[INCLUDE]
INCLUDE=common/no_popup_lights.ini

[ANIMATION_...]
INPUT = EXTRA_B 
FILE = car_door_r.ksanim   
TIME = 1               
INPUT_AS_PROGRESS = 0
LOOP_WHILE_ACTIVE = 0
AFFECTS_INTERIOR_SHAPE = 1	

[ANIMATION_...]
INPUT = EXTRA_C           
FILE = car_door_l.ksanim     
TIME = 1               
INPUT_AS_PROGRESS = 0      
LOOP_WHILE_ACTIVE = 0       
AFFECTS_INTERIOR_SHAPE = 1	

[ANIMATION_...]
INPUT = EXTRA_D 
FILE = car_door_rr.ksanim   
TIME = 1               
INPUT_AS_PROGRESS = 0
LOOP_WHILE_ACTIVE = 0
AFFECTS_INTERIOR_SHAPE = 1	

[ANIMATION_...]
INPUT = EXTRA_E 
FILE = int_roof.ksanim   
TIME = 6               
INPUT_AS_PROGRESS = 0
LOOP_WHILE_ACTIVE = 0
AFFECTS_INTERIOR_SHAPE = 1	

[ANIMATION_...]
INPUT = EXTRA_F 
FILE = ext_roof.ksanim   
TIME = 2               
INPUT_AS_PROGRESS = 0
LOOP_WHILE_ACTIVE = 0
AFFECTS_INTERIOR_SHAPE = 1	

[DATA]
DISABLE_LIGHTSINI=1

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = body,plastic_AO-colored
CarPaintVersionAware = 2

[Material_CarPaint_Solid]
SKINS =Battleship
BrightnessAdjustment = 0.45
FresnelMax = 0.5
FresnelC = 0.05
FlakesK = 0.0
AmbientSpecular = 0.6
SpecularBase = 0.6, 600

[Material_CarPaint_Solid]
SKINS =Storm_Trooper,Sunflower
BrightnessAdjustment = 0.6
FresnelMax = 0.5
FresnelC = 0.05
FlakesK = 0.0
AmbientSpecular = 0.6
SpecularBase = 0.6, 600

[Material_CarPaint_Matte]
SKINS = Young_Gun_Matte
FresnelMax = 0.5
FresnelC = 0.01
AmbientSpecular = 2.5
AmbientSpecularEXP = 5.0
SpecularBase = 0.1, 1
SpecularSun = 0.01, 4
BrightnessAdjustment = 0.25

[Material_CarPaint_Metallic]
Skins = Apple_Green, Vitamin_C, Veloster_Red,Blue,Petrol_Grey
DOUBLE_FACE_SHADOW_BIASED=1
FresnelMax = 1
FresnelC = 0.1
FlakesK = 0.5
BrightnessAdjustment = 0.65
SpecularBase = 1, 50
SpecularSun = 8, 500
SunMultiplier = 3
ClearCoatThickness = 0.15
ClearCoatTint = 0, 0, 0.0
AmbientSpecular = 1

[Material_CarPaint_Metallic]
CarPaintMaterial=plastic_AO
FresnelMax = 0.5
FresnelC = 0.067
BrightnessAdjustment = 0.1
ClearCoatThickness=0.1
FlakesK=1.1

; New interior materials
[INCLUDE: common/materials_interior.ini]
DisableDev = 1

[Material_Leather]
Materials= bump_leather3, bump_leather.001
Brightness=0.7
Reflectance = 0.2
Smoothness = 0.33
DetailNormalBlend=0.5

[Material_Leather]
Materials= bump_stitchingA.001, bump_stitchingA.001
Brightness=0.3
Reflectance = 0
Smoothness = 0.33
DetailNormalBlend=0.5


[Material_Leather]
Materials= leather_white_part
Brightness=0.6
Reflectance = 0.1
Smoothness = 0.72
DetailNormalBlend=3

[Material_Leather]
Materials= headliner.001
Brightness=0.3
Reflectance = 0.01
Smoothness = 0.12
DetailNormalBlend=1
DetailScale = 130

[Material_Velvet_v2]
Materials = bump_leather2
BrightnessAdjustment = 0.2
Reflectance = 1.0
DetailNormalBlend = 1.9
LocalReflectionsForce = 1
DetailScale = 50

[Material_Carpet_v2]
Materials = mottled.001
DetailScale = 20

[Material_Carbon]
Materials = carbon_fiber3
BrightnessAdjustment = 0.45
DetailScale=900
DetailNormalBlend = 0.1
ClearCoatF0 = 0.05


[Material_Plastic_v2]
Materials = bump_plastic, bump_plastic.001, bump_plastic3.001, smooth_plastic.006
DetailScale = 17
Reflectance = 0.2
BrightnessAdjustment = 0.2
DetailScale = 40
DetailNormalBlend = 0.5

[Material_Plastic_v2]
Materials = plastic_AO-grey
DetailScale = 17
Reflectance = 0.2
BrightnessAdjustment = 0.05
DetailScale = 40
DetailNormalBlend = 0.5

[SHADER_REPLACEMENT_...]
MESHES= hyu_veloster_12_cockpit_s_interior_smooth_metal, hyu_veloster_12_cockpit_s_steering_wheel_smooth_metal, doorcardLF_smooth_metal, doorcardRF_smooth_metal
PROP_...=isAdditive,1
PROP_...=fresnelC,0.7
PROP_...=fresnelEXP,2.2
PROP_...=fresnelMaxLevel,2
PROP_...=ksAmbient,0.01
PROP_...=ksDiffuse,0.1

[SHADER_REPLACEMENT_...]
MESHES= hyu_veloster_12_lod0_wheel_chrome_rim.003,hyu_veloster_12_lod0_wheel_chrome_rim.002,hyu_veloster_12_lod0_wheel_chrome_rim.001,hyu_veloster_12_lod0_wheel_chrome_rim,hyu_veloster_12_cockpit_s_steering_wheel_chrome,taillightR_lights_glass,taillightR_textured_reflector,taillightL_textured_reflector,taillightR_lights_metal,taillightR_tail_light,taillightL_detail_glass_clear,taillightL_textured_reflector.002,taillightL_textured_reflector.001,taillightR_textured_reflector.002
PROP_...=isAdditive,2
PROP_...=fresnelC,0.7
PROP_...=fresnelEXP,2.2
PROP_...=fresnelMaxLevel,2
PROP_...=ksAmbient,0.1
PROP_...=ksDiffuse,0.1

[SHADER_REPLACEMENT_...]
MESHES= hyu_veloster_12_lod0_wheel_rim.003,hyu_veloster_12_lod0_wheel_rim.002,hyu_veloster_12_lod0_wheel_rim.001,hyu_veloster_12_lod0_wheel_rim
PROP_...=isAdditive,1
PROP_...=fresnelC,0.1
PROP_...=fresnelEXP,2.2
PROP_...=fresnelMaxLevel,2
PROP_...=ksAmbient,0.6
PROP_...=ksDiffuse,0.3

[SHADER_REPLACEMENT_...]
MESHES= RIM_BLUR_RF_SUB0,RIM_BLUR_RF_SUB1,RIM_BLUR_RR_SUB0,RIM_BLUR_RR_SUB1,RIM_BLUR_LR_SUB0,RIM_BLUR_LR_SUB1,RIM_BLUR_LF_SUB0,RIM_BLUR_LF_SUB1
PROP_...=isAdditive,1
PROP_...=fresnelC,0.1
PROP_...=fresnelEXP,2.2
PROP_...=fresnelMaxLevel,2
PROP_...=ksAmbient,0.4
PROP_...=ksDiffuse,0.4

[SHADER_REPLACEMENT_...]
MESHES=headlightR_lights_chrome,headlightR_textured_reflector,headlightR_lights_amber,headlightL_lights_chrome,headlightL_textured_reflector,headlightL_lights_amber,bumperFa_chrome,bumperFa_lights_metal,bumperFa_textured_reflector,taillightR_textured_reflector.001,exhaustRa_chrome,exhaustLa_chrome
PROP_...=isAdditive,2
PROP_...=fresnelC,0.7
PROP_...=fresnelEXP,2.2
PROP_...=fresnelMaxLevel,1
PROP_...=ksAmbient,0.01
PROP_...=ksDiffuse,0.01

[SHADER_REPLACEMENT_...]
MESHES=headlightR_lights_metal,headlightL_lights_metal
PROP_...=isAdditive,2
PROP_...=fresnelC,0.7
PROP_...=fresnelEXP,2.2
PROP_...=fresnelMaxLevel,1
PROP_...=ksAmbient,0.01
PROP_...=ksDiffuse,0.01


[ODOMETER_MAIN_0]
DIGITAL_ITEM=0
DIGITAL_ITEM_NUMBER_FORMAT=06.0
UPPER_BOUND=999999

[ODOMETER_TRIP_0]
DIGITAL_ITEM=14

[INCLUDE: common/materials_glass.ini]
[Material_Glass]
Materials=window,black-gloss
MaskPass=1
EXTRA_MASK_PASS_COLOR=0,255,255
ThicknessMult=1
Desaturate=0
FilmIOR=0.4

[Material_Glass]
Materials=detail_glass_red
MaskPass=1
EXTRA_MASK_PASS_COLOR=255,0,0
ThicknessMult=1
Desaturate=0
FilmIOR=0.5

[Material_Glass]
Materials=glass
MaskPass=1
EXTRA_MASK_PASS_COLOR=255,255,255
ThicknessMult=0.6
Desaturate=0
FilmIOR=0.4

[EXTRA_FX_0]
MASK_GBUFFER=glass_HL,bumperFa_glass,glassLTL_detail_glass_red,glassRTL_detail_glass_red,glassRTL_glass,glassLTL_glass,trunk_detail_glass_red,hyu_veloster_12_cockpit_s_mirrorR_glass,hyu_veloster_12_cockpit_s_mirrorL_glass

;//////////////////////////////////////////HEAD_LIGHTS//////////////////////////////////////////

[INCLUDE: common/custom_emissive.ini]

[LIGHT_HEADLIGHT_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=2.48,2.55, 1.83, 1.5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=70
LOWBEAM_RANGE_MULT=0.8
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR=0.73
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.75843
OFF_MULT=0
OFF_POSITION=0, 0.72, 1.95
OFF_RANGE_MULT=0.125
POPUP_EDGE_EXP=0.3
POPUP_EDGE_OFFSET=0.5
POPUP_ENABLED=0
POPUP_END=0.7
POPUP_SECOND_SPOT_EXP=0.6
POPUP_SECOND_SPOT_INITIAL_VALUE=0.4
POPUP_START=0.05
POSITION=0, 0.72, 1.95
RANGE=240
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=110
SECOND_SPOT_INTENSITY=3
SECOND_SPOT_RANGE=60
SECOND_SPOT_SHARPNESS=0.45
SECOND_SPOT_SKIP=0.35
SINGLE_FREQUENCY=0
SPECULAR_MULT=2
SPOT=60
SPOT_EDGE=0.03, 0.03, 0.029
SPOT_EDGE_SHARPNESS=45
SPOT_SHARPNESS=0
SPOT_UP=0.05, 1, 0

[EMISSIVE_LIGHT_...];headlight
NAME= daylight_led
COLOR=450, 450, 445, 0.1
SIMULATE_HEATING=0.2
ACT_AS_HEADLIGHTS=1
LAG=0.1

[EMISSIVE_LIGHT_...];headlight
NAME= headlightR_head_light
COLOR=248, 255, 183, 0.1
SIMULATE_HEATING=0.2
ACT_AS_HEADLIGHTS=1
LAG=0.1

[EMISSIVE_HIGHBEAM_...]
MESHES = headlight_HB
COLOR=248, 255, 183, 0.3
OFF_COLOR = 0.01
LAG = 0.4
SIMULATE_HEATING = 1.0
LOCATION = FRONT

;//////////////////////////////////////////taillight//////////////////////////////////////////

[EMISSIVE_LIGHT_...];taillight
NAME= taillightL_detail_glass_clear
COLOR=50,0,0,1
SIMULATE_HEATING=0.2
LAG=0.2

;//////////////////////////////////////////BREAK_LIGHTS//////////////////////////////////////////

[LIGHT_BRAKE_...]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=5
COLOR=1, 0.02, 0, 4
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.005, -0.1
EXTERIOR_ONLY=0
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.7
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=1
OFF_COLOR=1, 0.02, 0.01, 1
OFF_FADE_MULT=0.77
OFF_MIRROR=0.7
OFF_MULT=0.1
OFF_POSITION=0, 0.838973, -1.7
OFF_RANGE_MULT=0.833185
POSITION=0, 0.838973, -1.7
RANGE=6
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=2.5
SPOT=135
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.35

[EMISSIVE_BRAKE_...]
NAME= taillightL_detail_glass_clear, taillightL_tail_light
COLOR=255, 1, 0, 1
LAG=0.1
FALLBACK_HEADLIGHTS_COLOR=50,0,0,1

[EMISSIVE_BRAKE_...]
NAME= taillightR_detail_glass_clear, taillightR_tail_light
COLOR=255, 1, 0, 1
LAG=0.1
FALLBACK_HEADLIGHTS_COLOR=50,0,0,1

[EMISSIVE_BRAKE_...]
NAME= trunk_detail_glass_red,trunk_tail_light
COLOR=255, 1, 0, 1
LAG=0.1
FALLBACK_HEADLIGHTS_COLOR=0,0,0,0




;//////////////////////////////////////////INTERIOR_LIGHTS//////////////////////////////////////////

[EMISSIVE_LIGHT_...];LCD Screen
NAME=hyu_veloster_12_cockpit_s_interior_badge, hyu_veloster_12_cockpit_s_steering_wheel_badge, hyu_veloster_12_cockpit_interior_gauge_emissive
COLOR=1, 1, 1
LAG=0.1

[EMISSIVE_LIGHT_...];LCD Screen
NAME=hyu_veloster_12_cockpit_s_interior_digital_gauge.001, hyu_veloster_12_cockpit_s_interior_digital_gauge.002, hyu_veloster_12_cockpit_s_interior_digital_gauge.003
COLOR=1, 1, 1
OFF_COLOR=1, 1, 1
LAG=0.1

[EMISSIVE_LIGHT_...];LCD Screen
NAME=hyu_veloster_12_cockpit_s_tach_min_gauge_needle, hyu_veloster_12_cockpit_s_speed_min_gauge_needle
COLOR=2, 2, 2
LAG=0.1

;//////////////////////////////////////////LICENSE_LIGHTS//////////////////////////////////////////

[LIGHT_LICENSEPLATE]
MESHES= ACURA_NSX_17_BUMPER_R_LODA
OFFSET=-0.005, 0.013, -0.01
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.3
SPOT=150
SPOT_SHARPNESS=0.9
COLOR=1.1, 1, 1, 3
FALLBACK_EMISSIVE=1,1,1,1
; other supported values: TWO_ON_TOP, ONE_ON_TOP
LAYOUT=TWO_ON_TOP
FADE_AT=50
FADE_SMOOTH=4

[EMISSIVE_LIGHT_...];LICENSE_LIGHTS
NAME= bumperRa_textured_reflector
COLOR=10, 10, 10
SIMULATE_HEATING=0.2
LAG=0.1

;//////////////////////////////////////////REVERSE_LIGHTS//////////////////////////////////////////

[LIGHT_REVERSE_...]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 1, 0.99, 4.5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.776774
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.776774
OFF_MULT=0.1
OFF_POSITION=0, 0.762814, -1.79663
OFF_RANGE_MULT=0.5
POSITION=0, 0.762814, -1.79663
RANGE=3
RANGE_GRADIENT_OFFSET=0.5
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=155
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0.4

[EMISSIVE_REVERSE_...]
NAME= taillightR_textured_reflector.001, taillightL_textured_reflector.001
COLOR=50, 50, 50 ,10
LAG=0.3
SIMULATE_HEATING=0.1

;//////////////////////////////////////////TURNSIGNAL//////////////////////////////////////////

[EMISSIVE_TURNSIGNAL_LEFT_0]
NAME= headlightL_lights_amber
RANGE_DELAY=0.05 	; to compensate for that there are more of them
COLOR=252,102,00, 0.5
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_1]
NAME= hyu_veloster_12_cockpit_s_mirrorL_textured_reflector
RANGE_DELAY=0.05 	; to compensate for that there are more of them
COLOR=252,102,00, 0.5
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_2]
NAME= taillightL_textured_reflector.002
RANGE_DELAY=0.05 	; to compensate for that there are more of them
COLOR=252,102,00, 0.5
LAG=0.9
SIMULATE_HEATING=3
LOCATION=REAR


[EMISSIVE_TURNSIGNAL_LEFT_3]
NAME= Int_dash_warninglight.001
RANGE_DELAY=0.05 	; to compensate for that there are more of them
COLOR=0,5,0, 0.5
LAG=0.9
SIMULATE_HEATING=0
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_0]
NAME= headlightR_lights_amber
RANGE_DELAY=0.05 	; to compensate for that there are more of them
COLOR=252,102,00, 0.5
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_1]
NAME= hyu_veloster_12_cockpit_s_mirrorR_textured_reflector
RANGE_DELAY=0.05 	; to compensate for that there are more of them
COLOR=252,102,00, 0.5
LAG=0.9
SIMULATE_HEATING=3
LOCATION=FRONT


[EMISSIVE_TURNSIGNAL_RIGHT_2]
NAME= taillightR_textured_reflector.002
RANGE_DELAY=0.05 	; to compensate for that there are more of them
COLOR=252,102,00, 0.5
LAG=0.9
SIMULATE_HEATING=3
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_RIGHT_3]
NAME= Int_dash_warninglight.002
RANGE_DELAY=0.05 	; to compensate for that there are more of them
COLOR=0,5,0, 0.5
LAG=0.9
SIMULATE_HEATING=0
LOCATION=FRONT









;//////////////////////////////////////////SELFLIGHTING//////////////////////////////////////////

[INCLUDE: common/selflighting.ini]

[SelfLight_Headlights]
POSITION=0, 0.725 ,1.67
BOUND_TO = headlightR_head_light
MIRROR=0.74
RANGE=0.5
SPOT=80
DIRECTION=0, 0, 1
COLOR=2.55, 2.28, 2.1,15

[SelfLight_Headlights]
POSITION=0, 0.725 ,1.67
BOUND_TO = headlight_HB
MIRROR=0.74
RANGE=0.5
SPOT=80
DIRECTION=0, 0, 1
COLOR=2.55, 2.28, 2.1,20

[SelfLight_Headlights]
POSITION=0.5, 0.7 ,1.75
BOUND_TO = headlightL_lights_amber
MIRROR=
RANGE=0.2
SPOT=80
DIRECTION=0, 0, 1
COLOR=80,34,1, 4

[SelfLight_Headlights]
POSITION=-0.5, 0.7 ,1.75
BOUND_TO = headlightR_lights_amber
MIRROR=
RANGE=0.2
SPOT=80
DIRECTION=0, 0, 1
COLOR=80,34,1, 4







[SelfLight_Headlights]
POSITION=0.357, 0.875 ,0.66
BOUND_TO = hyu_veloster_12_cockpit_interior_gauge_emissive
MIRROR=0.09
INTERIOR_ONLY=1
RANGE=0.1
SPOT=180
DIRECTION=0, 0.25, -1
COLOR=2, 2, 2,20






[EMISSIVE_EXTRA_A_...]
NAME=bumperFa_textured_reflector
COLOR=40,20,4,1
LAG=0.35
SIMULATE_HEATING=1
CAST_LIGHT=1

[LIGHT_EXTRA_...]
;front fog sprite to road 3000k
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
COLOR=2.55,2.23,1.44, 3	
DIFFUSE_CONCENTRATION=0.8
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
FADE_AT=300
FADE_SMOOTH=250
MIRROR=0.73, 0, 0
MIRROR_DIRECTION=1
POSITION=0, 0.38, 2.0
DIRECTION=0, -0.2, 1
RANGE=20
RANGE_GRADIENT_OFFSET=0.1
SPOT=120
SPOT_SHARPNESS=0.1


[INCLUDE: android_auto/config.ini]
[Display_AndroidAuto]
Meshes = radio1 ; display mesh   ; Use Name of "screen" 
Resolution = 1920,1080    ; texture resolution
Size =   1920,1080       ; size of the screen area
Offset = -0, -0         ; left top corner of screen area
Scale = 0.5             ; might need adjusting to get the scale right
RearCameraPosition = 0, 0.5, -2.4  ; position of rear view camera
aftermarketComponent = 1    ;If car is older than 2006 or doesnt show up, set to 1 if not set to 0


[EXHAUST_FLAMES]
ANTILAG=1.0
ANTILAG_DELAY=0.02
ANTILAG_INTENSITY=140
ANTILAG_INTERVAL_MAX=10.0
ANTILAG_INTERVAL_MIN=0.0
ANTILAG_TURBO_THRESHOLD=0.4
DAMAGE=0
DAMAGE_DURATION=0.00
DAMAGE_INTENSITY=0
DAMAGE_PROBABILITY=0
DISCHARGE=1
DISCHARGE_CHARGE_TIME=0
DISCHARGE_DELAY=0.02
DISCHARGE_DURATION=2
DISCHARGE_INTENSITY=100
DISCHARGE_PROBABILITY=8
DISCHARGE_RPM_THRESHOLD_MAX=8000
DISCHARGE_RPM_THRESHOLD_MIN=3000
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=60
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.5
FLAT_SHIFT_DURATION=0.01
FLAT_SHIFT_GAS_THRESHOLD=50
FLAT_SHIFT_INTENSITY=0.25
FLAT_SHIFT_PROBABILITY=0.4
FLAT_SHIFT_RPM_THRESHOLD=8000
LIMITER=8000
LIMITER_DELAY=0.0
LIMITER_INTENSITY=3
LIMITER_RPM_THRESHOLD=8000
