[INCLUDE] 
INCLUDE=common/selflighting.ini, common/materials_glass.ini, common/materials_license_plate.ini, common/materials_interior.ini, common/materials_carpaint.ini, common/custom_emissive.ini, common/navigators.ini, common/conditions.ini
──────────────────────────────────────────────
[INCLUDE: plate.ini]

[BASIC]
──────────────────────────────────────────────


[ANIMATED_WIPER_0]
DEBUG = 1
MESHES = EXT_PLASTIC_1, EXT_PLASTIC_2
UNDERLYING_SURFACE = EXT_WINDOW
GROUP_0 = 'EXT_PLASTIC_2@A=*'
GROUP_0_ANGLE_TO = 84.1
GROUP_0_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_END = -0.23445955, 0.9075642, 1.1244801
GROUP_0_PIVOT = 0.6261908, 0.8240698, 1.1129063
GROUP_1 = 'EXT_PLASTIC_1@A=*'
GROUP_1_ANGLE_TO = 104.1
GROUP_1_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_1_END = -0.7078149, 0.9100166, 0.96974313
GROUP_1_PIVOT = 0.15392034, 0.81536555, 1.1728728


[MESH_ADJUSTMENT_...]
MESHES =EXT_PLASTIC_1,EXT_PLASTIC_2
MOVE_TO = modelRoot:y

[BASIC]
DISABLE_WIPER_KSANIM = 1
──────────────────────────────────────────────
[DATA] 
DISABLE_LIGHTSINI = 1

──────────────────────────────────────────────
[TYRES_FX]
BROKEN_TYRES_DYNAMIC=1
──────────────────────────────────────────────

[INSTRUMENTS]
HAZARDS_G_THRESHOLD=1

──────────────────────────────────────────────
[BRAKEDISC_FX]
ACTIVE =1
WEAR_FORCE = 0.35
CERAMIC=0


────────────────────── SHADER_REPLACEMENT ────────────────────────
[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[SHADER_REPLACEMENT_...]
MATERIALS = 
MESHES = 
CULL_MODE = DOUBLESIDED
DOUBLE_FACE_SHADOW_BIASED = 1
IS_TRANSPARENT = 1
BLEND_MODE =ALPHA_TEST  ; OPAQUE, ALPHA_TEST, ALPHA_BLEND



[SHADER_REPLACEMENT_...]
MATERIALS =EXT_REFLECTOR_RED
PROP_0 = extBounceBack, 1
PROP_1 = extColoredReflection,1


[SHADER_REPLACEMENT_...]
MATERIALS =EXT_PLASTIC
PROP_... = ksAmbient, 0.1
PROP_... = ksDiffuse, 0.1
[SHADER_REPLACEMENT_...]
MATERIALS =EXT_EMISSIVE_STRIP
PROP_... = emSkipDiffuseMap, 1
PROP_... = ksAmbient, 0.05
PROP_... = ksDiffuse, 0.05
[SHADER_REPLACEMENT_...]
MATERIALS =INT_WINDOW
PROP_... = ksAmbient, 0.1
PROP_... = ksDiffuse, 0.1

[SHADER_REPLACEMENT_...]
MATERIALS =INT_GLASS
SHADER=ksPerPixelReflection
PROP_0 = fresnelC, 0.0
PROP_1 = fresnelEXP, 2.5
PROP_2 = fresnelMaxLevel, 5
PROP_3 = ksSpecular, 0.01
PROP_4 = ksSpecularEXP,150

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_EMISSIVE_BULB
SHADER=ksPerPixelMultiMap_Emissive
PROP_0 = ksDiffuse, 0.0
PROP_1 = ksAmbient, 0.0

[SHADER_REPLACEMENT_...]
MATERIALS =EXT_LIGHT_STRIP_EMISSIVE
PROP_0 = ksSpecular,0.1
PROP_1 = ksSpecularEXP, 70




[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_TL_LIGHT
PROP_4 = ksDiffuse, 0.3
PROP_5 = ksAmbient, 0.3
PROP_2 = ksSpecular, 0.2
PROP_3 = ksSpecularEXP,150
PROP_5 = fresnelMaxLevel, 0.33
PROP_6 = fresnelC, 0.3
PROP_7 = fresnelEXP,2
PROP_1 = extColoredReflection,0

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_TL_EMISSIVE
PROP_2 = ksSpecular, 1
PROP_3 = ksSpecularEXP,150




[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_REFLECTOR
PROP_4 = ksDiffuse, 0.3
PROP_5 = ksAmbient, 0.3
PROP_6 = emSkipDiffuseMap,0
PROP_2 = ksSpecular, 0.2
PROP_3 = ksSpecularEXP,150
PROP_5 = fresnelMaxLevel, 0
PROP_6 = fresnelC, 0.0
PROP_7 = fresnelEXP,0
PROP_0 = extBounceBack, 1
PROP_1 = extColoredReflection,1
RESOURCE_0=txDiffuse
RESOURCE_COLOR_0=1,0,0


[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_REFLECTOR_ORANGE
PROP_0 = extBounceBack, 1
PROP_1 = extColoredReflection,1
[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_DECAL_SW
PROP_0 = ksDiffuse, 0.08
PROP_1 = ksAmbient, 0.08
PROP_2 = ksSpecular, 0.02
PROP_3 = ksSpecularEXP,15

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_SW_STITCH_2
PROP_0 = ksDiffuse, 0.08
PROP_1 = ksAmbient, 0.08

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_tyre
PROP_0 = ksDiffuse, 0.25
PROP_1 = ksAmbient, 0.25
PROP_2 = ksSpecular, 0.1
PROP_3 = ksSpecularEXP,15

[SHADER_REPLACEMENT_...]
MATERIALS =?GLASS?,EXT_WINDOW,INT_WINDOW,INT_DECAL,INT_Headsup_Display,INT_BADGE_RS
IS_TRANSPARENT = 1


──────────────────────────────────────────────
[EXTRA_FX]
MASK_GBUFFER =material:EXT_GLASS,material:EXT_GLASS_YELLOW,material:EXT_GLASS_NM_REAR,material:EXT_GLASS_NM_2,material:EXT_GLASS_LENS,material:EXT_GLASS_NM?
SKIP_GBUFFER = material:INT_GLASS,material:INT_DECAL,material:INT_DECAL_AMG,material:INT_DECAL_SW,material:INT_SW_STITCH_2,material:int_corvettelogoseat,material:int_stZR1logo,material:INT_DECAL_2,material:EXT_Grill,material:INT_BADGE_RS,material:INT_LOGO_RS,material:INT_CUCITURE,?STITCH?
DELAYED_RENDER=material:INT_Headsup_Display
──────────────────────





[LIGHT_HEADLIGHT_...]
BOUND_TO=
AFFECTS_TRACK=1
POSITION=, 0.629, 1.83
MIRROR=0.694
;COLOR=15
DIFFUSE_CONCENTRATION=0.95
DIRECTION=0, -0.1, 1
EXTERIOR_ONLY=0
FADE_AT=250
FADE_SMOOTH=100
INTERIOR_ONLY=0
MIRROR=0.67
RANGE=220
LOWBEAM_RANGE_MAX=90
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=110
SECOND_SPOT_INTENSITY=0.6
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.2


[LIGHT_REVERSE_0]
COLOR=3
EXTERIOR_ONLY=0
────────────────────── MATERIALS (PAINT) ────────────────────────

[INCLUDE: common/materials_carpaint.ini]


; body paint
[Material_CarPaint_Metallic]
Materials=ext_Body_Paint
ClearCoatThickness = 0.15






[Material_CarPaint_Solid]
Materials=
ColoredSpecular =0.9
BrightnessAdjustment=0.65
[Material_CarPaint_Metal]
Materials=
BrightnessAdjustment=0.15
SpecularBase = .1, 80
FresnelC = 0.4

[Material_CarPaint_Chrome]
; interior paint
[Material_CarPaint_Metal]
Materials=int_leather_paint4
BrightnessAdjustment=0.9


; caliper paint
[Material_CarPaint_Metallic]
Materials=ext_Wheel_brake_caliper
AmbientSpecular = 0
FresnelC = 0.04

; wheel paint
[Material_CarPaint_Metallic]
Materials =
SpecularBase = 0.1, 50
AmbientSpecular = 0
;;
[Material_CarPaint_Chrome]
Materials =ext_Wheel_paint1,ext_Wheel_paint2
SpecularBase = 0.05, 60
FresnelC = 0.05
────────────────────── MATERIALS (GLASS) ────────────────────────
[INCLUDE: common/materials_glass.ini]

[Material_Glass]
Materials =EXT_GLASS
IOR=1.7







[Material_Glass]
Materials =EXT_GLASS_NM
UseNormalMapWithAlpha=1
BrightnessAdjustment=0
Refraction=1x        
IOR=1.7
[Material_Glass]
Materials=EXT_WINDOW
MaskPass=.3
EXTRA_MASK_PASS_COLOR=0,255,165
ThicknessMult=2
IOR = 2







[Material_Glass]
Materials=EXT_GLASS_RED
MaskPass=1.2
BrightnessAdjustment=0.15

[Material_Glass]
Materials=EXT_GLASS_RED_NM
UseNormalMapWithAlpha=1
MaskPass=2
PROP_...=extColoredReflection,0

────────────────────── MATERIALS (EXTERIOR) ────────────────────────

[Material_Metal_v2]
Materials = EXT_CHROME
DetailScale=0
Brightness=0.85


[Material_Metal_v2]
Materials =EXT_CHROME_DELETE
Brightness=0
DetailScale=0
Metalness=0.9


[Material_Metal_v2]
Materials =EXT_METAL_RED
DetailNormalPBRSecondaryColor=1,0,0,1
DetailScale=0


[Material_MetalOld_v2]
Materials=EXT_INTERCOOLER_CHROME
DetailScale=12
DetailNormalPBRSmoothness = 1
Brightness=0
Metalness=0.9

[Material_Metal_v2]
Materials =EXT_BADGE
DetailScale=0
Metalness=0.5

[Material_Metal_v2]
Materials =EXT_CHROME_LIGHT_SQUARE
DetailNormalTexture=generic_light_nm.DDS
DetailScale=600
Smoothness=0.9
Metalness=0.9
Brightness=0.5
DetailNormalPBRSmoothness = 1


[Material_Metal_v2]
Materials =EXT_TL_CHROME
Smoothness=0.9
Metalness=0.9



[Material_Plastic_v2]
Materials =EXT_RIM_CHROME_BLACK
DetailScale=0
DetailNormalBlend=0
Reflectance=0.1
Brightness=0
Smoothness=0.95


[Material_Plastic]
Materials =EXT_RIM_PLASTIC

[Material_CarPaint_Solid]
Materials =EXT_PLASTIC_GLOSS,EXT_CHROME_DARK
BrightnessAdjustment=0.02
SpecularBase=0.02,305
AmbientSpecular=0.05
FresnelC=0.11

[Material_Aluminium_v2]
Materials = EXT_CHROME_BLACK
Metalness = 0.89
Reflectance = 0.1
Brightness= 0.0
DetailScale = 0



[Material_Aluminium_v2]
Materials = EXT_Rim_Chrome
Brightness=0.2
Reflectance=0.5
DetailScale=10


[Material_Plastic]
Materials =EXT_PLASTIC_RED
DetailTexture=RED_NULL.dds
Brightness=0.5
Smoothness=0.9

[Material_Plastic]
Materials = EXT_RIM_BLACK_GLOSS
Smoothness = 0.95
Reflectance = 0.08
Brightness=0.002
DetailNormalBlend = 0
DetailScale = 0




[Material_Metal_v2]
Materials =INT_METAL_GREEN
DetailNormalPBRSecondaryColor=0,1,0,1
DetailScale=0

[Material_Plastic]
Materials =EXT_PLASTIC 
DetailNormalBlend = 1
DetailScale=140
Brightness=0.35
Smoothness=0.15



[Material_Carbon]
Materials =EXT_CARBON
Brightness=0.3
HasDetailNormals = 1
Smoothness = 0.9
Reflectance = 0.2
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend =0.7
DetailScale = 400


────────────────────── MATERIALS (INTERIOR) ────────────────────────
[Material_InteriorPBR]
Materials = 
Meshes =
RESOURCE_0 =
RESOURCE_TEXTURE_0 =
ColorSource = DIFFUSE
DetailTexture = 
DetailNormalTexture =
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
OcclusionMult = 1.0 
UseClearCoat=1
BrightnessAdjustment = 1
Metalness = 0
Reflectance = 0
DetailScale =0
CubemapReflectionBlur = 0
Smoothness =0
HasDetailNormals=0


[INCLUDE: common/materials_interior.ini]

[Material_InteriorPBR]
Materials =EXT_INTERCOOLER
Brightness=0.7
Metalness = 0.95
Smoothness=0.65


[Material_InteriorPBR]
Materials =INT_METAL_RED
Brightness=0.7
Metalness = 0.85
Smoothness=0.65

[Material_InteriorPBR]
Materials =INT_PLASTIC_KNOB_DETAIL
Brightness=0.05
Smoothness=0.3
;[Material_InteriorPBR]
;Materials = INT_BADGE
;Metalness = 0.7
;Brightness=.5

[Material_Plastic_v2]
Materials =INT_PLASTIC_RED
Brightness=0.3
DetailScale=60

[Material_Plastic_v2]
Materials = INT_PLASTIC
DetailScale=80
Brightness=0.35
DetailTextureBlur=1

[Material_Chrome]
Materials =INT_PLASTIC_GLOSS
Brightness=0.0
[Material_Plastic]
Materials =
Metalness = 0.95
Brightness=0.05
Reflectance = 0.1
Smoothness = 0.95


[Material_Velvet_v2]
Materials = INT_ALCANTARA,
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 80
Brightness=0.2
ClothSheenColor = 1, 1, 1

[Material_Fabric_v2]
Materials = INT_SEATBELT
Brightness=0.4


[Material_Fabric_v2]
Materials = INT_ROOF
DetailScale =25


[Material_Velvet_v2]
Materials = INT_CARPET
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 50
Brightness=0.35
Reflectance = 0.05
[Material_Leather]
Materials=INT_LEATHER
DetailScale=100
Smoothness=0.6
Brightness=0.65
DetailTextureBlur=0
DetailNormalBlend=1

[Material_Leather]
Materials=INT_LEATHER_BLACK
DetailScale=100
Brightness=0.4
Smoothness=0.3
Reflectance=0.05

;;; paintshop materials ;;;

[Material_Leather]
Materials=int_leather_paint1,int_leather_paint7,int_leather_paint2
Brightness=1
Reflectance = 0.05
Smoothness = 0.5
DetailScale=100

[Material_Leather]
Materials=
Brightness=1
Reflectance = 0.05
Smoothness = 0.5
DetailScale=100


[Material_Velvet_v2]
Materials = int_leather_paint5
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 80
Brightness=0.5
Reflectance=0.1
ClothSheenColor = 1, 1, 1

;seatbelt
[Material_Fabric_v2]
Materials =int_leather_paint6
DetailScale=100
Brightness=0.5


;;;;;;



[Material_Plastic_v2]
Materials =INT_LEATHER_PLASTIC
DetailScale=35
Brightness=0.04




[Material_Aluminium_v2]
Materials = INT_CHROME
DetailScale=0
Brightness=0.4


[Material_Metal_v2]
Meshes= INT_CHROME_1
DetailScale=0
DetailNormalPBRSmoothness=1
Brightness=0.5



[Material_Plastic]
Materials =int_corvettelogo
DetailScale=0
ColorSource=DIFFUSE
Brightness=1
Metalness=0.4


[Material_Metal_v2]
Materials =INT_SPEAKER_MAIN
ColorSource=DIFFUSE
Brightness=0.4
Metalness=0.5
Reflectance=0.1
DetailScale=2
DetailNormalPBRSmoothness = 0.5
[Material_Metal_v2]
Materials =INT_CHROME_BLACK
Metalness = 0.9
Reflectance = 0.1
Brightness = 0.15
CubemapReflectionBlur = 0.24
DetailScale=0

;Int Carbon
[Material_Carbon]
Materials =INT_CARBON
DetailScale =1300
DetailNormalBlend=1
Smoothness = 0.5
Reflectance = 0.1
UseClearCoat =1
────────────────────── LICENSE PLATE LIGHTS ────────────────────────

;Plate Light
[EMISSIVE_LIGHT_...]
NAME=EXT_PLATE_LIGHT
COLOR=10,11,11,4
OFF_COLOR=0,0,0
CAST_LIGHT=1
LAG = 0

[LIGHT_LICENSEPLATE] 
ACTIVE=1
MESHES=EXT_LP_US
RANGE=0.3
RANGE_GRADIENT_OFFSET=0.3
SPOT=170
COLOR=4


────────────────────── EXT LIGHTS ────────────────────────


; reflector

[EMISSIVE_LIGHT_...] 
ACTIVE=1
NAME=EXT_HL_REFLECTOR_ORANGE
COLOR=100,30,0
OFF_COLOR=100,30,0
LOCATION=NONE
CHANNEL=0


[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_HL_REFLECTOR_ORANGE
INSIDE =EXT_PLASTIC_GLOSS
ABSORPTION = 0.008
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.01
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.703,0.393,0.03,0
CUSTOM_BULB_1 = 0.681,1,0.056,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 0.895
DIRECTION = -1,0,0
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.02
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.79
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 7.2
INNER_SPECULAR_EXP = 824
IOR = 1.41
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = 1,0,0
MIRROR_POS = 0,0.6503148,1.7704325
NM_SHARE_EXT = 0.33
NM_SHARE_INT = 0.69
ORIGIN = 0.798,0.6503148,1.773
RADIUS = 0.06937558
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1
HR
;;;;;
[EMISSIVE_LIGHT_...] 
ACTIVE=1
NAME=EXT_HL_DRL_0
COLOR=100,110,140,0.5
OFF_COLOR=100,110,140,0.5
LOCATION=NONE
CHANNEL=0

[EMISSIVE_LIGHT_...] 
ACTIVE=1
NAME=EXT_HL_DRL_1
COLOR=100,110,120,0.01
OFF_COLOR=100,110,120,0.01
LOCATION=NONE
CHANNEL=0


[EMISSIVE_LIGHT_...] 
ACTIVE=1
NAME=EXT_HL_LB
COLOR=110,120,130,1
LOCATION=FRONT
ACT_AS_HEADLIGHTS=1
LAG=0.15
SIMULATE_HEATING=0
CHANNEL=0
;; lb refract glass ;;

[EMISSIVE_LIGHT_...] 
ACTIVE=1
NAME=EXT_GLASS_0.001
COLOR=110,120,130,1
LOCATION=FRONT
ACT_AS_HEADLIGHTS=1
LAG=0.15
SIMULATE_HEATING=0
CHANNEL=0

[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_GLASS_0.001
INSIDE =EXT_HL_LB
ABSORPTION = 0.02
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.41
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,-1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 2
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 1
F0 = 0.32
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.26
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 0,0.62782717,1.8129511
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.4
ORIGIN = 0.70164776,0.62782717,1.8318518
RADIUS = 0.059205454
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 4
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 1.8
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0



;;;;;;;;;;;;;;;;;;;;;;;;;;

[EMISSIVE_HIGHBEAM_...] 
ACTIVE=1
NAME=EXT_HL_HB
COLOR=110,120,130,1.5
FALLBACK_HEADLIGHTS_COLOR=110,120,130,1
LOCATION=FRONT
;ACT_AS_HEADLIGHTS=0
LAG=0.15
SIMULATE_HEATING=0

[EMISSIVE_HIGHBEAM_...] 
ACTIVE=1
NAME=EXT_GLASS_0.002
COLOR=110,120,130,1.5
FALLBACK_HEADLIGHTS_COLOR=110,120,130,1
LOCATION=FRONT
;ACT_AS_HEADLIGHTS=0
LAG=0.15
SIMULATE_HEATING=0
CHANNEL=0


[REFRACTING_HEADLIGHT_...]
SURFACE = EXT_GLASS_0.002
INSIDE =EXT_HL_HB
ABSORPTION = 0.02
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.41
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,-1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 2
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 1
F0 = 0.32
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.26
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.4
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 4
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 1.8
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0


;inner hb
[LIGHT_EXTRA_...]
BOUND_TO =EXT_HL_LB
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
ACTIVE=1
POSITION=, 0.62, 1.79
MIRROR=0.705
SPOT=90
RANGE=0.1
COLOR = 400
DIRECTION = -0.0,-0.,1
FADE_AT=90
FADE_SMOOTH=50

;inner lb
[LIGHT_EXTRA_...]
BOUND_TO =EXT_HL_HB
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
ACTIVE=1
POSITION=, 0.625, 1.88
MIRROR=0.59
SPOT=90
RANGE=0.08
COLOR =500
DIRECTION = -0.0,-0,1
FADE_AT=90
FADE_SMOOTH=50


;ext lb
[LIGHT_EXTRA_...]
BOUND_TO =EXT_HL_HB
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
ACTIVE=1
POSITION=, 0.625, 1.9
MIRROR=0.59
DIFFUSE_CONCENTRATION=1
SPOT=100
RANGE=0.12
COLOR = 500
DIRECTION = 0,-0.5,1
FADE_AT=90
FADE_SMOOTH=50

;;;;;;;;;;;;;;;

; turnsignals front
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
RANGE_PREFIX = EXT_HL_TURN_RF_
RANGE_START_INDEX = 0
RANGE_END_INDEX = 15
RANGE_DELAY = 0.01
COLOR=100,25,0,2
FALLBACK_BASE_COLOR=100,110,140,0.5
FALLBACK_HEADLIGHTS_COLOR=100,110,140,0.5
LOCATION=NONE
SIMULATE_HEATING=0
LAG = 0.3
NO_FALLBACK_WHILE_BLINKING=1


[EMISSIVE_TURNSIGNAL_LEFT_...] 
RANGE_PREFIX = EXT_HL_TURN_LF_
RANGE_START_INDEX = 0
RANGE_END_INDEX = 15
RANGE_DELAY = 0.01
COLOR=100,25,0,2
FALLBACK_BASE_COLOR=100,110,140,0.5
FALLBACK_HEADLIGHTS_COLOR=100,110,140,0.5
LOCATION=NONE
SIMULATE_HEATING=0
LAG = 0.25
NO_FALLBACK_WHILE_BLINKING=1

; turnsignals rear

[EMISSIVE_TURNSIGNAL_RIGHT_...] 
RANGE_PREFIX = EXT_TL_TURN_RR_
RANGE_START_INDEX = 0
RANGE_END_INDEX = 31
RANGE_DELAY = 0.008
COLOR=100,45,0,2
LOCATION=NONE
SIMULATE_HEATING=0
LAG = 0.25
NO_FALLBACK_WHILE_BLINKING=1

[EMISSIVE_TURNSIGNAL_RIGHT_...] 
RANGE_PREFIX = EXT_TL_TURN_RR_LOW_
RANGE_START_INDEX = 0
RANGE_END_INDEX = 7
RANGE_DELAY = 0.03
COLOR=100,45,0,2
LOCATION=NONE
SIMULATE_HEATING=0
LAG = 0.25
NO_FALLBACK_WHILE_BLINKING=1


[EMISSIVE_TURNSIGNAL_LEFT_...] 
RANGE_PREFIX = EXT_TL_TURN_LR_
RANGE_START_INDEX = 0
RANGE_END_INDEX = 31
RANGE_DELAY = 0.008
COLOR=100,45,0,2
LOCATION=NONE
SIMULATE_HEATING=0
LAG = 0.25
NO_FALLBACK_WHILE_BLINKING=1

[EMISSIVE_TURNSIGNAL_LEFT_...] 
RANGE_PREFIX = EXT_TL_TURN_LR_LOW_
RANGE_START_INDEX = 0
RANGE_END_INDEX = 7
RANGE_DELAY = 0.03
COLOR=100,45,0,2
LOCATION=NONE
SIMULATE_HEATING=0
LAG = 0.25
NO_FALLBACK_WHILE_BLINKING=1


; turnsignals front cast

[LIGHT_EXTRA_...]
ACTIVE=1
BOUND_TO = EXT_HL_TURN_RF_0
AFFECTS_TRACK=1
COLOR=12,5,6,.5
DIRECTION=-0, -0.3, 1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
POSITION=-0.681, 0.671, 1.9
RANGE= 1.5
RANGE_GRADIENT_OFFSET=0
SPOT= 140
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0

[LIGHT_EXTRA_...]
ACTIVE=1
BOUND_TO = EXT_HL_TURN_LF_0
AFFECTS_TRACK=1
COLOR=12,5,6,.5
DIRECTION=-0, -0.3, 1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
POSITION=0.681, 0.671, 1.9
RANGE=1.5
RANGE_GRADIENT_OFFSET=0
SPOT= 140
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0

; turnsignals rear cast
[LIGHT_EXTRA_...]
ACTIVE=1
BOUND_TO = EXT_TL_TURN_RR_0,EXT_TL_TURN_RR_31
AFFECTS_TRACK=1
COLOR=10,3,0
DIRECTION=-0.1, -0.1, -1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
POSITION=-0.589, 0.815, -2.07
RANGE= 2
RANGE_GRADIENT_OFFSET=0.3
SPOT= 130
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0

[LIGHT_EXTRA_...]
ACTIVE=1
BOUND_TO = EXT_TL_TURN_LR_0,EXT_TL_TURN_LR_31
AFFECTS_TRACK=1
COLOR=10,3,0
DIRECTION=0.1, -0.1, -1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
POSITION=0.589, 0.815, -2.07
RANGE= 2
RANGE_GRADIENT_OFFSET=0.3
SPOT= 130
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0





────────────────────── TAIL LIGHTS ────────────────────────
[LIGHT_BRAKE_0]	
BOUND_TO=EXT_TL_MB
COLOR=2, 0, 0,3.5
POSITION=, 0.837, -1.99
MIRROR=0.654

[LIGHT_BRAKE_1]	
BOUND_TO=EXT_TL_CHMSL
POSITION=0.00, 1.26, -1.23
MIRROR=0
COLOR=2, 0, 0, 2
DIRECTION=0, 0,-1
DIFFUSE_CONCENTRATION=1
SPOT=80
;DRL 
[EMISSIVE_LIGHT_...]
NAME=EXT_TL
COLOR = 50, 10, 0,2
LOCATION=REAR
LAG=0
CAST_LIGHT=1

[EMISSIVE_BRAKE_...]
NAME=EXT_TL_MB
COLOR = 50, 10, 0,6
FALLBACK_HEADLIGHTS_COLOR = 50, 10, 0,2
LOCATION=REAR
LAG=0
CAST_LIGHT=1




[EMISSIVE_BRAKE_...] 
NAME=EXT_TL_CHMSL
COLOR = 50,3, 0,5
FALLBACK_BRAKES_COLOR = 50,3, 0,5
LOCATION=REAR
LAG=0
CAST_LIGHT=1
INPUT = G_FORCE
;INPUT_DEBUG=0
INPUT_SELECTOR = Z
;INPUT_MULT=1
INPUT_THRESHOLD =0.99
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 4 ; sets frequency for blinking





────────────────────── REVERSE LIGHT ────────────────────────
; Reverse Lights
[EMISSIVE_REVERSE_...] 
NAME =EXT_TL_REVERSE
COLOR = 10,11,11,10
LAG = 0.1       
SIMULATE_HEATING =0        
LOCATION = REAR    
ACT_AS_HEADLIGHTS=0 



────────────────────── INDICATORS ────────────────────────


; Left Mid Turnsignal
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TURN_LM
COLOR=100,25,0,1
;LAG = 0 
SIMULATE_HEATING=0
;LOCATION=FRONT
CAST_LIGHT=1

; Rear Left Turnsignal 



; Mid Right Turnsignal
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TURN_RM
COLOR=100,25,0,1
LAG = 0.5    
SIMULATE_HEATING=0
;LOCATION=FRONT
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TL_TURN_LR
COLOR=100,25,0
LAG = 0.5    
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1


[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TL_TURN_RR
COLOR=100,25,0
LAG = 0.5    
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1




────────────────────── OUTSIDE EMISSIVE FX ────────────────────────2

[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_HL_REFLECTOR_ORANGE
RANGE = 0.05
COLOR =1,0.3,0,2
DIRECTED =1
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=1


[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_TL
RANGE = 0.02
COLOR =0.01
DIRECTED =0.5
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_TL_MB
RANGE = 0.03
COLOR =0.01
DIRECTED =0.5
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0



[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_HL_DRL_0
RANGE = 0.02
COLOR =0.01
DIRECTED =1
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0



────────────────────── REFRACTION ────────────────────────



────────────────────── INT LIGHTS ────────────────────────

[SHADER_REPLACEMENT_...]
MATERIALS =INT_CLUSTER,INT_CLUSTER_DIGITAL,INT_GPS,INT_HEADSUP_DISPLAY,int_light_paint1,INT_CLUSTER_LUA,INT_HEADSUP_DISPLAY_LUA,INT_Headsup_Display
ADAPTIVE_EMISSIVE = 1

[SHADER_REPLACEMENT_...]
MATERIALS =INT_HEADSUP_DISPLAY,INT_CLUSTER_LED
IS_VISIBLE=1



[SHADER_REPLACEMENT_...]
MATERIALS =INT_HEADSUP_DISPLAY_LUA
BLEND_MODE=ALPHA_BLEND
IS_TRANSPARENT=1
PROP_...=ksEmissive,2
PROP_...=ksAmbient,0.2
PROP_...=ksDiffuse,0.2





[SCRIPTABLE_DISPLAY_...]
ACTIVE=1
MESHES =INT_CLUSTER
SCRIPT = cluster.lua
RESOLUTION = 2048, 2048
DISPLAY_POS = 0,0
DISPLAY_SIZE =2048, 2048
REFRESH_RATE = 60
[SCRIPTABLE_DISPLAY_...]
MESHES =INT_HEADSUP_DISPLAY
SCRIPT = headsup.lua


;; bars lua

[SHADER_REPLACEMENT_...]
MATERIALS=INT_CLUSTER_LUA
BLEND_MODE=ALPHA_BLEND
IS_TRANSPARENT=1

[SCRIPTABLE_DISPLAY_...]
MESHES =INT_CLUSTER_LUA
SCRIPT = pw_tq.lua
RESOLUTION = 512, 512
DISPLAY_POS = 0,0
DISPLAY_SIZE =512, 512
REFRESH_RATE = 60
[EMISSIVE_LIGHT_...] 
NAME=INT_CLUSTER_LUA
COLOR=2
OFF_COLOR=2
SIMULATE_HEATING=0
LOCATION=INTERIOR

[SCRIPTABLE_DISPLAY_...]
MESHES =INT_HEADSUP_DISPLAY_LUA
SCRIPT =headsup_led.lua
RESOLUTION =256,256
DISPLAY_POS = 0,0
DISPLAY_SIZE = 256,256
SKIP_FRAMES = 0




[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_CLUSTER
SHADER=ksPerPixelReflection

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_CLUSTER,INT_GPS
PROP_0 = fresnelC, 0.05
PROP_1 = fresnelEXP,2
PROP_2 = ksSpecularEXP,100
PROP_3 = fresnelMaxLevel,0.15
[EMISSIVE_LIGHT_...] 
NAME=INT_CLUSTER,INT_GPS
COLOR=2,2.2,2.2
OFF_COLOR=2,2.2,2.2
SIMULATE_HEATING=0
LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=material:int_light_paint1
COLOR=12.5
OFF_COLOR=12


[EMISSIVE_...] 
INPUT=LIGHT
NAME=material:int_light_alpha_paint1
COLOR=10
OFF_COLOR=10
LAG=0
TOGGLE_VISIBILITY=1
LOCATION=INTERIOR


[EMISSIVE_LIGHT_...] 
NAME=,INT_DECAL_SCREEN
COLOR=2
OFF_COLOR=1




;;;;;;;;;;;;;;;;;;;;;;;



[EXTRA_FX_EMISSIVE_...]
MESHES =INT_GPS
RANGE = 0.1
COLOR =0.5
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =0
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =INT_CLUSTER
RANGE = 0.1
COLOR =0.5
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0



;;;;;;;;;;;;;;;;;;;;;;;


;; footwell ambient
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_6
RANGE = 0.4
COLOR = 0.01
DIRECTED =1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
COVERAGE=3

;dash right
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_4
RANGE = 0.3
COLOR = 0.05
DIRECTED =1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
COVERAGE=3

;door upper
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_0
RANGE = 0.25
COLOR = 0.01
DIRECTED =.
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
COVERAGE=3

[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_2
RANGE = 0.05
COLOR = 0.05
DIRECTED =0
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
COVERAGE=3


;;;;;;;;;;;;;;;;;;;;;;;


[EMISSIVE_EXTRA_A_...] 
NAME=INT_DOMELIGHT
COLOR=235, 220, 200,.1
LAG=0.85
LOCATION=INTERIOR

[SelfLight]
POSITION=, 1.23, 0.342
MIRROR=0.0655
DIRECTION = 0,-1,-0.2
SPOT=120
RANGE=1
COLOR=230, 228, 228,0.05
SPECULAR_MULT=0.5
BOUND_TO = INT_DOMELIGHT
EXTERIOR_ONLY=0

[EXTRA_FX_EMISSIVE_...]
MESHES =INT_DOMELIGHT
RANGE = 0.02
NORMAL_SHIFT=0.005
COLOR =0.1
DIRECTED = 0
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0





;;;;;;;;;;;;;;;;;;;;;;;

;GPS

[EMISSIVE_LIGHT_...] 
NAME=
COLOR=2
OFF_COLOR=2
LAG=0
LOCATION=INTERIOR


; INT_SW_SCREEN

[EMISSIVE_LIGHT_...] 
NAME=INT_SW_SCREEN
COLOR=10
OFF_COLOR=10
LAG=0
LOCATION=INTERIOR

[;SCRIPTABLE_DISPLAY_...]
;MESHES =INT_SW_SCREEN
;SCRIPT = sw.lua
;;;;;;;;;;;;;;;;;;;;;;;


[SHADER_REPLACEMENT_...]
MATERIALS=INT_CLUSTER_WARNING_LIGHTS
BLEND_MODE=ALPHA_BLEND
PROP_0 = ksDiffuse, 0.4
PROP_1 = ksAmbient, 0.4


;Custom Emissive
[CustomEmissiveMulti]
Meshes =INT_CLUSTER_WARNING_LIGHTS
Resolution = 812, 812
UseEmissive0AsFallback = 1
PROP_... = emAlphaFromDiffuse, 1
;Debug = 1 ; uncomment me to see the areas nicely
@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "163, 433", Size = "71, 100" , Color = "0, 10,0 " ,
@ = MultiItem, Role = TURNSIGNAL_RIGHT,Start = "62, 434", Size = "84, 104" , Color = "0, 10,0 " ,
@ = MultiItem, Role = ABS_INACTION, Start = "326, 438", Size = "77, 49", Color = "60,30,0",
@ = MultiItem, Role = DashWarningABS, Start = "326, 355", Size = "79, 60", Color = "60,30,0",
@ = MultiItem, Role = DashWarningEngine, Start = "585, 265", Size = "86, 72" , Color = "60,30,0",
@ = MultiItem, Role = HANDBRAKE, Start = "501, 349", Size = "82, 71", Color = "80, 0, 0",
@ = MultiItem, Role = HIGHBEAM, Start = "67, 259", Size = "80, 58", Color = "0, 10, 20",
@ = MultiItem, Role = LIGHT, Start = "422.8, 353.5", Size = "64.8, 66.5", Color = "0, 10, 0",
@ = MultiItem, Role = DashWarningSuspDamage, Start = "591, 425", Size = "77, 73" , Color = "60,0,0",
@ = MultiItem, Role = TC_INACTION , Start = "418, 429", Size = "72, 75", Color = "60, 30, 0",
@ = MultiItem, Role = DashWarningTC,Start = "500.6, 428.6", Size = "79.2, 78.5", Color = "40, 20, 0",
@ = MultiItem, Role = TYRE_PRESSURE, Start = "680, 438", Size = "66, 63", Color = "60, 30, 0", InputThreshold = 40, InputSelector = MAX , InputSelectorPivot=5 , Lag=0.2 
@ = MultiItem, Role = DashWarningSeatbelt, Start = "161, 346", Size = "65, 76" , Color = "80, 0, 0",
@ = MultiItem, Role = DashWarningAirbag, Start = "240, 346", Size = "81, 80" , Color = "80, 0, 0",
@ = MultiItem, Role = GEAR_N , Start = "181, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = GEAR_R , Start = "50, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = EXTRA_ , Start = "243.3, 262.1", Size = "76.2, 69.2" , Color = "80,20, 0", Lag = 0.9
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=13 ,InputInverse=1 , Lag=0.2, Color = "70,5,0", 
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=75 ,InputInverse=1 , Lag=0.2, Color = "10,10,10", 
@ = MultiItem, Role = WATER_TEMP , Start = "677, 360", Size = "85, 45" ,Color = "0,80,0" , InputThreshold=10,


[EMISSIVE_LIGHT_...] 
NAME=INT_DECAL_0
COLOR=2,2.2,2.2
OFF_COLOR=2,2.2,2.2
LAG=0
LOCATION=INTERIOR


[CustomEmissiveMulti]
Meshes =INT_DECAL
Resolution = 2048, 2048
UseEmissive0AsFallback = 1
PROP_... = emAlphaFromDiffuse, 1
@ = MultiItem, Role = LIGHT, Start = "0,0", Size = "2048, 2048", Color = "2,2.2,2.2",OffColor="2,2.2,2.2"
@ = MultiItem, Role = GEAR_N, Start = "1232.8, 1719.3", Size = "87.8, 94.7", Color = "10, 0, 0",
@ = MultiItem, Role = GEAR_R, Start = "1229.4, 1581.6", Size = "87.8, 103.3", Color = "10, 0, 0",
@ = MultiItem, Role = GEAR_D,Start = "1179.2, 1835.5", Size = "180.7, 106.1", Color = "10, 0, 0",
@ = MultiItem, Role = HAZARD, Start = "543.8, 8.6", Size = "180.7, 180.7", Color = "10, 0, 0",OffColor="2,0,0"
@ = MultiItem, Role = HANDBRAKE,Start = "1507.9, 303.2", Size = "160.6, 146.9", Color = "10, 0, 0",

────────────────────── INTERIOR EMISSIVE FX ────────────────────────




────────────────────── STERO/GPS ────────────────────────
[INCLUDE: android_auto/config.ini]
[Display_AndroidAuto]
Meshes = INT_GPS
Resolution = 1000,314
Size =640, 314
Offset =0,0
Scale=1.5
RearCameraPosition = 0, 0.836, -2.29
aftermarketComponent=1



────────────────────── EXHAUST ────────────────────────



[INCLUDE: common/gt3_exhaust_glow.ini]
ExhaustLightPoint= 0, 0.303, -1.95
ExhaustMirror=0.49
ExhaustPoint= 0, 0.303, -1.95
ExhaustMeshes_MultiMap = EXT_EXHAUST_1
ExhaustAreaScale = 0.12345, 0.12234, 0.12322
ExhaustDynamicLights = 0.44
ExhaustRadiusInner = 0.3
ExhaustRadiusThicknessInv =15.5
ExhaustNormalsK = 0.2
ExhaustTemperatureMin =77
ExhaustTemperatureMax =93



; Exhaust Smoke
[PARTICLES_FX_EXHAUST]         ; how long particles last in the air before disappearing
SPEED = 1, 2               ; how fast smoke particles fly from the exhaust
SPREAD = 0.25                ; initial spread of particles
STARTING_SIZE = 0.04            ; initial size of particles
SPAWN_OFFSET = 0.02            ; initial spawn point offset (length-wise)
TEMPERATURE_LAG = 1             ; engine heating up (1 to disable)
SPEED_THRESHOLD = 15, 100    
LIFE=1,1

[!PARTICLES_FX_EXHAUST_FLAMES]
COLOR_MULT = 0.18, 0.2, 1
TEMPERATURE_MULT = 1.4

[EXHAUST_FLAMES]
DISCHARGE=1
DISCHARGE_CHARGE_TIME=2
DISCHARGE_DELAY=0.2
DISCHARGE_DURATION=0.5
DISCHARGE_INTENSITY=0.1
DISCHARGE_PROBABILITY=0.75
DISCHARGE_RPM_THRESHOLD_MAX=7000
DISCHARGE_RPM_THRESHOLD_MIN=5000
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=75
LIMITER=0
LIMITER_DELAY=0.0
LIMITER_INTENSITY=0.1
LIMITER_RPM_THRESHOLD=1
FLAT_SHIFT=1
FLAT_DELAY_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.03 
FLAT_SHIFT_DURATION=0.01
FLAT_SHIFT_GAS_THRESHOLD=0.5
FLAT_SHIFT_INTENSITY=0.1
FLAT_SHIFT_PROBABILITY=0.85
FLAT_SHIFT_RPM_THRESHOLD=6000
ANTILAG=0
ANTILAG_DELAY=0
ANTILAG_INTENSITY= 0.7
ANTILAG_INTERVAL_MAX=10.2
ANTILAG_INTERVAL_MIN=0.2
ANTILAG_TURBO_THRESHOLD=0.1
────────────────────── AUDIO ────────────────────────

[AUDIO_PROPERTIES]
ENGINE_EXT_BOOST=1
ENGINE_INT_BOOST=1
TURBO_THROTTLE=1
[AUDIO_VOLUME]
ENGINE_EXT =0.5
ENGINE_INT =0.5
GEAR_EXT =1
GEAR_INT = 1
BODYWORK = 1
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER =1
TURBO =1

[AUDIO_PITCH]
BACKFIRE_EXT=1.0
BACKFIRE_INT=1.0
BODYWORK=1.0
DIRT=1.0
DOWN_SHIFT=1.0
ENGINE_EXT=1
ENGINE_INT=1
GEAR_EXT=1.0
GEAR_GRIND=1.0
GEAR_INT=1.0
HIT=1.0
HORN=1.0
LIMITER=1.0
SCRAPE=1.0
SKID_EXT=1.0
SKID_INT=1.0
TRACTION_CONTROL_EXT=1.0
TRACTION_CONTROL_INT=1.0
TRANSMISSION=1.0
TURBO=1.0
WHEEL=1.0
WIND=1.0



[AUDIO_PARAMETER_TRANSFORM]
; Originally, AC would sent 10000 to soundbank, but now it’ll send 5000 instead. Or, 
; it’ll send 2500 instead of 5000 — values in-between these points are linearly interpolated.
ENGINE_EXT_RPMS = (| 0=0 | 7000=7000|)
ENGINE_INT_RPMS = (| 0=0 | 7000=7000|)

────────────────────── might be useful ────────────────────────


────────────────────── FOG LIGHTS ────────────────────────




[ANALOG_INDICATOR_...]
INPUT = WATER_TEMPERATURE
NAME =ARROW_WATER_TEMP
!INPUT_DEBUG=120
LUT = (| 40 = -4 | 120 =-70|)

[ANALOG_INDICATOR_...]
INPUT = FUEL
NAME =ARROW_FUEL
!INPUT_DEBUG=74
LUT = (| 0 = -10 | 74 =-80|)


[ANALOG_INDICATOR_...]
INPUT = RPM
NAME =
!INPUT_DEBUG=5000
!INPUT_LAG_UP = 0.3
!INPUT_LAG_DOWN = 0.3
LUT = (| 0 = 0 | 8000 =137|)

;;;;;;;; MPH TO KMH ;;;;;;;;;;;;;;;;

| MPH | KM/H   |
| --- | ------ |
| 20  | 32.19  |
| 40  | 64.37  |
| 60  | 96.56  |
| 80  | 128.75 |
| 100 | 160.93 |
| 120 | 193.12 |
| 140 | 225.31 |
| 160 | 257.50 |
| 180 | 289.68 |
| 200 | 321.87 |
| 220 | 354.06 |
| 240 | 386.24 |
| 250 | 402.34 |


[ANALOG_INDICATOR_...]
INPUT = TIME_HOURS
NAME =ARROW_HOUR

[ANALOG_INDICATOR_...]
INPUT = TIME_MINUTES
NAME =ARROW_MINUTE

──────────────────────────────────────────────
[EXTRA_SWITCHES]
SWITCH_A =Interior Dome Light




