[INCLUDE] 
INCLUDE=common/selflighting.ini, common/materials_glass.ini, common/materials_license_plate.ini, common/materials_interior.ini, common/materials_carpaint.ini, common/custom_emissive.ini, common/navigators.ini, common/conditions.ini
──────────────────────────────────────────────
[INCLUDE: plate.ini]

[BASIC]
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001

──────────────────────────────────────────────

[ANIMATED_WIPER_0]
DEBUG = 0
MESHES = EXT_PLASTIC_1, EXT_PLASTIC_0
UNDERLYING_SURFACE = EXT_WINDOW
GROUP_0 = 'EXT_PLASTIC_1@A=*'
GROUP_0_ANGLE_TO = 79.8
GROUP_0_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_END = -0.2047734, 0.99157584, 0.98614836
GROUP_0_PIVOT = 0.6383562, 0.8770232, 1.0394841
GROUP_0_RUBBER_FROM = 0.5442662, 0.9488371, 0.99570715
GROUP_0_RUBBER_OFFSET_AMOUNT = 0.013836856
GROUP_0_RUBBER_OFFSET_POS = 0.489
GROUP_0_RUBBER_TO = -0.20558482, 0.97674805, 0.9821431
GROUP_0_TWIST_FROM = 0.049999993
GROUP_0_TWIST_TO = 0.949
GROUP_1 = 'EXT_PLASTIC_0@A=*'
GROUP_1_ANGLE_TO = 100.4
GROUP_1_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_1_END = -0.6733778, 0.9517407, 0.93463784
GROUP_1_PIVOT = 0.08223146, 0.8593331, 1.1926382



[MESH_ADJUSTMENT_...]
MESHES =EXT_PLASTIC_1,EXT_PLASTIC_0
MOVE_TO = modelRoot:y

[BASIC]
DISABLE_WIPER_KSANIM = 1
──────────────────────────────────────────────
[DATA] 
DISABLE_LIGHTSINI = 1

──────────────────────────────────────────────
[TYRES_FX]
BROKEN_TYRES_DYNAMIC=1

──────────────────────────────────────────────

[INSTRUMENTS]
FUEL_SPLASH_MULT=-0
HAZARDS_G_THRESHOLD=1.2
SPEED_FIX=0
SPEED_LAG=0.96
SPEED_LIMIT=330


──────────────────────────────────────────────
[BRAKEDISC_FX]
ACTIVE =1
;DEBUG=0

────────────────────── SHADER_REPLACEMENT ────────────────────────
[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[SHADER_REPLACEMENT_...]
MATERIALS = 
MESHES = 
CULL_MODE = DOUBLESIDED
DOUBLE_FACE_SHADOW_BIASED = 1
IS_TRANSPARENT = 1
BLEND_MODE =ALPHA_TEST  ; OPAQUE, ALPHA_TEST, ALPHA_BLEND

[MESH_ADJUSTMENT_...]
MESHES =EXT_PLASTIC_GLOSS_2
IS_RENDERABLE=0

[SHADER_REPLACEMENT_...]
MATERIALS =EXT_REFLECTOR
PROP_0 = extBounceBack, 1
PROP_1 = extColoredReflection,1

[SHADER_REPLACEMENT_...]
MATERIALS =INT_CLUSTER_LED

[SHADER_REPLACEMENT_...]
MATERIALS =INT_CLUSTER_LUA
PROP_... = ksEmissive, 2

[SHADER_REPLACEMENT_...]
MATERIALS =INT_WINDOW
PROP_... = ksAmbient, 0.1
PROP_... = ksDiffuse, 0.1

[SHADER_REPLACEMENT_...]
MATERIALS =INT_GLASS
SHADER=ksPerPixelReflection
PROP_0 = fresnelC, 0.2
PROP_1 = fresnelEXP, 2.5
PROP_2 = fresnelMaxLevel, 5
PROP_3 = ksSpecular, 0.2
PROP_4 = ksSpecularEXP,450


[SHADER_REPLACEMENT_...]
ACTIVE=0
MATERIALS = EXT_EXHAUST
PROP_0 = ksSpecular, 0.15
PROP_1 = ksSpecularEXP, 125
PROP_2 = fresnelMaxLevel, 0.8
PROP_3 = fresnelC, 0.3
PROP_4 = fresnelEXP, 2
PROP_5 = ksAmbient, 0.22
PROP_6 = ksDiffuse, 0.1



[SHADER_REPLACEMENT_...]
MATERIALS = EXT_EMISSIVE_BULB,EXT_EMISSIVE_STRIP
BLEND_MODE = OPAQUE 

[SHADER_REPLACEMENT_...]
MATERIALS =EXT_LIGHT_STRIP_EMISSIVE
PROP_0 = ksSpecular,0.1
PROP_1 = ksSpecularEXP, 70

[SHADER_REPLACEMENT_...]
MATERIALS =EXT_BULBS
PROP_5 = ksAmbient, 0.1
PROP_6 = ksDiffuse, 0.1
PROP_0 = ksSpecular,0.05
PROP_1 = ksSpecularEXP, 70
PROP_...=fresnelC,0.0

[SHADER_REPLACEMENT_...]
MATERIALS =EXT_LIGHT_LED
PROP_5 = ksAmbient, 0.1
PROP_6 = ksDiffuse, 0.05
PROP_0 = ksSpecular,0.05
PROP_1 = ksSpecularEXP, 270
PROP_...=fresnelC,0.02



[SHADER_REPLACEMENT_...]
MATERIALS = EXT_EMISSIVE_LED
PROP_...=ksAmbient,.1
PROP_...=ksDiffuse,.1
PROP_...=fresnelC,.03


[SHADER_REPLACEMENT_...]
MATERIALS =EXT_ADRO_NOHESI_VLCT_LOGO
PROP_5 = ksAmbient, 0.005
PROP_6 = ksDiffuse, 0.005
PROP_0 = ksSpecular, .1
BLEND_MODE =ALPHA_TEST
CAST_SHADOWS = 0


[SHADER_REPLACEMENT_...]
MATERIALS =INT_RPM_LIGHT
PROP_5 = ksAmbient, 0.05
PROP_6 = ksDiffuse, 0.05

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_INTERCOOLER
PROP_0 = ksSpecular, 0.1
PROP_1 = ksSpecularEXP,90
PROP_2 = ksDiffuse, 0.025
PROP_3 = ksAmbient, 0.025
PROP_4 = extColoredReflection,0
PROP_5 = fresnelMaxLevel, 0.2
PROP_6 = fresnelC, 0.01
PROP_7 = fresnelEXP,2



[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_TL_LIGHT
PROP_4 = ksDiffuse, 0.3
PROP_5 = ksAmbient, 0.3
PROP_2 = ksSpecular, 0.2
PROP_3 = ksSpecularEXP,150
PROP_5 = fresnelMaxLevel, 0.33
PROP_6 = fresnelC, 0.3
PROP_7 = fresnelEXP,2
PROP_1 = extColoredReflection,0



[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_REFLECTOR
PROP_4 = ksDiffuse, 0.3
PROP_5 = ksAmbient, 0.3
PROP_6 = emSkipDiffuseMap,0
PROP_2 = ksSpecular, 0.2
PROP_3 = ksSpecularEXP,150
PROP_5 = fresnelMaxLevel, 0
PROP_6 = fresnelC, 0.0
PROP_7 = fresnelEXP,0
PROP_0 = extBounceBack, 1
PROP_1 = extColoredReflection,1
RESOURCE_0=txDiffuse
RESOURCE_COLOR_0=1,0,0

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_METAL_BLUE
RESOURCE_0=txDiffuse
RESOURCE_COLOR_0=1,0,0


[SHADER_REPLACEMENT_...]
ACTIVE=1
IS_VISIBLE=1
MATERIALS =needle
BLEND_MODE=ALPHA_TEST
IS_TRANSPARENT=0
PROP_5 = fresnelMaxLevel, 0
PROP_6 = fresnelC, 0.0
PROP_7 = fresnelEXP,0
PROP_8 = ksEmissive,2

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_DECAL_SW
PROP_0 = ksDiffuse, 0.08
PROP_1 = ksAmbient, 0.08
PROP_2 = ksSpecular, 0.02
PROP_3 = ksSpecularEXP,15

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =INT_SW_STITCH_2
PROP_0 = ksDiffuse, 0.08
PROP_1 = ksAmbient, 0.08

[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS =EXT_Tyre
PROP_0 = ksDiffuse, 0.135
PROP_1 = ksAmbient, 0.135
PROP_2 = ksSpecular, 0.015
PROP_3 = ksSpecularEXP,10

[SHADER_REPLACEMENT_...]
MATERIALS =EXT_GLASS_?,EXT_WINDOW,INT_WINDOW,INT_DECAL
IS_TRANSPARENT = 1

──────────────────────────────────────────────
[EXTRA_FX]
MASK_GBUFFER =material:EXT_GLASS,material:EXT_GLASS_RED,material:EXT_GLASS_YELLOW,material:EXT_GLASS_NM_REAR,material:EXT_GLASS_NM_2,material:EXT_GLASS_LENS
SKIP_GBUFFER = material:INT_GLASS,material:INT_DECAL,material:INT_DECAL_AMG,material:INT_DECAL_SW,material:INT_SW_STITCH_2
DELAYED_RENDER=INT_HEADSUP_DISPLAY_0
──────────────────────



[LIGHT_HEADLIGHTS]
ACTIVE=1
BIND_TO_HEADLIGHTS=1
COLOR=22,23,25, 0.25
DIRECTION=0, -0.0, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
MIRROR=0.755
MIRROR_DIRECTION=0
POPUP_ENABLED=0
POSITION=0, 0.719, 1.72
RANGE=100
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1.15
SECOND_SPOT_RANGE=60
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPOT_EDGE_SHARPNESS=21.2
SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0



[LIGHT_REVERSE_0]

────────────────────── MATERIALS (PAINT) ────────────────────────

[INCLUDE: common/materials_carpaint.ini]


; body paint
[Material_CarPaint_Metallic]
Materials=ext_Body_Paint
ColoredSpecular =1
ClearCoatThickness = 0.15
SpecularBase = 0.1, 40
; body paint matte
[Material_CarPaint_Matte]
Materials=
ColoredSpecular=1
FresnelMax = 1
;FresnelC = 0.1
AmbientSpecular = 1.0
AmbientSpecularEXP = 4.0
SpecularBase = 0.125, 4
SpecularSun = 0.0,5
PROP_...=detailUVMultiplier,0

; interior paint
[Material_CarPaint_Metal]
Materials=int_Body_Paint
AmbientSpecular = 0
FresnelC = 0.2
BrightnessAdjustment=0.5

; caliper paint
[Material_CarPaint_Metallic]
Materials=ext_Wheel_brake_caliper
AmbientSpecular = 0
FresnelC = 0.04

; wheel paint
[Material_CarPaint_Metallic]
Materials =
BrightnessAdjustment=1
SpecularBase = 0.1, 10
;;
[Material_CarPaint_Chrome]
Materials =ext_Wheel_paint1,ext_Wheel_paint2
FresnelC = 0.1
AmbientSpecular=0
SpecularBase = 0.1,40


[Material_CarPaint_Solid]
Materials =EXT_METAL_BLUE
BrightnessAdjustment=0.35
SpecularBase = 0.02,50
────────────────────── MATERIALS (GLASS) ────────────────────────
[INCLUDE: common/materials_glass.ini]

[Material_Glass]
Materials =EXT_GLASS
IOR=1.7


[Material_Glass]
Materials =EXT_BLACK_GLASS
BrightnessAdjustment=0.01

[Material_Glass]
Materials =EXT_GLASS_NM_2
UseNormalMapWithAlpha=1
BrightnessAdjustment=0.4
IOR = 2.5
[Material_Glass]
Materials=EXT_WINDOW
MaskPass=0.35
EXTRA_MASK_PASS_COLOR=0,255,255
ThicknessMult=2.5
IOR = 2

[Material_Glass]
Meshes=EXT_WINDOW_PRIVACY
MaskPass=0.35
EXTRA_MASK_PASS_COLOR=0,255,255
ThicknessMult=4
IOR = 2



[Material_Glass]
Materials=EXT_WINDOW_TINT
MaskPass=0.5
EXTRA_MASK_PASS_COLOR=0,255,255
ThicknessMult=1
IOR = 2


[Material_Glass]
Materials=EXT_GLASS_LENS
BrightnessAdjustment=0.05


[Material_PhotoelasticGlass]
Materials=
ThicknessMult=1
FilmIOR = 2
ProfileFix = 0.08
PhotoelasticityBaseScale = 2
PhotoelasticityMult = 0.5
BrightnessAdjustment=0.1

[Material_Glass]
Materials=EXT_GLASS_RED
MaskPass=1
BrightnessAdjustment=0.2
PROP_...=extColoredReflection,0


[Material_Glass]
Materials=EXT_GLASS_RED_NM
UseNormalMapWithAlpha=1
MaskPass=2
PROP_...=extColoredReflection,0

────────────────────── MATERIALS (EXTERIOR) ────────────────────────

[Material_Metal_v2]
Materials = EXT_CHROME
DetailScale=0
Brightness=0.85

[Material_Metal_v2]
Materials =EXT_CHROME_DARK
DetailScale=0
Brightness=0.1


;[Material_Metal_v2]
;Materials =EXT_EXHAUST_TIP
;DetailTexture=EXT_TITANIUM_TEXTURE.dds
;DetailScale=1
;DetailNormalPBRSmoothness = 1
;Smoothness = 0.2  
;Metalness = 0.7
;Brightness=.5


[Material_MetalOld_v2]
Materials=EXT_EXHAUST
DetailScale=0
DetailNormalPBRSmoothness = 1
Brightness=0

[Material_Metal_v2]
Materials =EXT_BADGE_MERCEDES
DetailScale=0
Metalness=0.5

[Material_Metal_v2]
Materials =EXT_CHROME_LIGHT_NM
DetailNormalTexture=generic_light_nm.DDS
DetailScale=600
Smoothness=0.9
Metalness=0.9


[Material_Metal_v2]
Materials =EXT_TL_CHROME
Smoothness=0.9
Metalness=0.9

[Material_Plastic]
Materials =EXT_BADGE_OCC
ColorSource=DIFFUSE
Brightness=1
Smoothness=0.99
Reflectance=0.1

[Material_Plastic_v2]
Materials =EXT_RIM_CHROME_BLACK
DetailScale=0
DetailNormalBlend=0
Reflectance=0.1
Brightness=0
Smoothness=0.95


[Material_Plastic]
Materials =EXT_RIM_PLASTIC


[Material_Aluminium_v2]
Materials = EXT_CHROME_BLACK
Metalness = 0.89
Reflectance = 0.1
Brightness= 0.0
DetailScale = 0



[Material_Aluminium_v2]
Materials = EXT_RIM_CHROME
Brightness=0.2
Reflectance=0.5


[Material_Plastic]
Materials =EXT_PLASTIC_RED
DetailTexture=RED_NULL.dds

[Material_Plastic]
Materials = EXT_RIM_BLACK_GLOSS
Smoothness = 0.95
Reflectance = 0.08
Brightness=0.002
DetailNormalBlend = 0
DetailScale = 0



[Material_CarPaint_Solid]
Materials =EXT_PLASTIC_GLOSS,
BrightnessAdjustment=0
SpecularBase=0.02,355

[Material_InteriorPBRDetail]
Materials =INT_KNOB_PLASTIC
Brightness=0.02
Smoothness=0.9
Reflectance=0.1



[Material_Metal_v2]
Materials =INT_METAL_GREEN
DetailNormalPBRSecondaryColor=0,1,0,1
DetailScale=0

[Material_Plastic]
Materials =EXT_PLASTIC 
DetailNormalBlend = .25
DetailScale=120
Brightness=0.25
Smoothness=0.5



[Material_Carbon]
Materials =EXT_CARBON
Brightness=0.5
HasDetailNormals = 1
Smoothness = 0.9
Reflectance = 0.2
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend =0
DetailScale = 600

────────────────────── MATERIALS (INTERIOR) ────────────────────────
[Material_InteriorPBR]
Materials = 
Meshes =
RESOURCE_0 =
RESOURCE_TEXTURE_0 =
ColorSource = DIFFUSE
DetailTexture = 
DetailNormalTexture =
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
OcclusionMult = 1.0 
UseClearCoat=1
BrightnessAdjustment = 1
Metalness = 0
Reflectance = 0
DetailScale =0
CubemapReflectionBlur = 0
Smoothness =0
HasDetailNormals=0


[INCLUDE: common/materials_interior.ini]

;[Material_Plastic]
;Materials =INT_SW_BADGE
;Brightness=0.035
;Reflectance = 0.02
;Smoothness = 0.9
;Metalness=0.0


[Material_InteriorPBR]
Materials =INT_METAL_RED
Brightness=0.7
Metalness = 0.85
Smoothness=0.65


;[Material_InteriorPBR]
;Materials = INT_BADGE
;Metalness = 0.7
;Brightness=.5

[Material_Plastic_v2]
Materials =INT_PLASTIC_RED
Brightness=0.3
DetailScale=60

[Material_Plastic_v2]
Materials = INT_PLASTIC
DetailScale=100
Brightness=0.3

[Material_Plastic]
;Materials =INT_PLASTIC_GLOSS
Brightness=0.08
DetailNormalBlend=0
DetailScale = 0
Reflectance=0.08
Smoothness=0.95
UseClearCoat=0

[Material_Plastic]
Materials =INT_PLASTIC_GLOSS
Metalness = 0.5
Reflectance = 0.1
Smoothness = 1


[Material_Velvet_v2]
Materials = INT_ALCANTARA,
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 60
Brightness=0.15
ClothSheenColor = 1, 1, 1

[Material_Fabric_v2]
Materials = INT_SEATBELT
Brightness=0.5

[Material_Velvet_v2]
Materials = INT_CARPET
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 50
Brightness=0.35
ClothSheenColor = 1, 1, 1
Reflectance = 0.05

[Material_Leather]
Materials=INT_LEATHER
DetailScale=100
Smoothness=0.6
Brightness=0.65
DetailTextureBlur=0
DetailNormalBlend=1

[Material_Leather]
Materials=INT_SKIN
DetailScale=100
Brightness=0.5
Smoothness=0.4
Reflectance=0.15


;;; paintshop materials ;;;

[Material_Leather]
Materials=int_leather_paint1,int_leather_paint7,int_leather_paint2
Brightness=1
Reflectance = 0.05
Smoothness = 0.5

[Material_Leather]
Materials=int_leather_paint3
Brightness=1
Reflectance = 0.05
Smoothness = 0.5


[Material_Plastic]
Materials =int_leather_paint5
Brightness=1

[Material_Velvet_v2]
Materials =int_leather_paint6
DetailScale=100
Brightness=1

[Material_Plastic_v2]
Materials =INT_LEATHER_PLASTIC
DetailScale=35
Brightness=0.04



[Material_Aluminium_v2]
Materials = INT_CHROME
Brightness = 0.75
CubemapReflectionBlur = 0.24
DetailScale=0


[Material_Metal_v2]
Materials =INT_SPEAKER_ALU
ColorSource=DIFFUSE
Brightness=0.5
Metalness=0.5
Smoothness=0
[Material_Metal_v2]
Materials =INT_CHROME_BLACK
Metalness = 0.9
Reflectance = 0.1
Brightness = 0.15
CubemapReflectionBlur = 0.24
DetailScale=0

;Int Carbon
[Material_Carbon]
Materials =INT_CARBON
DetailScale =1200
UseClearCoat = 0
Smoothness = 0.9
Reflectance = 0.175
Brightness = 0.5
DetailNormalBlend=1

────────────────────── LICENSE PLATE LIGHTS ────────────────────────

;Plate Light
[EMISSIVE_LIGHT_...]
NAME=EXT_PLATE_LIGHT
COLOR=10,12,11,4
OFF_COLOR=0,0,0
CAST_LIGHT=1
LAG = 0

[LIGHT_LICENSEPLATE] 
MESHES=EXT_LP_US
COLOR=10,11,11,.62
RANGE=0.25

────────────────────── EXT LIGHTS ────────────────────────
; Lowbeam 
[EMISSIVE_HIGHBEAM_...] 
NAME=EXT_HL_HB
COLOR=100,110,120,2
FALLBACK_HEADLIGHTS_COLOR=100,110,120,1
LAG=0
SIMULATE_HEATING=0
LOCATION=FRONT
ACT_AS_HEADLIGHTS=0



[EMISSIVE_LIGHT_...] 
NAME=EXT_HL_LB
COLOR=100,110,120,1
LAG=0
LOCATION=FRONT
ACT_AS_HEADLIGHTS=0



;;;;;;;;;;;;;;;

; DRL
[EMISSIVE_LIGHT_...]  
NAME=EXT_EMISSIVE_HL_BLUE
COLOR=0,5,20
OFF_COLOR=0,5,20
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_HL_DRL_RF_0
COLOR=100,35,0
FALLBACK_BASE_COLOR=100,110,150,.5
LOCATION=NONE
LAG = 0   
NO_FALLBACK_WHILE_BLINKING=1

[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_HL_DRL_RF_1
COLOR=100,35,0,1
FALLBACK_BASE_COLOR=100,110,150,0.5
LOCATION=NONE
LAG = 0.0
NO_FALLBACK_WHILE_BLINKING=1

[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_HL_DRL_LF_0
COLOR=100,35,0,1
FALLBACK_BASE_COLOR=100,110,150,.5
LOCATION=NONE
LAG = 0.0
NO_FALLBACK_WHILE_BLINKING=1


[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_HL_DRL_LF_1
COLOR=100,35,0,1
FALLBACK_BASE_COLOR=100,110,150,0.5
LOCATION=none
LAG = 0.0
NO_FALLBACK_WHILE_BLINKING=1


[LIGHT_TURNSIGNAL_LEFT_...]
AFFECTS_TRACK=1
PREFER_FRONT=1
POSITION=0.704, 0.639, 2.24
COLOR=10,4,0,1
DIRECTION=0.5, 0, 1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
NO_SELF_SPECULAR=0
RANGE= 4
RANGE_GRADIENT_OFFSET=0.3
SPOT= 140
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0


[LIGHT_TURNSIGNAL_RIGHT_...]
AFFECTS_TRACK=1
PREFER_FRONT=1
POSITION=-0.704, 0.639, 2.24
COLOR=10,4,0,1
DIRECTION=-0.5, 0, 1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
NO_SELF_SPECULAR=0
RANGE= 4
RANGE_GRADIENT_OFFSET=0.3
SPOT= 140
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0





────────────────────── TAIL LIGHTS ────────────────────────
[LIGHT_BRAKE_0]	
BOUND_TO=EXT_TL_LIGHT
COLOR=2, 0, 0,1
POSITION=, 0.816, -2.4
MIRROR=0.593

[LIGHT_BRAKE_1]	
BOUND_TO=EXT_TL_CHMSL
POSITION=0, 1.25, -1.5
MIRROR=0
COLOR=2, 0, 0, 1
DIRECTION=0, 0,-1

;DRL + BRAKE 
[EMISSIVE_BRAKE_...]
NAME=EXT_TL_LIGHT
COLOR = 50, 20, 0,3
FALLBACK_HEADLIGHTS_COLOR = 50, 20, 0,1
LOCATION=REAR
LAG=0
CAST_LIGHT=1



;DRL + BRAKE 
[EMISSIVE_BRAKE_...]
NAME=EXT_TL_BRAKE
COLOR = 50, 25, 0,2
LOCATION=REAR



[EMISSIVE_BRAKE_...] 
NAME=EXT_TL_CHMSL
COLOR = 50,2, 0,10
FALLBACK_BRAKES_COLOR = 50,2, 0,7
INPUT = BRAKE
INPUT_THRESHOLD = 0.95
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 4 ; sets frequency for blinking
LAG=0


[SelfLight]
POSITION=0, 1.25, -1.5
MIRROR=0
SPOT=120
RANGE=1
COLOR = 50,2,0,0.5
BOUND_TO = EXT_TL_CHMSL
DIRECTION = -0.0,0,-1




────────────────────── REVERSE LIGHT ────────────────────────
; Reverse Lights
[EMISSIVE_REVERSE_...] 
NAME =EXT_TL_REVERSE
COLOR = 10,11,11,10
LAG = 0       
SIMULATE_HEATING =0        
LOCATION = REAR    
ACT_AS_HEADLIGHTS=0        
────────────────────── INDICATORS ────────────────────────


; Left Mid Turnsignal
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TURN_LM
COLOR=100,35,0
LAG = 0 
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1

; Rear Left Turnsignal 

[EMISSIVE_TURNSIGNAL_LEFT_...] 
RANGE_START_INDEX = 0
RANGE_END_INDEX = 8
RANGE_PREFIX = EXT_TL_TURN_LR_
RANGE_DELAY = 0.02
COLOR=100,35,0
LAG = 0
LOCATION=REAR
CAST_LIGHT=1



; Mid Right Turnsignal
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TURN_RM
COLOR=100,35,0
LAG = 0     
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1

; Rear Right Turnsignal 
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
RANGE_START_INDEX = 0
RANGE_END_INDEX = 8
RANGE_PREFIX = EXT_TL_TURN_RR_
RANGE_DELAY = 0.02
COLOR=100,35,0
LAG = 0
LOCATION=REAR


[LIGHT_TURNSIGNAL_RIGHT_...]
BOUND_TO = EXT_TL_TURN_RR_4
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=100,30,0, 0.25
DIRECTION=-0.5, 0, -1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
NO_SELF_SPECULAR=1
POSITION=-0.596, 0.812, -2.37
PREFER_FRONT=-1
RANGE= 2
RANGE_GRADIENT_OFFSET=0.3
SINGLE_FREQUENCY=0
SPOT= 130
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0

[LIGHT_TURNSIGNAL_LEFT_...]
BOUND_TO = EXT_TL_TURN_LR_4
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=100,30,0, 0.25
DIRECTION=0.5, 0, -1
EXTERIOR_ONLY=0
FADE_AT=50
FADE_SMOOTH=20
INTERIOR_ONLY=0
NO_SELF_SPECULAR=1
POSITION=0.596, 0.812, -2.37
PREFER_FRONT=-1
RANGE= 2
RANGE_GRADIENT_OFFSET=0.3
SINGLE_FREQUENCY=0
SPOT= 130
SPOT_EDGE_SHARPNESS=0.5
SPOT_SHARPNESS=0

────────────────────── OUTSIDE EMISSIVE FX ────────────────────────
[EXTRA_FX_EMISSIVE_...]
MESHES = EXT_HL_LB,EXT_HL_HB
RANGE = 0.05
COLOR =0.05
DIRECTED =1
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0
;COVERAGE = 6        
;SAMPLES_LIMIT = 600      

[EXTRA_FX_EMISSIVE_...]
MESHES = EXT_HL_DRL_LF_0,EXT_HL_DRL_RF_0
RANGE = 0.05
COLOR =0.01
DIRECTED = 0
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0
;COVERAGE = 6        
;SAMPLES_LIMIT = 600      

[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_TL_BRAKE
RANGE = 0.0125
COLOR =0.1
DIRECTED = 0
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_TL_TURN_LR_?,EXT_TL_TURN_RR_?
RANGE = 0.02
COLOR =0.15
DIRECTED = 1
INTERIOR_ONLY =0
EXTERIOR_ONLY =1
SPLIT_ELEMENTS = 1
EMISSIVE_TWEAK=0


[SelfLight]
POSITION=, 0.619, 2.13
MIRROR=0.774
SPOT=120
RANGE=0.15
COLOR = 300
BOUND_TO = EXT_HL_LB
DIRECTION = -0.0,0,1

[SelfLight]
POSITION=, 0.616, 2.18
MIRROR=0.643
SPOT=120
RANGE=0.12
COLOR = 300
BOUND_TO = EXT_HL_LB
DIRECTION = -0.0,0,1






────────────────────── REFRACTION ────────────────────────



────────────────────── INT LIGHTS ────────────────────────

[SHADER_REPLACEMENT_...]
MATERIALS =INT_CLUSTER,INT_CLUSTER_DIGITAL,INT_GPS,INT_HEADSUP_DISPLAY,int_light_paint1,INT_CLUSTER_LUA,INT_HEADSUP_DISPLAY_LUA
ADAPTIVE_EMISSIVE = 1

[SHADER_REPLACEMENT_...]
MATERIALS =INT_HEADSUP_DISPLAY,INT_CLUSTER_LED
IS_VISIBLE=1

[SHADER_REPLACEMENT_...]
MATERIALS =INT_HEADSUP_DISPLAY_LUA
BLEND_MODE=ALPHA_BLEND
IS_TRANSPARENT=1
PROP_...=ksEmissive,2
PROP_...=ksAmbient,0.2
PROP_...=ksDiffuse,0.2


[SCRIPTABLE_DISPLAY_...]
MESHES =INT_CLUSTER
SCRIPT = cluster.lua

[SCRIPTABLE_DISPLAY_...]
MESHES =INT_HEADSUP_DISPLAY_0
SCRIPT = headsup.lua

[SCRIPTABLE_DISPLAY_...]
MESHES =INT_CLUSTER_LUA
SCRIPT = fuel.lua
RESOLUTION = 500, 375
DISPLAY_POS = 0,0
DISPLAY_SIZE = 500, 375
SKIP_FRAMES = 0

[SCRIPTABLE_DISPLAY_...]
MESHES =INT_HEADSUP_DISPLAY_LUA
SCRIPT =headsup_led.lua
RESOLUTION =256,256
DISPLAY_POS = 0,0
DISPLAY_SIZE = 256,256
SKIP_FRAMES = 0





[EMISSIVE_...] 
INPUT=HEADLIGHTS
NAME=INT_CLUSTER,INT_SCREEN_REAR
COLOR=2
OFF_COLOR=2
LAG=0
LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=material:int_light_paint1
COLOR=82.5
OFF_COLOR=66



[EMISSIVE_LIGHT_...] 
NAME=int_light_paint1_cluster_top
COLOR=5
OFF_COLOR=5



[EMISSIVE_...] 
INPUT=LIGHT
NAME=material:int_light_alpha_paint1
COLOR=10
OFF_COLOR=10
LAG=0
TOGGLE_VISIBILITY=1
LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=INT_DECAL_DIGITAL
COLOR=2
OFF_COLOR=2






[EMISSIVE_LIGHT_...] 
NAME=material:needle
COLOR=2
OFF_COLOR=2

[EMISSIVE_LIGHT_...] 
NAME=INT_HEADSUP_DISPLAY_0
COLOR=2
OFF_COLOR=2


[EMISSIVE_LIGHT_...] 
NAME=material:INT_DECAL
COLOR=2
OFF_COLOR=2

;EXT TL AMG LOGO LIGHT

[EMISSIVE_LIGHT_...] 
NAME=EXT_AMG_LOGO
LOCATION=NONE
COLOR=2,0.0,0,4

[EMISSIVE_...] 
INPUT=RPM
NAME=CLUSTER_LED_0
COLOR=10
LAG=0
LOCATION=INTERIOR
INPUT_THRESHOLD=800
TOGGLE_VISIBILITY=1

[EMISSIVE_...] 
INPUT=RPM
NAME=CLUSTER_LED_1,CLUSTER_LED_2
COLOR=10
LAG=0
LOCATION=INTERIOR
INPUT_THRESHOLD=1500
TOGGLE_VISIBILITY=1



[EMISSIVE_...] 
INPUT=RPM
NAME=CLUSTER_LED_3,CLUSTER_LED_4,CLUSTER_LED_5
COLOR=10
LAG=0
LOCATION=INTERIOR
INPUT_THRESHOLD=2250
TOGGLE_VISIBILITY=1



[EMISSIVE_...] 
INPUT=RPM
NAME=,CLUSTER_LED_6,CLUSTER_LED_7,CLUSTER_LED_8,CLUSTER_LED_9
COLOR=10
LAG=0
LOCATION=INTERIOR
INPUT_THRESHOLD=3000
TOGGLE_VISIBILITY=1


[EMISSIVE_...] 
INPUT=RPM
NAME=CLUSTER_LED_10,CLUSTER_LED_11,CLUSTER_LED_12,CLUSTER_LED_13,CLUSTER_LED_14,
COLOR=10
LAG=0
LOCATION=INTERIOR
INPUT_THRESHOLD=4000
TOGGLE_VISIBILITY=1



[EMISSIVE_...] 
INPUT=RPM
NAME=CLUSTER_LED_15,CLUSTER_LED_16,CLUSTER_LED_17,CLUSTER_LED_18
COLOR=10
LAG=0
LOCATION=INTERIOR
INPUT_THRESHOLD=5000
TOGGLE_VISIBILITY=1


[EMISSIVE_...] 
INPUT=RPM
NAME=CLUSTER_LED_21,CLUSTER_LED_22,CLUSTER_LED_20,CLUSTER_LED_19
COLOR=10
LAG=0
LOCATION=INTERIOR
INPUT_THRESHOLD=6000
TOGGLE_VISIBILITY=1


[EMISSIVE_...] 
INPUT=RPM
NAME=CLUSTER_LED_23
COLOR=10,1,0
LAG=0
LOCATION=INTERIOR
INPUT_THRESHOLD=6800
TOGGLE_VISIBILITY=1


;;;;;;;;;;;;;;;;;;;;;;;




[EXTRA_FX_EMISSIVE_...]
MESHES =INT_GPS
RANGE = 0.1
COLOR =0.5
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =0
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =INT_CLUSTER
RANGE = 0.1
COLOR =.2
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =INT_DECAL_DIGITAL
RANGE = 0.065
COLOR =0.2
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0


[EXTRA_FX_EMISSIVE_...]
MESHES =INT_SCREEN_REAR
RANGE = 0.2
COLOR =0.2
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0


;;;;;;;;;;;;;;;;;;;;;;;


;; door upper ambient
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_door_upper
RANGE = 0.5
COLOR = 0.015
DIRECTED =0.952
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
COVERAGE=3
NORMAL_SHIFT=0.3; 0.3

;; door handle ambient
[EXTRA_FX_EMISSIVE_...]
MESHES = int_light_paint1_door_handle
RANGE = 0.017
COLOR =.015
DIRECTED =1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =9
EMISSIVE_TWEAK=0
NORMAL_SHIFT=0.00



;; door lower ambient
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_door_lower
RANGE = 0.034
COLOR =0.001
DIRECTED =0.5
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
NORMAL_SHIFT=0


;; dash lower
[EXTRA_FX_EMISSIVE_...]
MESHES =
NORMAL_SHIFT=0.2
RANGE = 0.35
COLOR =0.001
DIRECTED=0.9
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =0
EMISSIVE_TWEAK=0
;SAMPLES_LIMIT = 800 
;COVERAGE=8

[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_dash_center
NORMAL_SHIFT=3
RANGE = 0.2
COLOR =0.01
DIRECTED=0.95
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =0
EMISSIVE_TWEAK=0
;SAMPLES_LIMIT = 800 
;COVERAGE=8

[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_dash_right
NORMAL_SHIFT=3
RANGE = 0.1
COLOR =0.01
DIRECTED=0.95
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =0
EMISSIVE_TWEAK=0
;SAMPLES_LIMIT = 800 
;COVERAGE=8
,


[EXTRA_FX_EMISSIVE_...]
MESHES =
RANGE = 0.1
COLOR =0.014
DIRECTED =.9
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
EMISSIVE_TWEAK=0
COVERAGE=3
NORMAL_SHIFT=0.15 ; 0.3


;; dash cluster ambient
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_cluster_top, int_light_paint1_cluster_down
RANGE = 0.05
COLOR =.0005
DIRECTED =0.9
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0
NORMAL_SHIFT=0.00


;; footwell ambient
[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_footwell
RANGE = 0.5
COLOR =0.0085
DIRECTED =0.7
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=0.0
NORMAL_SHIFT=0.0

[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_vents
RANGE = 0.025
COLOR =0.004
DIRECTED =0
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=.0
NORMAL_SHIFT=0.00

[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_vents_side
RANGE = 0.03
COLOR =0.011
DIRECTED =0
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =1
EMISSIVE_TWEAK=.0
NORMAL_SHIFT=0.00

[EXTRA_FX_EMISSIVE_...]
MESHES =int_light_paint1_center_console
RANGE = 0.3
COLOR =0.01
DIRECTED =0.9
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =0
EMISSIVE_TWEAK=.0
NORMAL_SHIFT=.1

;;;;;;;;;;;;;;;;;;;;;;;


[EMISSIVE_EXTRA_A_...] 
NAME=INT_DOMELIGHT
COLOR=255, 220, 200,.1
LAG=0.85
LOCATION=INTERIOR

[SelfLight]
POSITION=, 1.25, 0.185
MIRROR=0.0373
DIRECTION = 0.35,-1,-0.1
SPOT=120
RANGE=1.0
COLOR=255, 240, 230,0.05
SPECULAR_MULT=0.5
BOUND_TO = INT_DOMELIGHT
EXTERIOR_ONLY=0

;;;;;;;;;;;;;;;;;;;;;;;

;GPS

[EMISSIVE_LIGHT_...] 
NAME=INT_GPS
COLOR=3,3,3.5,0.8
OFF_COLOR=3,3,3.5,0.8
LAG=0
LOCATION=INTERIOR


; INT_SW_SCREEN

[EMISSIVE_LIGHT_...] 
NAME=INT_SW_SCREEN
COLOR=10
OFF_COLOR=10
LAG=0
LOCATION=INTERIOR

[;SCRIPTABLE_DISPLAY_...]
;MESHES =INT_SW_SCREEN
;SCRIPT = sw.lua
;;;;;;;;;;;;;;;;;;;;;;;




;Custom Emissive
[CustomEmissiveMulti]
Meshes =INT_CLUSTER_1
Resolution = 2048, 2048
UseEmissive0AsFallback = 1
PROP_... = emAlphaFromDiffuse, 1
;Debug = 1 ; uncomment me to see the areas nicely
@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "656.4, 575.8", Size = "80.8, 83.7" , Color = "0, 10,0 " ,
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Start = "1310.8, 572.5", Size = "138.6, 84.7" , Color = "0, 10,0 " ,
@ = MultiItem, Role = DashWarningABS, Start = "1758.1, 1294.8", Size = "63.7, 54.2", Color = "10,10,10",
@ = MultiItem, Role = DashWarningEngine, Start = "1911.5, 1286.3", Size = "84, 75" , Color = "10,5,0",
@ = MultiItem, Role = HANDBRAKE, Start = "1754.6, 1220.6", Size = "66.1, 57.8", Color = "80, 0, 0",
@ = MultiItem, Role = HIGHBEAM, Start = "560.5, 595", Size = "96.2, 98.6", Color = "0, 5, 15", ; HIGHBEAM
@ = MultiItem, Role = LIGHT,Start = "1869.8, 621.9", Size = "153.8, 122.8", Color = "0, 80, 0",Off Color = "0, 80, 0", ; LOWBEAM
@ = MultiItem, Role = ONE,Start = "85.5, 1247.5", Size = "99.8, 84.3", Color = "0, 30, 0", ; DRL
@ = MultiItem, Role = DashWarningSuspDamage, Start = "1269.9, 945.4", Size = "155.7, 165" , Color = "15,0,0",
@ = MultiItem, Role = TC_INACTION ,Start = "511.5, 883.3", Size = "81.6, 91.8", Color = "60, 30, 0",
@ = MultiItem, Role = DashWarningTC, Start = "1685.7, 1288.5", Size = "73.6, 67.3", Color = "5, 5, 0",
@ = MultiItem, Role = TYRE_PRESSURE, Start = "1828.7, 1287", Size = "76.6, 63.9", Color = "60, 30, 0", InputThreshold = 40, InputSelector = MAX , InputSelectorPivot=5 , Lag=0.2 
@ = MultiItem, Role = DashWarningSeatbelt,Start = "1782.5, 1140.2", Size = "79.2, 77.2" , Color = "80, 0, 0",
@ = MultiItem, Role = DashWarningAirbag, Start = "1872.4, 1143.4", Size = "74.8, 77.2", Color = "80, 0, 0",
@ = MultiItem, Role = WATER_TEMP , Start = "677, 360", Size = "85, 45" ,Color = "0,80,0" , InputThreshold=10,

────────────────────── INTERIOR EMISSIVE FX ────────────────────────

[EMISSIVE_EXTRA_C_0] 
BIND_TO_HEADLIGHTS=0
NAME = EXT_CARBON_EXTRA,ext_Body_Front_diffuser
COLOR=0,0,0
OFF_COLOR = 0,0,1,1
LAG = 0
SIMULATE_HEATING = 0
LOCATION =FRONT
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

[EMISSIVE_EXTRA_B_0] 
BIND_TO_HEADLIGHTS=0
NAME = ext_Body_spoiler_1,EXT_CHROME_WING,EXT_CARBON_WING,EXT_PLASTIC_GLOSS_WING
COLOR=0,0,1,1
OFF_COLOR = 0,0,0
LAG = 0
SIMULATE_HEATING = 0
LOCATION =NONE
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1


[EMISSIVE_EXTRA_B_1] 
BIND_TO_HEADLIGHTS=0
NAME = ext_Body_spoiler_0
COLOR=0,0,0
OFF_COLOR = 0,0,1,1
LAG = 0
SIMULATE_HEATING = 0
LOCATION =NONE
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1




────────────────────── STERO/GPS ────────────────────────
[INCLUDE: android_auto/config.ini]
[Display_AndroidAuto]
Meshes = INT_GPS
Resolution = 1000,530
Size = 1000,400
Offset =0,0
Scale=0.9
RearCameraPosition = -0.00, 0.713, -2.58
aftermarketComponent=1



────────────────────── EXHAUST ────────────────────────

; Exhaust Smoke
[PARTICLES_FX_EXHAUST]         ; how long particles last in the air before disappearing
SPEED = 0.5, 2               ; how fast smoke particles fly from the exhaust
SPREAD = 0.25                ; initial spread of particles
STARTING_SIZE = 0.04            ; initial size of particles
SPAWN_OFFSET = 0.02            ; initial spawn point offset (length-wise)
TEMPERATURE_LAG = 1             ; engine heating up (1 to disable)
SPEED_THRESHOLD = 15, 100    
LIFE=1,0.25

[!PARTICLES_FX_EXHAUST_FLAMES]
COLOR_MULT = 0.13, 0.35, 1.2
TEMPERATURE_MULT = 1.4
INTENSITY_MULT = 1.0

[EXHAUST_FLAMES]
DISCHARGE=1
DISCHARGE_CHARGE_TIME=1
DISCHARGE_DELAY=1
DISCHARGE_DURATION=1
DISCHARGE_INTENSITY=0.2
DISCHARGE_PROBABILITY=0.75
DISCHARGE_RPM_THRESHOLD_MAX=7500
DISCHARGE_RPM_THRESHOLD_MIN=0
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=78
LIMITER=0
LIMITER_DELAY=0.0
LIMITER_INTENSITY=0.125
LIMITER_RPM_THRESHOLD=7000
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.03 
FLAT_SHIFT_DURATION=0.01 
FLAT_SHIFT_GAS_THRESHOLD=0.95
FLAT_SHIFT_INTENSITY=0.1
FLAT_SHIFT_PROBABILITY=0.75
FLAT_SHIFT_RPM_THRESHOLD=6600
ANTILAG=1 
ANTILAG_DELAY=0.1
ANTILAG_INTENSITY= 0.1
ANTILAG_INTERVAL_MAX=0.2
ANTILAG_INTERVAL_MIN=0.55
ANTILAG_TURBO_THRESHOLD=0.35

────────────────────── AUDIO ────────────────────────

[AUDIO_PROPERTIES]
ENGINE_EXT_BOOST=1
ENGINE_INT_BOOST=1
TURBO_THROTTLE=1
[AUDIO_VOLUME]
ENGINE_EXT =1
ENGINE_INT =1
GEAR_EXT =1
GEAR_INT = 1
BODYWORK = 1
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER =1
TURBO =1

[AUDIO_PITCH]
BACKFIRE_EXT=1.0
BACKFIRE_INT=1.0
BODYWORK=1.0
DIRT=1.0
DOWN_SHIFT=1.0
ENGINE_EXT=1
ENGINE_INT=1
GEAR_EXT=1.0
GEAR_GRIND=1.0
GEAR_INT=1.0
HIT=1.0
HORN=1.0
LIMITER=1.0
SCRAPE=1.0
SKID_EXT=1.0
SKID_INT=1.0
TRACTION_CONTROL_EXT=1.0
TRACTION_CONTROL_INT=1.0
TRANSMISSION=1.0
TURBO=1.0
WHEEL=1.0
WIND=1.0



[AUDIO_PARAMETER_TRANSFORM]
; Originally, AC would sent 10000 to soundbank, but now it’ll send 5000 instead. Or, 
; it’ll send 2500 instead of 5000 — values in-between these points are linearly interpolated.
ENGINE_EXT_RPMS = (| 0=0 | 7000=7000|)
ENGINE_INT_RPMS = (| 0=0 | 7000=7000|)

────────────────────── might be useful ────────────────────────


────────────────────── FOG LIGHTS ────────────────────────




[ANALOG_INDICATOR_...]
INPUT = WATER_TEMPERATURE
NAME =ARROW_WATER_TEMP
!INPUT_DEBUG=120
LUT = (| 40 = -4 | 120 =-70|)

[ANALOG_INDICATOR_...]
INPUT = FUEL
NAME =ARROW_FUEL
!INPUT_DEBUG=74
LUT = (| 0 = -10 | 74 =-80|)


[ANALOG_INDICATOR_...]
INPUT = RPM
NAME =ARROW_RPM
!INPUT_DEBUG=5000
!INPUT_LAG_UP = 0.3
!INPUT_LAG_DOWN = 0.3
LUT = (| 0 = 0 | 8000 =137|)

;;;;;;;; MPH TO KMH ;;;;;;;;;;;;;;;;

| MPH | KM/H   |
| --- | ------ |
| 20  | 32.19  |
| 40  | 64.37  |
| 60  | 96.56  |
| 80  | 128.75 |
| 100 | 160.93 |
| 120 | 193.12 |
| 140 | 225.31 |
| 160 | 257.50 |
| 180 | 289.68 |
| 200 | 321.87 |
| 220 | 354.06 |
| 240 | 386.24 |
| 250 | 402.34 |


[ANALOG_INDICATOR_...]
INPUT = SPEED
NAME =ARROW_SPEED
!INPUT_DEBUG=0 
LUT = (| 0 = 0|180=130|360=264|)


──────────────────────────────────────────────
[EXTRA_SWITCHES]
SWITCH_A =Interior Dome Light
SWITCH_B =Remove Rear Wing
SWITCH_C =Enable Front Lip & Sideskirts
SWITCH_D =Driving mode
SWITCH_E =Charge retention
SWITCH_B_FLAGS = STATIONARY_ONLY ; Switch flags (optional)
SWITCH_C_FLAGS = STATIONARY_ONLY ; Switch flags (optional)