[INCLUDE] 
INCLUDE=common/selflighting.ini, common/materials_glass.ini, common/materials_license_plate.ini, common/materials_interior.ini, common/materials_carpaint.ini, common/custom_emissive.ini, common/navigators.ini, common/conditions.ini
──────────────────────────────────────────────
[INCLUDE: plate.ini]

[BASIC]
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001

──────────────────────────────────────────────

[ANIMATED_WIPER_0]
DEBUG = 1
MESHES = EXT_PLASTIC_2, EXT_PLASTIC_3
UNDERLYING_SURFACE = EXT_WINDOW
GROUP_0 = 'EXT_PLASTIC_3@A=*'
GROUP_0_ANGLE_TO = 102.9
GROUP_0_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_END = -0.73807, 0.83315194, 0.9370425
GROUP_0_PIVOT = 0.08767307, 0.7683372, 1.2646044
GROUP_1 = 'EXT_PLASTIC_2@A=*'
GROUP_1_ANGLE_TO = 82.8
GROUP_1_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_1_END = -0.19453534, 0.8292439, 1.173718
GROUP_1_PIVOT = 0.66031885, 0.75221026, 1.1209267




[MESH_ADJUSTMENT_...]
MESHES = EXT_PLASTIC_2,EXT_PLASTIC_3
MOVE_TO = modelRoot:y

[BASIC]
DISABLE_WIPER_KSANIM = 1
──────────────────────────────────────────────
[DATA] 
DISABLE_LIGHTSINI = 1

──────────────────────────────────────────────
[TYRES_FX]
BROKEN_TYRES_DYNAMIC=1

──────────────────────────────────────────────

[INSTRUMENTS]
FUEL_SPLASH_MULT=-0
HAZARDS_G_THRESHOLD=1.2
SPEED_FIX=0
SPEED_LAG=0.96
SPEED_LIMIT=330


──────────────────────────────────────────────
[BRAKEDISC_FX]
ACTIVE =1
WEAR_FORCE = 0.35


────────────────────── SHADER_REPLACEMENT ────────────────────────
[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[SHADER_REPLACEMENT_...]
MATERIALS = 
MESHES = 
CULL_MODE = DOUBLESIDED
DOUBLE_FACE_SHADOW_BIASED = 1
IS_TRANSPARENT = 1
BLEND_MODE =ALPHA_TEST  ; OPAQUE, ALPHA_TEST, ALPHA_BLEND



[SHADER_REPLACEMENT_...]
MATERIALS =EXT_REFLECTOR_RED
PROP_0 = extBounceBack, 1
PROP_1 = extColoredReflection,1



[SHADER_REPLACEMENT_...]
MATERIALS =EXT_EMISSIVE_STRIP
PROP_... = emSkipDiffuseMap, 1
PROP_... = ksAmbient, 0.05
PROP_... = ksDiffuse, 0.05
[SHADER_REPLACEMENT_...]
MATERIALS =INT_WINDOW
PROP_... = ksAmbient, 0.1
PROP_... = ksDiffuse, 0.1

[SHADER_REPLACEMENT_...]
MATERIALS =INT_GLASS
SHADER=ksPerPixelReflection
PROP_0 = fresnelC, 0.2
PROP_1 = fresnelEXP, 2.5
PROP_2 = fresnelMaxLevel, 5
PROP_3 = ksSpecular, 0.01
PROP_4 = ksSpecularEXP,450


[SHADER_REPLACEMENT_...]
ACTIVE=0
MATERIALS = EXT_EXHAUST
PROP_0 = ksSpecular, 0.15
PROP_1 = ksSpecularEXP, 125
PROP_2 = fresnelMaxLevel, 0.8
PROP_3 = fresnelC, 0.3
PROP_4 = fresnelEXP, 2
PROP_5 = ksAmbient, 0.22
PROP_6 = ksDiffuse, 0.1



[SHADER_REPLACEMENT_...]
MATERIALS = EXT_EMISSIVE_BULB,EXT_EMISSIVE_STRIP
BLEND_MODE = OPAQUE 

[SHADER_REPLACEMENT_...]
MATERIALS =EXT_LIGHT_STRIP_EMISSIVE
PROP_0 = ksSpecular,0.1
PROP_1 = ksSpecularEXP, 70





[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_CLUSTER
PROP_0 = fresnelC, 0.1
PROP_1 = fresnelEXP,2
PROP_2 = ksSpecularEXP,150



[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_TL_LIGHT
PROP_4 = ksDiffuse, 0.3
PROP_5 = ksAmbient, 0.3
PROP_2 = ksSpecular, 0.2
PROP_3 = ksSpecularEXP,150
PROP_5 = fresnelMaxLevel, 0.33
PROP_6 = fresnelC, 0.3
PROP_7 = fresnelEXP,2
PROP_1 = extColoredReflection,0

RESORU[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_TL_EMISSIVE
PROP_2 = ksSpecular, 1
PROP_3 = ksSpecularEXP,150

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_EMISSIVE_BULB
PROP_4 = ksDiffuse, 0.0
PROP_5 = ksAmbient, 0.0
PROP_6 = fresnelC, 0.2


[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_REFLECTOR
PROP_4 = ksDiffuse, 0.3
PROP_5 = ksAmbient, 0.3
PROP_6 = emSkipDiffuseMap,0
PROP_2 = ksSpecular, 0.2
PROP_3 = ksSpecularEXP,150
PROP_5 = fresnelMaxLevel, 0
PROP_6 = fresnelC, 0.0
PROP_7 = fresnelEXP,0
PROP_0 = extBounceBack, 1
PROP_1 = extColoredReflection,1
RESOURCE_0=txDiffuse
RESOURCE_COLOR_0=1,0,0




[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_DECAL_SW
PROP_0 = ksDiffuse, 0.08
PROP_1 = ksAmbient, 0.08
PROP_2 = ksSpecular, 0.02
PROP_3 = ksSpecularEXP,15

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_SW_STITCH_2
PROP_0 = ksDiffuse, 0.08
PROP_1 = ksAmbient, 0.08

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_tyre
PROP_0 = ksDiffuse, 0.2
PROP_1 = ksAmbient, 0.15
PROP_2 = ksSpecular, 0.1
PROP_3 = ksSpecularEXP,15

[SHADER_REPLACEMENT_...]
MATERIALS =?GLASS?,EXT_WINDOW,INT_WINDOW,INT_DECAL,INT_Headsup_Display
IS_TRANSPARENT = 1


──────────────────────────────────────────────
[EXTRA_FX]
MASK_GBUFFER =material:EXT_GLASS,material:EXT_GLASS_RED,material:EXT_GLASS_YELLOW,material:EXT_GLASS_NM_REAR,material:EXT_GLASS_NM_2,material:EXT_GLASS_LENS,material:EXT_GLASS_NM
SKIP_GBUFFER = material:INT_GLASS,material:INT_DECAL,material:INT_DECAL_AMG,material:INT_DECAL_SW,material:INT_SW_STITCH_2,material:int_corvettelogoseat,material:int_stZR1logo,material:INT_DECAL_2,material:EXT_Grill
DELAYED_RENDER=material:INT_Headsup_Display
──────────────────────



[LIGHT_HEADLIGHTS]
ACTIVE=1
BIND_TO_HEADLIGHTS=1
COLOR=22,23,23.5,.5
DIRECTION=0, -0.0, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
MIRROR=0.616
MIRROR_DIRECTION=0
POPUP_ENABLED=0
POSITION=, 0.613, 2.14
RANGE=100
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1.15
SECOND_SPOT_RANGE=70
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPOT_EDGE_SHARPNESS=21.2
SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0



[LIGHT_REVERSE_0]
COLOR=3
EXTERIOR_ONLY=0
────────────────────── MATERIALS (PAINT) ────────────────────────

[INCLUDE: common/materials_carpaint.ini]


; body paint
[Material_CarPaint_Metallic]
Materials=ext_Body_Paint
ColoredSpecular =1
ClearCoatThickness = 0.15
;SpecularBase = 0.4, 90






[Material_CarPaint_Solid]
Materials=
ColoredSpecular =0.9
BrightnessAdjustment=0.65
[Material_CarPaint_Metal]
Materials=
BrightnessAdjustment=0.15
SpecularBase = .1, 80
FresnelC = 0.4

[Material_CarPaint_Chrome]
; interior paint
[Material_CarPaint_Metal]
Materials=int_leather_paint4
BrightnessAdjustment=0.9


; caliper paint
[Material_CarPaint_Metallic]
Materials=ext_Wheel_brake_caliper
AmbientSpecular = 0
FresnelC = 0.04

; wheel paint
[Material_CarPaint_Metallic]
Materials =
SpecularBase = 0.1, 50
AmbientSpecular = 0
;;
[Material_CarPaint_Chrome]
Materials =ext_Wheel_paint1,ext_Wheel_paint2
SpecularBase = 0.1, 40
FresnelC = 0.05
────────────────────── MATERIALS (GLASS) ────────────────────────
[INCLUDE: common/materials_glass.ini]

[Material_Glass]
Materials =EXT_GLASS
IOR=1.7

[Material_Glass]
Meshes =EXT_GLASS.002
IOR=1.7
PROP_...=ksAmbient,1

[Material_Glass]
Materials =EXT_GLASS_NM
UseNormalMapWithAlpha=1
BrightnessAdjustment=0.4
IOR = 2
Refraction=1
RefractionMatte=1
RefractionBias=0.3
[Material_Glass]
Materials=EXT_WINDOW,EXT_WINDOW_BLACK
MaskPass=.3
EXTRA_MASK_PASS_COLOR=0,255,165
ThicknessMult=1
IOR = 2



[Material_Glass]
Materials=EXT_GLASS_LENS
BrightnessAdjustment=0.05



[Material_Glass]
Materials=EXT_GLASS_RED
MaskPass=1.2
BrightnessAdjustment=0.12
PROP_...=extColoredReflection,0
FilmIOR = 1.7
[Material_Glass]
Materials=EXT_GLASS_RED_NM
UseNormalMapWithAlpha=1
MaskPass=2
PROP_...=extColoredReflection,0

────────────────────── MATERIALS (EXTERIOR) ────────────────────────

[Material_Metal_v2]
Materials = EXT_CHROME
DetailScale=0
Brightness=0.85




[Material_MetalOld_v2]
Materials =EXT_EXHAUST
DetailNormalPBRSmoothness = 1
Brightness=0.7
DetailScale=20


[Material_Metal_v2]
Materials =EXT_CHROME_DELETE
Brightness=0
DetailScale=0
Metalness=0.9

[Material_Metal_v2]
Materials =EXT_CHROME_DARK
DetailScale=0
Brightness=0.1




[Material_Metal_v2]
Materials =EXT_METAL_RED
DetailNormalPBRSecondaryColor=1,0,0,1
DetailScale=0


[Material_MetalOld_v2]
Materials=EXT_INTERCOOLER_CHROME
DetailScale=12
DetailNormalPBRSmoothness = 1
Brightness=0
Metalness=0.9

[Material_Metal_v2]
Materials =EXT_BADGE
DetailScale=0
Metalness=0.5

[Material_Metal_v2]
Materials =EXT_CHROME_LIGHT_SQUARE
DetailNormalTexture=generic_light_nm.DDS
DetailScale=600
Smoothness=0.9
Metalness=0.9
Brightness=0.5
DetailNormalPBRSmoothness = 1


[Material_Metal_v2]
Materials =EXT_TL_CHROME
Smoothness=0.9
Metalness=0.9



[Material_Plastic_v2]
Materials =EXT_RIM_CHROME_BLACK
DetailScale=0
DetailNormalBlend=0
Reflectance=0.1
Brightness=0
Smoothness=0.95


[Material_Plastic]
Materials =EXT_RIM_PLASTIC

[Material_CarPaint_Solid]
Materials =EXT_PLASTIC_GLOSS,
BrightnessAdjustment=0.02
SpecularBase=0.02,355
AmbientSpecular=0.05

[Material_Aluminium_v2]
Materials = EXT_CHROME_BLACK
Metalness = 0.89
Reflectance = 0.1
Brightness= 0.0
DetailScale = 0



[Material_Aluminium_v2]
Materials = EXT_Rim_Chrome
Brightness=0.2
Reflectance=0.5
DetailScale=10


[Material_Plastic]
Materials =EXT_PLASTIC_RED
DetailTexture=RED_NULL.dds

[Material_Plastic]
Materials = EXT_RIM_BLACK_GLOSS
Smoothness = 0.95
Reflectance = 0.08
Brightness=0.002
DetailNormalBlend = 0
DetailScale = 0




[Material_Metal_v2]
Materials =INT_METAL_GREEN
DetailNormalPBRSecondaryColor=0,1,0,1
DetailScale=0

[Material_Plastic]
Materials =EXT_PLASTIC 
DetailNormalBlend = 1
DetailScale=120
Brightness=0.5
Smoothness=0.5



[Material_Carbon]
Materials =EXT_CARBON
Brightness=0.5
HasDetailNormals = 1
Smoothness = 0.9
Reflectance = 0.2
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend =0.7
DetailScale = 500


────────────────────── MATERIALS (INTERIOR) ────────────────────────
[Material_InteriorPBR]
Materials = 
Meshes =
RESOURCE_0 =
RESOURCE_TEXTURE_0 =
ColorSource = DIFFUSE
DetailTexture = 
DetailNormalTexture =
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
OcclusionMult = 1.0 
UseClearCoat=1
BrightnessAdjustment = 1
Metalness = 0
Reflectance = 0
DetailScale =0
CubemapReflectionBlur = 0
Smoothness =0
HasDetailNormals=0


[INCLUDE: common/materials_interior.ini]

;[Material_Plastic]
;Materials =INT_SW_BADGE
;Brightness=0.035
;Reflectance = 0.02
;Smoothness = 0.9
;Metalness=0.0

[Material_InteriorPBR]
Materials =EXT_INTERCOOLER
Brightness=0.7
Metalness = 0.95
Smoothness=0.65


[Material_InteriorPBR]
Materials =INT_METAL_RED
Brightness=0.7
Metalness = 0.85
Smoothness=0.65

[Material_InteriorPBR]
Materials =INT_PLASTIC_KNOB_DETAIL
Brightness=0.05
Smoothness=0.3
;[Material_InteriorPBR]
;Materials = INT_BADGE
;Metalness = 0.7
;Brightness=.5

[Material_Plastic_v2]
Materials =INT_PLASTIC_RED
Brightness=0.3
DetailScale=60

[Material_Plastic_v2]
Materials = INT_PLASTIC
DetailScale=100
Brightness=0.3

[Material_Plastic]
;Materials =INT_PLASTIC_GLOSS
Brightness=0.08
DetailNormalBlend=0
DetailScale = 0
Reflectance=0.08
Smoothness=0.95
UseClearCoat=0

[Material_Plastic]
Materials =INT_PLASTIC_GLOSS
Metalness = 0.88
Brightness=0.1
Reflectance = 0.1
Smoothness = 1


[Material_Velvet_v2]
Materials = INT_ALCANTARA,
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 60
Brightness=0.35
ClothSheenColor = 1, 1, 1

[Material_Fabric_v2]
Materials = INT_SEATBELT
Brightness=0.4


[Material_Fabric_v2]
Materials = INT_ROOF
DetailScale =25
[Material_Velvet_v2]
Materials = INT_CARPET
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 50
Brightness=0.35
ClothSheenColor = 1, 1, 1
Reflectance = 0.05

[Material_Leather]
Materials=INT_LEATHER
DetailScale=100
Smoothness=0.6
Brightness=0.65
DetailTextureBlur=0
DetailNormalBlend=1

[Material_Leather]
Materials=INT_LEATHER_BLACK
DetailScale=100
Brightness=0.5
Smoothness=0.4
Reflectance=0.15


;;; paintshop materials ;;;

[Material_Leather]
Materials=int_leather_paint1,int_leather_paint7,int_leather_paint2
Brightness=1
Reflectance = 0.05
Smoothness = 0.5
DetailScale=100

[Material_Leather]
Materials=int_leather_paint3
Brightness=1
Reflectance = 0.05
Smoothness = 0.5
DetailScale=100


; airbag leather
[Material_Leather]
Materials=int_leather_paint5
Brightness=1
Reflectance = 0.2
Smoothness = 0.3
DetailScale=100

;seatbelt
[Material_Fabric_v2]
Materials =int_leather_paint6
DetailScale=100
Brightness=0.5


;;;;;;



[Material_Plastic_v2]
Materials =INT_LEATHER_PLASTIC
DetailScale=35
Brightness=0.04



[Material_Metal_v2]
Materials = INT_CHROME
DetailScale=0

[Material_Plastic]
Materials =int_corvettelogo
DetailScale=0
ColorSource=DIFFUSE
Brightness=1
Metalness=0.4


[Material_AluminiumOld_v2]
Materials =INT_SPEAKER_MAIN
ColorSource=DIFFUSE
Brightness=0.25
Metalness=0.43
Reflectance=0
DetailScale=1
DetailNormalPBRSmoothness = 0.5


[Material_Plastic]
Meshes=INT_SPEAKER_MAIN.001
Reflectance=0.005
Brightness=0.04


[Material_Metal_v2]
Materials =INT_CHROME_BLACK
Metalness = 0.9
Reflectance = 0.1
Brightness = 0.15
CubemapReflectionBlur = 0.24
DetailScale=0

;Int Carbon
[Material_Carbon]
Materials =INT_CARBON
DetailScale =1300
UseClearCoat = 0
Smoothness = 0.9
Reflectance = 0.175
Brightness = 0.5
DetailNormalBlend=1

────────────────────── LICENSE PLATE LIGHTS ────────────────────────

;Plate Light
[EMISSIVE_LIGHT_...]
NAME=EXT_PLATE_LIGHT
COLOR=10,11,11,4
OFF_COLOR=0,0,0
CAST_LIGHT=1
LAG = 0

[LIGHT_LICENSEPLATE] 
MESHES=EXT_LP_US
COLOR=10,11,11,.5
RANGE=0.25

────────────────────── EXT LIGHTS ────────────────────────
; reflector
[EMISSIVE_HIGHBEAM_...] 
ACTIVE=1
NAME=EXT_REFLECTOR_ORANGE
COLOR=50,10,0
OFF_COLOR=50,10,0
LOCATION=NONE
CHANNEL=0

[REFRACTING_HEADLIGHT_...]
SURFACE=EXT_REFLECTOR_ORANGE
INSIDE=EXT_PLASTIC_GLOSS.001
ABSORPTION = 0.1
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.2
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.381,0.489,0.015,0
CUSTOM_BULB_1 = 0.625,0.139,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = -1,0,0
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.9
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.03
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = -1.7881393e-07,0.7406142,1.5911279
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.6
ORIGIN = 0.862,0.7406143,1.602
RADIUS = 0.12518539
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 2
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1


[EMISSIVE_HIGHBEAM_...] 
ACTIVE=1
NAME=EXT_HL_MULTI
COLOR=100,110,120,1
FALLBACK_HEADLIGHTS_COLOR=100,110,120,.5
LOCATION=FRONT
;ACT_AS_HEADLIGHTS=0
LAG=0.15
SIMULATE_HEATING=0


[SelfLight]
ACTIVE=1
POSITION=, 0.677, 1.77
MIRROR=0.701
SPOT=120
RANGE=0.2
COLOR = 1500
BOUND_TO =EXT_HL_MULTI
DIRECTION = -0.0,0,1


[SelfLight]
ACTIVE=1
POSITION=, 0.677, 1.77
MIRROR=0.701
SPOT=80
RANGE=0.3
DIFFUSE_CONCENTRATION=1
COLOR =3500
BOUND_TO =EXT_HL_MULTI
DIRECTION = -0.3,0,1






;;;;;;;;;;;;;;;

[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_HL_DRL_RF
COLOR=100,25,0,2
FALLBACK_BASE_COLOR=100,110,140,0.5
FALLBACK_HEADLIGHTS_COLOR=100,110,140,0.5
LOCATION=NONE
SIMULATE_HEATING=0
LAG = 0.5
NO_FALLBACK_WHILE_BLINKING=1


[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_HL_DRL_LF
COLOR=100,25,0,2
FALLBACK_BASE_COLOR=100,110,140,0.5
FALLBACK_HEADLIGHTS_COLOR=100,110,140,0.5
LOCATION=NONE
LAG = 0.5
NO_FALLBACK_WHILE_BLINKING=1
SIMULATE_HEATING=0


[LIGHT_TURNSIGNAL_LEFT_...]
ACTIVE=0
AFFECTS_TRACK=1
PREFER_FRONT=1
POSITION=0.704, 0.639, 2.24
COLOR=10,3,0,1
DIRECTION=0.5, 0, 1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
NO_SELF_SPECULAR=0
RANGE= 4
RANGE_GRADIENT_OFFSET=0.3
SPOT= 140
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0


[LIGHT_TURNSIGNAL_RIGHT_...]
ACTIVE=0
AFFECTS_TRACK=1
PREFER_FRONT=1
POSITION=-0.704, 0.639, 2.24
COLOR=10,3,0,1
DIRECTION=-0.5, 0, 1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
NO_SELF_SPECULAR=0
RANGE= 4
RANGE_GRADIENT_OFFSET=0.3
SPOT= 140
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0





────────────────────── TAIL LIGHTS ────────────────────────

[LIGHT_BRAKE_...]
COLOR=2,0,0,3

;DRL + BRAKE 
[EMISSIVE_LIGHT_...]
NAME=EXT_TL_DRL
COLOR = 50, 10, 0,1
LOCATION=REAR
LAG=0.2
CAST_LIGHT=1

[EMISSIVE_BRAKE_...]
NAME=EXT_TL_BRAKE
COLOR = 50, 10, 0,10
;FALLBACK_HEADLIGHTS_COLOR = 50, 10, 0,5
LOCATION=REAR
LAG=0
CAST_LIGHT=1


;DRL + BRAKE 
[EMISSIVE_BRAKE_...]
NAME=EXT_EMISSIVE_BULB_5
COLOR = 50, 5, 0,25
LOCATION=REAR



[EMISSIVE_BRAKE_...]
NAME=EXT_TL_BRAKE_CHMSL
COLOR = 50,15, 0,5
FALLBACK_BRAKES_COLOR = 50,15, 0,5
LOCATION=REAR
LAG=0
CAST_LIGHT=1
INPUT = G_FORCE
;INPUT_DEBUG=0
INPUT_SELECTOR = Z
INPUT_MULT=-1
INPUT_THRESHOLD =1.1
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 4 ; sets frequency for blinking





────────────────────── REVERSE LIGHT ────────────────────────
; Reverse Lights
[EMISSIVE_REVERSE_...] 
NAME =EXT_TL_REVERSE
COLOR = 10,11,11,2
LAG = 0.1       
SIMULATE_HEATING =0        
LOCATION = REAR    
ACT_AS_HEADLIGHTS=0 



────────────────────── INDICATORS ────────────────────────


; Left Mid Turnsignal
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TURN_LM
COLOR=100,25,0,1
;LAG = 0 
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1

; Rear Left Turnsignal 

[EMISSIVE_TURNSIGNAL_LEFT_...] 
RANGE_START_INDEX = 0
RANGE_END_INDEX = 3
RANGE_PREFIX = EXT_TL_TURN_LR_
RANGE_DELAY = 0.06
COLOR=100,20,0
FALLBACK_BRAKES_COLOR=50,2,0,3
LAG = 0.5
LOCATION=REAR
CAST_LIGHT=1



; Mid Right Turnsignal
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TURN_RM
COLOR=100,25,0,1
LAG = 0.5    
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TL_TURN_LR
COLOR=100,25,0
LAG = 0.5    
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1


[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TL_TURN_RR
COLOR=100,25,0
LAG = 0.5    
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1



; Rear Right Turnsignal 
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
RANGE_START_INDEX = 0
RANGE_END_INDEX = 3
RANGE_PREFIX = EXT_TL_TURN_RR_
RANGE_DELAY = 0.06
COLOR=100,20,0
FALLBACK_BRAKES_COLOR=50,2,0,3
LAG = 0.5
LOCATION=REAR



[LIGHT_TURNSIGNAL_RIGHT_...]
ACTIVE=0
BOUND_TO = EXT_TL_TURN_RR_2
AFFECTS_TRACK=1
COLOR=2000
DIRECTION=-0.6, 0, -1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
NO_SELF_SPECULAR=1
POSITION=-0.707, 0.86, -2.1
PREFER_FRONT=-1
RANGE= 2
RANGE_GRADIENT_OFFSET=0.3
SINGLE_FREQUENCY=0
SPOT= 130
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0

[LIGHT_TURNSIGNAL_LEFT_...]
ACTIVE=0
BOUND_TO = EXT_TL_TURN_LR_2
AFFECTS_TRACK=1
COLOR=2000
DIRECTION=0.6, 0, -1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
NO_SELF_SPECULAR=1
POSITION=0.707, 0.86, -2.1
PREFER_FRONT=-1
RANGE= 2
RANGE_GRADIENT_OFFSET=0.3
SINGLE_FREQUENCY=0
SPOT= 130
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0


────────────────────── OUTSIDE EMISSIVE FX ────────────────────────2





[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_TL_TURN_RR?,EXT_TL_TURN_LR?
RANGE = 0.05
COLOR =0.1
DIRECTED =1
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_TL_REVERSE
RANGE = 0.05
COLOR =0.2
DIRECTED =1
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0




[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_HL_LB
RANGE = 0.05
COLOR =0.02
DIRECTED = 1
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0




────────────────────── REFRACTION ────────────────────────



────────────────────── INT LIGHTS ────────────────────────

[SHADER_REPLACEMENT_...]
MATERIALS =INT_CLUSTER,INT_CLUSTER_DIGITAL,INT_GPS,INT_HEADSUP_DISPLAY,int_light_paint1,INT_CLUSTER_LUA,INT_HEADSUP_DISPLAY_LUA,INT_Headsup_Display
ADAPTIVE_EMISSIVE = 1

[SHADER_REPLACEMENT_...]
MATERIALS =INT_HEADSUP_DISPLAY,INT_CLUSTER_LED
IS_VISIBLE=1



[SHADER_REPLACEMENT_...]
MATERIALS =INT_HEADSUP_DISPLAY_LUA
BLEND_MODE=ALPHA_BLEND
IS_TRANSPARENT=1
PROP_...=ksEmissive,2
PROP_...=ksAmbient,0.2
PROP_...=ksDiffuse,0.2


[SCRIPTABLE_DISPLAY_...]
ACTIVE=1
MESHES =INT_CLUSTER
SCRIPT = cluster.lua

[SCRIPTABLE_DISPLAY_...]
MESHES =INT_HEADSUP_DISPLAY
SCRIPT = headsup.lua

[SCRIPTABLE_DISPLAY_...]
MESHES =INT_CLUSTER_LUA
SCRIPT = fuel.lua
RESOLUTION = 2048, 2048
DISPLAY_POS = 0,0
DISPLAY_SIZE = 2048, 2048
SKIP_FRAMES = 0

[SCRIPTABLE_DISPLAY_...]
MESHES =INT_HEADSUP_DISPLAY_LUA
SCRIPT =headsup_led.lua
RESOLUTION =256,256
DISPLAY_POS = 0,0
DISPLAY_SIZE = 256,256
SKIP_FRAMES = 0





[EMISSIVE_...] 
INPUT=HEADLIGHTS
NAME=INT_CLUSTER,INT_SCREEN_REAR,ARROW_RPM
COLOR=2
OFF_COLOR=2
LAG=0
LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=material:int_light_paint1
COLOR=82.5
OFF_COLOR=66



[EMISSIVE_LIGHT_...] 
NAME=int_light_paint1_cluster_top
COLOR=5
OFF_COLOR=5


[EMISSIVE_...] 
INPUT=LIGHT
NAME=material:int_light_alpha_paint1
COLOR=10
OFF_COLOR=10
LAG=0
TOGGLE_VISIBILITY=1
LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=INT_DECAL_DIGITAL
COLOR=2
OFF_COLOR=2


[EMISSIVE_LIGHT_...] 
NAME=material:INT_DECAL
COLOR=2
OFF_COLOR=1




;;;;;;;;;;;;;;;;;;;;;;;

[EMISSIVE_LIGHT_...] 
NAME=INT_HEADSUP_DISPLAY
COLOR=2
OFF_COLOR=2
LOCATION=INTERIOR

[SHADER_REPLACEMENT_...]
MESHES=INT_HEADSUP_DISPLAY
IS_VISIBLE=1


[EMISSIVE_...] 
INPUT=RPM
INPUT_THRESHOLD_LOWER=7500
INPUT_THRESHOLD_UPPER=9000
INPUT_LAG_UP=0.5
INPUT_LAG_DOWN=0.5
NAME=INT_HUD_LED_RED
COLOR=10,0,0
TOGGLE_VISIBILITY=1
LOCATION=INTERIOR
LAG=0

[EMISSIVE_...] 
INPUT=RPM
INPUT_THRESHOLD_LOWER=7000
INPUT_THRESHOLD_UPPER=7650
NAME=INT_HUD_LED_3
COLOR=10,10,0
TOGGLE_VISIBILITY=1
LOCATION=INTERIOR



[EMISSIVE_...] 
INPUT=RPM
NAME=INT_HUD_LED_2
INPUT_THRESHOLD=6500
INPUT_THRESHOLD_UPPER=7150
COLOR=0,10,2
TOGGLE_VISIBILITY=1
LOCATION=INTERIOR


[EMISSIVE_...] 
INPUT=RPM
NAME=INT_HUD_LED_1
INPUT_THRESHOLD=6000
INPUT_THRESHOLD_UPPER=6650
COLOR=0,10,3
TOGGLE_VISIBILITY=1
NO_FALLBACK_WHILE_DIMMING=1
LOCATION=INTERIOR

[EMISSIVE_...] 
INPUT=RPM
NAME=INT_HUD_LED_0
INPUT_THRESHOLD=5500
INPUT_THRESHOLD_UPPER=6150
COLOR=0,10,3
TOGGLE_VISIBILITY=1
NO_FALLBACK_WHILE_DIMMING=1
LOCATION=INTERIOR






;;;;;;;;;;;;;;;;;;;;;;;



[EXTRA_FX_EMISSIVE_...]
MESHES =INT_GPS
RANGE = 0.1
COLOR =0.5
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =0
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =INT_CLUSTER
RANGE = 0.2
COLOR =1
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0





;;;;;;;;;;;;;;;;;;;;;;;


;; footwell ambient
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1
RANGE = 0.5
COLOR = 0.002
DIRECTED =1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
COVERAGE=3



;;;;;;;;;;;;;;;;;;;;;;;


[EMISSIVE_EXTRA_A_...] 
NAME=INT_DOMELIGHT
COLOR=255, 220, 200,.1
LAG=0.85
LOCATION=INTERIOR

[SelfLight]
POSITION=, 1.13, 0.342
MIRROR=0.117
DIRECTION = 0,-1,-0.31
SPOT=120
RANGE=1
COLOR=230, 228, 225,1
SPECULAR_MULT=0.5
BOUND_TO = INT_DOMELIGHT
EXTERIOR_ONLY=0

;;;;;;;;;;;;;;;;;;;;;;;

;GPS

[EMISSIVE_LIGHT_...] 
NAME=INT_GPS
COLOR=2,2.2,2.2
OFF_COLOR=2,2.2,2.2
LAG=0
LOCATION=INTERIOR


; INT_SW_SCREEN

[EMISSIVE_LIGHT_...] 
NAME=INT_SW_SCREEN
COLOR=10
OFF_COLOR=10
LAG=0
LOCATION=INTERIOR

[;SCRIPTABLE_DISPLAY_...]
;MESHES =INT_SW_SCREEN
;SCRIPT = sw.lua
;;;;;;;;;;;;;;;;;;;;;;;


[SHADER_REPLACEMENT_...]
MATERIALS=INT_CLUSTER_WARNING_LIGHTS
BLEND_MODE=ALPHA_TEST


;Custom Emissive
[CustomEmissiveMulti]
Meshes =INT_CLUSTER_WARNING_LIGHTS
Resolution = 812, 812
UseEmissive0AsFallback = 1
PROP_... = emAlphaFromDiffuse, 1
;Debug = 1 ; uncomment me to see the areas nicely
@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "62, 434", Size = "84, 104" , Color = "0, 10,0 " ,
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Start = "163, 433", Size = "71, 100" , Color = "0, 10,0 " ,
@ = MultiItem, Role = ABS_INACTION, Start = "326, 438", Size = "77, 49", Color = "60,30,0",
@ = MultiItem, Role = DashWarningABS, Start = "326, 355", Size = "79, 60", Color = "60,30,0",
@ = MultiItem, Role = DashWarningEngine, Start = "585, 265", Size = "86, 72" , Color = "60,30,0",
@ = MultiItem, Role = HANDBRAKE, Start = "501, 349", Size = "82, 71", Color = "80, 0, 0",
@ = MultiItem, Role = HIGHBEAM, Start = "67, 259", Size = "80, 58", Color = "0, 40, 80",
@ = MultiItem, Role = LIGHT, Start = "676.7, 345.9", Size = "83, 80.9", Color = "0, 60, 0",
@ = MultiItem, Role = DashWarningSuspDamage, Start = "591, 425", Size = "77, 73" , Color = "60,0,0",
@ = MultiItem, Role = TC_INACTION , Start = "418, 429", Size = "72, 75", Color = "60, 30, 0",
@ = MultiItem, Role = DashWarningTC,Start = "500.6, 428.6", Size = "79.2, 78.5", Color = "60, 30, 0",
@ = MultiItem, Role = TYRE_PRESSURE, Start = "680, 438", Size = "66, 63", Color = "60, 30, 0", InputThreshold = 40, InputSelector = MAX , InputSelectorPivot=5 , Lag=0.2 
@ = MultiItem, Role = DashWarningSeatbelt, Start = "161, 346", Size = "65, 76" , Color = "80, 0, 0",
@ = MultiItem, Role = DashWarningAirbag, Start = "240, 346", Size = "81, 80" , Color = "80, 0, 0",
@ = MultiItem, Role = GEAR_N , Start = "181, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = GEAR_R , Start = "50, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = EXTRA_ , Start = "243.3, 262.1", Size = "76.2, 69.2" , Color = "80,20, 0", Lag = 0.9
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=13 ,InputInverse=1 , Lag=0.2, Color = "70,5,0", 
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=75 ,InputInverse=1 , Lag=0.2, Color = "10,10,10", 
@ = MultiItem, Role = WATER_TEMP , Start = "677, 360", Size = "85, 45" ,Color = "0,80,0" , InputThreshold=10,


────────────────────── INTERIOR EMISSIVE FX ────────────────────────



[EMISSIVE_EXTRA_B_1] 
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME = EXT_CARBON_WING
COLOR= 0,0,1,1
OFF_COLOR = 0,0,0
LAG = 0
SIMULATE_HEATING = 0
LOCATION =NONE
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

[EMISSIVE_EXTRA_B_0] 
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME = EXT_PLASTIC_GLOSS_WING
COLOR= 0,0,0
OFF_COLOR = 0,0,1,1
LAG = 0
SIMULATE_HEATING = 0
LOCATION =NONE
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1





────────────────────── STERO/GPS ────────────────────────
[INCLUDE: android_auto/config.ini]
[Display_AndroidAuto]
Meshes = INT_GPS
Resolution = 1000,314
Size = 550, 308
Offset =0,0
Scale=1.4
RearCameraPosition = 0, 0.836, -2.29
aftermarketComponent=1



────────────────────── EXHAUST ────────────────────────

; Exhaust Smoke
[PARTICLES_FX_EXHAUST]         ; how long particles last in the air before disappearing
SPEED = 1, 2               ; how fast smoke particles fly from the exhaust
SPREAD = 0.25                ; initial spread of particles
STARTING_SIZE = 0.04            ; initial size of particles
SPAWN_OFFSET = 0.02            ; initial spawn point offset (length-wise)
TEMPERATURE_LAG = 1             ; engine heating up (1 to disable)
SPEED_THRESHOLD = 15, 100    
LIFE=1,1

[PARTICLES_FX_EXHAUST_FLAMES]
COLOR_MULT = 0.18, 0.25, 1
TEMPERATURE_MULT = 1.4

[EXHAUST_FLAMES]
DISCHARGE=1
DISCHARGE_CHARGE_TIME=1
DISCHARGE_DELAY=0.2
DISCHARGE_DURATION=1
DISCHARGE_INTENSITY=0.1
DISCHARGE_PROBABILITY=0.75
DISCHARGE_RPM_THRESHOLD_MAX=8300
DISCHARGE_RPM_THRESHOLD_MIN=4000
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=75
LIMITER=1
LIMITER_DELAY=0.0
LIMITER_INTENSITY=0.1
LIMITER_RPM_THRESHOLD=8000
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.03 
FLAT_SHIFT_DURATION=0.02
FLAT_SHIFT_GAS_THRESHOLD=0.95
FLAT_SHIFT_INTENSITY=0.1
FLAT_SHIFT_PROBABILITY=0.75
FLAT_SHIFT_RPM_THRESHOLD=6600
ANTILAG=0
ANTILAG_DELAY=0
ANTILAG_INTENSITY= 0.7
ANTILAG_INTERVAL_MAX=0.2
ANTILAG_INTERVAL_MIN=0.2
ANTILAG_TURBO_THRESHOLD=0.035

────────────────────── AUDIO ────────────────────────

[AUDIO_PROPERTIES]
ENGINE_EXT_BOOST=1
ENGINE_INT_BOOST=1
TURBO_THROTTLE=1
[AUDIO_VOLUME]
ENGINE_EXT =1
ENGINE_INT =1.5
GEAR_EXT =1
GEAR_INT = 1
BODYWORK = 1
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER =1
TURBO =1

[AUDIO_PITCH]
BACKFIRE_EXT=1.0
BACKFIRE_INT=1.0
BODYWORK=1.0
DIRT=1.0
DOWN_SHIFT=1
ENGINE_EXT=.95
ENGINE_INT=.95
GEAR_EXT=1.0
GEAR_GRIND=1.0
GEAR_INT=1.0
HIT=1.0
HORN=1.0
LIMITER=1.0
SCRAPE=1.0
SKID_EXT=1.0
SKID_INT=1.0
TRACTION_CONTROL_EXT=1.0
TRACTION_CONTROL_INT=1.0
TRANSMISSION=1.0
TURBO=1.0
WHEEL=1.0
WIND=1.0



[AUDIO_PARAMETER_TRANSFORM]
; Originally, AC would sent 10000 to soundbank, but now it’ll send 5000 instead. Or, 
; it’ll send 2500 instead of 5000 — values in-between these points are linearly interpolated.
ENGINE_EXT_RPMS = (| 0=0 | 7000=6750|)
ENGINE_INT_RPMS = (| 0=0 | 7000=6750|)

────────────────────── might be useful ────────────────────────


────────────────────── FOG LIGHTS ────────────────────────




[ANALOG_INDICATOR_...]
INPUT = WATER_TEMPERATURE
NAME =ARROW_WATER_TEMP
!INPUT_DEBUG=120
LUT = (| 40 = -4 | 120 =-70|)

[ANALOG_INDICATOR_...]
INPUT = FUEL
NAME =ARROW_FUEL
!INPUT_DEBUG=74
LUT = (| 0 = -10 | 74 =-80|)


[ANALOG_INDICATOR_...]
INPUT = RPM
NAME =
!INPUT_DEBUG=5000
!INPUT_LAG_UP = 0.3
!INPUT_LAG_DOWN = 0.3
LUT = (| 0 = 0 | 8000 =137|)

;;;;;;;; MPH TO KMH ;;;;;;;;;;;;;;;;

| MPH | KM/H   |
| --- | ------ |
| 20  | 32.19  |
| 40  | 64.37  |
| 60  | 96.56  |
| 80  | 128.75 |
| 100 | 160.93 |
| 120 | 193.12 |
| 140 | 225.31 |
| 160 | 257.50 |
| 180 | 289.68 |
| 200 | 321.87 |
| 220 | 354.06 |
| 240 | 386.24 |
| 250 | 402.34 |


[ANALOG_INDICATOR_...]
INPUT = TIME_HOURS
NAME =ARROW_HOUR

[ANALOG_INDICATOR_...]
INPUT = TIME_MINUTES
NAME =ARROW_MINUTE

──────────────────────────────────────────────
[EXTRA_SWITCHES]
SWITCH_A =Interior Dome Light
SWITCH_B =Toggle Small/Big Wing
SWITCH_B_FLAGS = STATIONARY_ONLY
SWITCH_C =Suspension Mode
SWITCH_C_FLAGS = HOLD_MODE

──────────────Mirrors────────────────────

[REAL_MIRROR_0]
ASPECT_MULT=1
FLIP=0
FOV=10
IS_MONITOR=0
MONITOR_SHADER_TYPE=1
ROTATION=0.037,0

[REAL_MIRROR_1]
ASPECT_MULT=1
FLIP=0
FOV=10
IS_MONITOR=1
MONITOR_BRIGHTNESS=1.11
MONITOR_SHADER_SCALE=720,180
MONITOR_SHADER_SKEW=-0.002
MONITOR_SHADER_TYPE=2
ROTATION=-0,0.005

[REAL_MIRROR_2]
ASPECT_MULT=1
FLIP=0
FOV=10
IS_MONITOR=0
MONITOR_SHADER_TYPE=1
ROTATION=0.05,-0.0139999995
