
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

;Rear Foglight

[EMISSIVE_EXTRA_C_...] 
NAME =EXT_TL_FOG
COLOR= 50,40,0,3
LOCATION =NONE
LAG=0.5

[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_TL_FOG
RANGE = 0.024
COLOR = 0.03
DIRECTED =0
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0

[LIGHT_EXTRA_...]
BOUND_TO =EXT_TL_FOG
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
AFFECTS_TRACK=1
SELF_LIGHTNING=1
BOUND_EMISSIVE_MAX=70
BOUND_EXP=1
POSITION=0, 0.85, -1.95
MIRROR=0.708
SPOT=120
RANGE=3
COLOR = 2,0.1,0,1
DIRECTION = 0.2,0.0,-1.0
FADE_AT=50
FADE_SMOOTH=50




────────────────────── FOG LIGHTS ────────────────────────

[WINDSCREEN_REFLECTION]
DEBUG_MESH = 0    
;;REFLECTING = INT_WINDOW
FILTER_ELEMENTS = 1    
REFLECTED = COCKPIT_HR, STEER_HR  
REFLECTED_DRIVER = 1            
REFLECTED_TRANSPARENT = 1                        
DEPTH_OFFSET = 0.009             
APPLY_DEPTH_FIX = 0             
;INTENSITY = 0.25 



[ANALOG_INDICATOR_...]
INPUT = WATER_TEMPERATURE
NAME =ARROW_WATER
;INPUT_DEBUG=80
LUT = (| 40 = 0 | 120 =90|)

[ANALOG_INDICATOR_...]
ACTIVE=1
INPUT = FUEL
NAME =ARROW_FUEL
;INPUT_DEBUG=30
LUT = (| 0 = 0 | 60 =-92|)

[ANALOG_INDICATOR_...]
INPUT = SPEED_WHEELS
NAME =ARROW_SPEED
;INPUT_DEBUG= 96.56 
;INPUT_LAG_UP = 0.5
;INPUT_LAG_DOWN = 0.5
LUT = (| 0 = 0| 160.93 =-149| 193.12  =-179 | | 225.31  =-194.5 | 321.87 =-238|)

[ANALOG_INDICATOR_...]
INPUT = RPM
NAME =ARROW_RPM
;INPUT_DEBUG=8000
;INPUT_LAG_UP = 0.5
;INPUT_LAG_DOWN = 0.5
LUT = (| 0 = 0 | 8000 =-270|)

;;;;;;;; MPH TO KMH ;;;;;;;;;;;;;;;;

| MPH | KM/H   |
| --- | ------ |
| 20  | 32.19  |
| 40  | 64.37  |
| 60  | 96.56  |
| 80  | 128.75 |
| 100 | 160.93 |
| 120 | 193.12 |
| 140 | 225.31 |
| 160 | 257.50 |
| 180 | 289.68 |
| 200 | 321.87 |
| 220 | 354.06 |
| 240 | 386.24 |
| 250 | 402.34 |



──────────────────────────────────────────────
[EXTRA_SWITCHES]
SWITCH_A =Interior Dome Light
SWITCH_B =Toggle Aero Package
SWITCH_C =Rear Foglights



