
[ANIMATION_0]
INPUT = EXTRA_C            ; bind to reverse gear
FILE = matrix.ksanim    ; file name of new animation in “animations” folder
TIME = 1.0                  ; animation time
INPUT_AS_PROGRESS = 0       ; set to 1 to switch to that second input-as-progress mode
LOOP_WHILE_ACTIVE = 0       ; if set to 0, animation would go to 0% if not triggered, and 
                            ; to 100% otherwise; if set to 1, animation would play in 
                            ; a loop if triggered and stop otherwise
LOOP_KEEP_UNTIL_DONE = 1    ; only for “LOOP_WHILE_ACTIVE”: set to 1 to make animation 
                            ; go to 0% if stopped (like wipers would do, for example)
TICK_TOCK_MODE = 0          ; only for “LOOP_WHILE_ACTIVE”: loop as 0% → 100% → 0% instead 
                            ; of jumping from 100% to 0%
AFFECTS_INTERIOR_SHAPE = 1  ; force to update interior reflections mask if animation is 
                            ; playing (slower)

[EMISSIVE_EXTRA_D_0]
BIND_TO_EXTRA_D=1
NAME=EXT_FRONT_INSIDE
COLOR=7,0,0,2 ;last number is for brightness
BIND_TO_HEADLIGHTS=0

[EMISSIVE_EXTRA_D_1]
BIND_TO_EXTRA_D=1
NAME=LIGHTS_REAR_BUMPER
COLOR=7,0,0,5 ;last number is for brightness
BIND_TO_HEADLIGHTS=0

LIGHTS_REAR_BUMPER
[EMISSIVE_EXTRA_A_0]
NAME=led_police
COLOR=100,75,0,5
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=1|0.99=1|1=0|1.9=0|2=0)
BLINKING_DURATION=2
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0
CAST_LIGHT=1


[EMISSIVE_EXTRA_A_1] Lower Grille Inner
NAME=ref_light009
COLOR=0,0,10000
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=1
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_2] Lower Grille Inner
NAME=ref_light.008
COLOR=0,0,10000
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=1
CAST_LIGHT=1


[EMISSIVE_EXTRA_A_3]
NAME=dash_blue_2 
COLOR=0,0,2000,20
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=0.75
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_4]
NAME=dash_blue_1
COLOR=0,0,2000,20
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=0.75
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_5] Upper Grille
NAME=ref_light.001
COLOR=0,0,2000,10
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=1
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_6] Upper Grille
NAME=ref_light
COLOR=0,0,2000,10
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=1
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_7] Upper Grille
NAME=ref_light.006
COLOR=600,600,600,2
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=1
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_8] Upper Grille
NAME=ref_light005
COLOR=600,600,600,2
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=1
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_9] Numberplate
NAME=LIGHTHEAD_LEDS002 
COLOR=0,0,2000,20
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=0.75
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_10] Numberplate
NAME=LIGHTHEAD_LEDS003
COLOR=0,0,2000,20
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=0.75
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_11] Lower Grille Outer
NAME=ref_light006
COLOR=0,0,2000,20
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=0.75
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_12] Lower Grille Outer
NAME=ref_light.007
COLOR=0,0,2000,20
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=0.75
CAST_LIGHT=1


[EMISSIVE_EXTRA_A_13] Rear Window
NAME=ref_light003
COLOR=0,0,2000,20
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=1
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_14] Rear Window
NAME=ref_light004
COLOR=0,0,2000,20
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=1
CAST_LIGHT=1


[EMISSIVE_EXTRA_A_15] Rear Cluster
NAME=rear_blue001
COLOR=0,0,2000,8
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=0.95
TOGGLE_VISIBILITY=1
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_16] Rear Cluster
NAME=rear_blue002
COLOR=0,0,2000,8
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=0.95
TOGGLE_VISIBILITY=1
CAST_LIGHT=1


[EMISSIVE_EXTRA_A_17]
NAME=dash_blue_004
COLOR=0,0,2000,5
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=1.2
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_18]
NAME=dash_blue_005
COLOR=0,0,2000,5
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=1.2
CAST_LIGHT=1

[EMISSIVE_EXTRA_A_19]
NAME=dash_blue_010
COLOR=0,0,2000,5
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=1

[EMISSIVE_EXTRA_A_20]
NAME=dash_blue_007
COLOR=0,0,2000,5
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|0.99=0|1=3|1.05=0|1.1=3|1.15=0|1.19=0|1.2=3|1.25=0|1.29=0| 1.3=3|1.35=0|1.9=0|2=0)
BLINKING_DURATION=2

[EMISSIVE_EXTRA_A_21]
NAME=dash_blue_008 
COLOR=0,0,2000,5
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=1

[EMISSIVE_EXTRA_A_22]
NAME=dash_blue_009
COLOR=0,0,2000,5
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|1.49=0|1.5=3|1.55=0|1.59=0| 1.6=3|1.65=0|1.69=0|1.70=3|1.75=0|1.80=3|1.85=0|2=0)
BLINKING_DURATION=2

[EMISSIVE_EXTRA_A_23]
NAME=switch_blue
COLOR=0,0,100,3
CAST_LIGHT=1

[LIGHT_EXTRA_8]     ; lightcone Foglight_L for players car only
BIND_TO_EXTRA_A=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR=0,0,8,0.1
DIFFUSE_CONCENTRATION=0.98
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=20;5
FADE_SMOOTH=1
MIRROR=0
POSITION=0,1.522284,-0.15
DIRECTION=1,0,0
RANGE=300;1.25
RANGE_GRADIENT_OFFSET=0.51
SPECULAR_MULT=1
SPOT=240;120
SPOT_SHARPNESS=0.5
BLINKING_DURATION=2
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0
CAST_LIGHT=1
CAST_SHADOW=1
CAST_SHADOWS=1
BLINKING_PATTERN=(|0=0|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.49=0|0.5=1|0.55=0|0.59=0| 0.6=1|0.65=0|0.69=0|0.70=1|0.75=0|0.80=1|0.85=0| 1=0)
BLINKING_DURATION=2

[LIGHT_EXTRA_9]     ; lightcone Foglight_L for players car only
BIND_TO_EXTRA_A=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR=0,0,8,0.1
DIFFUSE_CONCENTRATION=0.98
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=20;5
FADE_SMOOTH=1
MIRROR=0
POSITION=0,1.522284,-0.15
DIRECTION=-1,0,0
RANGE=300;1.25
RANGE_GRADIENT_OFFSET=0.51
SPECULAR_MULT=1
SPOT=240;120
SPOT_SHARPNESS=0.5
BLINKING_DURATION=2
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0
CAST_LIGHT=1
CAST_SHADOW=1
CAST_SHADOWS=1
BLINKING_PATTERN=(|0=0|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.49=0|0.5=1|0.55=0|0.59=0| 0.6=1|0.65=0|0.69=0|0.70=1|0.75=0|0.80=1|0.85=0| 1=0)
BLINKING_DURATION=2


[LIGHT_EXTRA_10]     ; lightcone Foglight_L for players car only
BIND_TO_EXTRA_A=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR=0,0,8,0.4
DIFFUSE_CONCENTRATION=0.98
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=20;5
FADE_SMOOTH=1
MIRROR=0
POSITION=-0.156864,0.7192423,2.653621
DIRECTION=0.0,-0.0,1
RANGE=300;1.25
RANGE_GRADIENT_OFFSET=0.51
SPECULAR_MULT=1
SPOT=120;120
SPOT_SHARPNESS=0.5
BLINKING_DURATION=2
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0
CAST_LIGHT=1
CAST_SHADOW=1
CAST_SHADOWS=1
BLINKING_PATTERN=(|0=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0||1=0)
BLINKING_DURATION=0.8

[LIGHT_EXTRA_11]     ; lightcone Foglight_L for players car only
BIND_TO_EXTRA_A=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR=0,0,8,0.4
DIFFUSE_CONCENTRATION=0.98
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=20;5
FADE_SMOOTH=1
MIRROR=0
POSITION=0.156864,0.7192423,2.653621
DIRECTION=-0.0,-0.0,1
RANGE=300;1.25
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=1
SPOT=120;120
SPOT_SHARPNESS=0.6
SIMULATE_HEATING=0
CAST_LIGHT=1
CAST_SHADOW=1
CAST_SHADOWS=1
LAG=0
BLINKING_PATTERN=(|0=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0||1=0)
BLINKING_DURATION=1

REDS


[EMISSIVE_EXTRA_B_0]
NAME=led_stop
COLOR=100,75,0,5
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.99=0|1=1|1.99=1|2=0)
BLINKING_DURATION=2
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0
CAST_LIGHT=1

[EMISSIVE_EXTRA_B_1]
NAME=dash_blue_003
COLOR=8000,0,0
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=0.8
TOGGLE_VISIBILITY_INVERSE=0
CAST_LIGHT=1

[EMISSIVE_EXTRA_B_2]
NAME=dash_blue_006
COLOR=10000,0,0
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=0.8
TOGGLE_VISIBILITY_INVERSE=0
CAST_LIGHT=1


[EMISSIVE_EXTRA_B_3] Rear Window
NAME=ref_light008
COLOR=2000,0,0,20
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.05=0|0.1=3|0.15=0|0.19=0|0.2=3|0.25=0|0.29=0| 0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=1
TOGGLE_VISIBILITY=1
CAST_LIGHT=1

[EMISSIVE_EXTRA_B_4] Rear Window
NAME=ref_light007
COLOR=2000,0,0,20
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.55=0|0.59=0| 0.6=3|0.65=0|0.69=0|0.70=3|0.75=0|0.80=3|0.85=0|1=0)
BLINKING_DURATION=1
TOGGLE_VISIBILITY=1
CAST_LIGHT=1

[EMISSIVE_EXTRA_B_5] 
NAME=rear_reds001
COLOR=300,0,0,1
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=3|0.3=3|0.35=0|0.9=0|1=0)
BLINKING_DURATION=0.75
TOGGLE_VISIBILITY=1
CAST_LIGHT=1

[EMISSIVE_EXTRA_B_6]
NAME=rear_reds002
COLOR=300,0,0,1
LAG=0
SIMULATE_HEATING=0
BLINKING_PATTERN=(|0=0|0.49=0|0.5=3|0.80=3|0.85=0|1=0)
BLINKING_DURATION=0.75
TOGGLE_VISIBILITY=1
CAST_LIGHT=1


[EMISSIVE_EXTRA_B_7]
NAME=switch_red
COLOR=100,0,0,3
CAST_LIGHT=1


[EMISSIVE_REVERSE_0]
NAME = LIGHTS_REVERSE_L  ; name (one or more) of a mesh to glow
COLOR = 25, 25, 25          ; glowing color if condition is met
OFF_COLOR = 0, 0, 0         ; glowing color otherwise, default value is 0
LAG = 0.8                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.3      ; adds heating effect, going through orange tint while turning on and off
LOCATION = REAR             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights



[EMISSIVE_TURNSIGNAL_RIGHT_0]  
NAME=front_signal_r
COLOR=519,280,70
OFF_COLOR=0,0,0
LAG=0.4
LOCATION=RIGHT
SIMULATE_HEATING=0.0
CAST_LIGHT=0

[EMISSIVE_TURNSIGNAL_RIGHT_1]  
NAME=LIGHTS_TURN_MIRROR_R
COLOR=519,280,70
OFF_COLOR=0,0,0
LAG=0.4
LOCATION=RIGHT
SIMULATE_HEATING=0.0
CAST_LIGHT=0

[EMISSIVE_TURNSIGNAL_RIGHT_2]  
NAME=REAR_TURN_L
COLOR=519,280,70
OFF_COLOR=0,0,0
LAG=0.4
LOCATION=RIGHT
SIMULATE_HEATING=0.0
CAST_LIGHT=0

[EMISSIVE_TURNSIGNAL_RIGHT_3]  
NAME=Object964
COLOR=51,28,7
OFF_COLOR=0,0,0
LAG=0.4
LOCATION=RIGHT
SIMULATE_HEATING=0.0
CAST_LIGHT=0

[EMISSIVE_TURNSIGNAL_LEFT_0]  
NAME=front_signal_l
COLOR=519,280,70
OFF_COLOR=0,0,0
LAG=0.4
LOCATION=LEFT
SIMULATE_HEATING=0.0
CAST_LIGHT=0

[EMISSIVE_TURNSIGNAL_LEFT_1]  
NAME=LIGHTS_TURN_MIRROR_L
COLOR=519,280,70
OFF_COLOR=0,0,0
LAG=0.4
LOCATION=LEFT
SIMULATE_HEATING=0.0
CAST_LIGHT=0

[EMISSIVE_TURNSIGNAL_LEFT_2]  
NAME=REAR_TURN_R
COLOR=519,280,70
OFF_COLOR=0,0,0
LAG=0.4
LOCATION=RIGHT
SIMULATE_HEATING=0.0
CAST_LIGHT=0

[EMISSIVE_TURNSIGNAL_LEFT_3]  
NAME=Object965
COLOR=51,28,7
OFF_COLOR=0,0,0
LAG=0.4
LOCATION=RIGHT
SIMULATE_HEATING=0.0
CAST_LIGHT=0
