

[SCRIPTABLE_DISPLAY_...]
MESHES =INT_HUD
SCRIPT = sw.lua

[SHADER_REPLACEMENT_...]
MATERIALS = tonf
IS_TRANSPARENT = 1


[SHADER_REPLACEMENT_...]
MATERIALS =HUDRPM
BLEND_MODE=ALPHA_BLEND
SHADER=ksPerPixelAlpha
PROP_...=alpha,0.2
[SHADER_REPLACEMENT_...]
MATERIALS =headupdisplay
BLEND_MODE=ALPHA_TEST
[SHADER_REPLACEMENT_...]
MATERIALS = display
IS_TRANSPARENT =0
BLEND_MODE=OPAQUE

[SHADER_REPLACEMENT_...]
MATERIALS = dashboard!
IS_VISIBLE=1
IS_TRANSPARENT =0
[SHADER_REPLACEMENT_...]
MATERIALS = alphacluster
IS_TRANSPARENT =0
BLEND_MODE=OPAQUE
SHADER=ksPerPixel



[EXTRA_FX]
MASK_GBUFFER = headlight_r_SUB1, headlight_l_SUB1, dashstructure_a012,window_rr_SUB1
SKIP_GBUFFER = gaugecluster_a004
DELAYED_RENDER = material:INT_HUD       
A
[EXTRA_FX_EMISSIVE_...]
MESHES = Object025, misc_a_SUB4
DIGITAL_INSTRUMENTS = digital_instruments.ini
RANGE = 0.06      ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 1,1,1,1             ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 1         ; set for 0 for point light and 1 for directed light, or to 
INTERIOR_ONLY = 0        ; show up for interior views only

[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[EMISSIVE_...]
NAME = rpm1
INPUT = RPM
CAST_LIGHT=1
INPUT_THRESHOLD = 5300
COLOR =,15,100,1
LAG=0
LOCATION=NONE
[EMISSIVE_...]
NAME = rpm2
INPUT = RPM
CAST_LIGHT=1
INPUT_THRESHOLD = 5700
COLOR =,15,100,1
LAG=0
LOCATION=NONE
[EMISSIVE_...]
NAME = rpm3
INPUT = RPM
CAST_LIGHT=1
INPUT_THRESHOLD = 6000
COLOR =,15,100,1
LAG=0
LOCATION=NONE

[EMISSIVE_...]
NAME = rpm4
INPUT = RPM
CAST_LIGHT=1
INPUT_THRESHOLD = 6200
COLOR =,15,100,1
LAG=0
LOCATION=NONE
[EMISSIVE_...]
NAME = rpm5
INPUT = RPM
CAST_LIGHT=1
INPUT_THRESHOLD = 6400
COLOR = 30,0,70,1
LAG=0

BLINKING_PATTERN=(|0=1||1=0|)
BLINKING_DURATION=0.15
LOCATION=NONE


[EMISSIVE_...]
NAME = rpm6
INPUT = RPM
CAST_LIGHT=1
INPUT_THRESHOLD = 6800
COLOR = 30,0,70,1
BLINKING_PATTERN=(|0=1||1=0|)
BLINKING_DURATION=0.15
LAG=0
LOCATION=NONE

[EMISSIVE_LIGHT_...]
NAME = jbo_MAXcam360c
COLOR = 5
OFF_COLOR=5
LOCATION=NONE



[EMISSIVE_LIGHT_...] 
NAME=INT_HUD
COLOR=2
OFF_COLOR=2

[EMISSIVE_LIGHT_...] 
NAME=INT_HUD_RPM_?
COLOR=25
OFF_COLOR=25

[DATA] 
DISABLE_LIGHTSINI = 1

[LIGHT_HEADLIGHT_0]
MIRROR=0.772
POSITION=, 0.896, 2.1
COLOR=1,1.1,1.2,10
AFFECTS_TRACK=1
BOUND_TO=headlight_l_SUB0
AMBIENT_INFLUENCE = 0.85
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.2, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=80
LOWBEAM_RANGE_MULT=0.9
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR_DIRECTION=1
RANGE=100
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=40
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.03, 0.03, 0.03
SPOT_EDGE_SHARPNESS=20
SPOT_SHARPNESS=0.1
SPOT_UP=0.02, 1, 0
LAG=0

[LIGHT_HEADLIGHT_1]
MIRROR=0.776
POSITION=, 0.846, 2.05
COLOR=1,1.1,1.2,10
AFFECTS_TRACK=1
BOUND_TO=Object029
AMBIENT_INFLUENCE = 0.85
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.2, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=80
LOWBEAM_RANGE_MULT=0.9
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR_DIRECTION=1
RANGE=100
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=60
SECOND_SPOT_INTENSITY=2
SECOND_SPOT_RANGE=70
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=95
SPOT_EDGE=0.03, 0.03, 0.03
SPOT_EDGE_SHARPNESS=20
SPOT_SHARPNESS=0.1
SPOT_UP=0.02, 1, 0
LAG=0

[EMISSIVE_LIGHT_...]
NAME=headlight_l_SUB0, headlight_r_SUB0,
COLOR=10,10,12,3
LAG=0
CAST_LIGHT=1
LOCATION = FRONT
SIMULATE_HEATING=0

[EMISSIVE_LIGHT_...]
NAME=Object025, misc_a_SUB4
COLOR=10,10,11,2
OFF_COLOR=10,10,11,2
LAG=0.5
LOCATION = NONE
SIMULATE_HEATING=0

[EMISSIVE_LIGHT_...]
NAME=Object030
COLOR=5,5,6,1
OFF_COLOR=5,5,6,1
LAG=0.5
CAST_LIGHT=1
LOCATION =NONE
SIMULATE_HEATING=0


[EMISSIVE_HIGHBEAM_...]
NAME=Object029
COLOR=10,10,12,3
LAG=0
CAST_LIGHT=1
LOCATION = FRONT
SIMULATE_HEATING=0

[EXTRA_FX_EMISSIVE_...]
MESHES = Object029
RANGE = 0.1     ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 1,1,1,0.5             ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 1         ; set for 0 for point light and 1 for directed light, or to 
INTERIOR_ONLY = 0        ; show up for interior views only

[EXTRA_FX_EMISSIVE_...]
MESHES = headlight_l_SUB0, headlight_r_SUB0,
DIGITAL_INSTRUMENTS = digital_instruments.ini
RANGE = 0.07    ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 1,1,1,1            ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 1         ; set for 0 for point light and 1 for directed light, or to 
INTERIOR_ONLY = 0        ; show up for interior views only
COVERAGE=8
NORMAL_SHIFT=-0.002
[EMISSIVE_LIGHT_...]
NAME=misc_a_SUB12, boot_SUB11
COLOR=50,3,0,1
OFF_COLOR=50,3,0,0.5
LAG=0
LOCATION=REAR

[EMISSIVE_LIGHT_...]
NAME=Object080, Object078,
COLOR=5,5,5,1
LAG=0.5
OFF_COLOR=0,0,0
LOCATION=NONE

[EMISSIVE_LIGHT_...]
NAME=chassis_SUB27, steeringwheel_SUB7, dashstructure_a011, door_pside_f_SUB14, door_dside_f_SUB14,steeringwheel15
COLOR=2,0.2,0,1
LAG=0.5
OFF_COLOR=0,0,0
LOCATION=NONE

[EMISSIVE_LIGHT_...]
NAME=Object062
COLOR=1,1,1,2
LAG=0.5
OFF_COLOR=1,1,1,2
LOCATION=NONE

[SHADER_REPLACEMENT_...]
MATERIALS=09 - Default,dashboard!,Material #27
PROP_...=ksEmissive,2


[EMISSIVE_LIGHT_...]
NAME=material:int_light_paint1
COLOR=5
LOCATION=NONE

[EMISSIVE_LIGHT_...]
NAME=chassis_SUB15, 
COLOR=0,3,5,0
LAG=0.95
OFF_COLOR=4,0,5,0



[EMISSIVE_LIGHT_...]
NAME=chassis_SUB034
COLOR=0,0.5,1,10
LAG=0.95
OFF_COLOR=0.3,0,1,10


[EMISSIVE_LIGHT_...]
NAME=Object074, Object077, Object076, Object075
COLOR=0
LAG=0.95
OFF_COLOR=0


[EXTRA_FX_EMISSIVE_...]
MESHES = Object074, Object077, Object076, Object075
DIGITAL_INSTRUMENTS = digital_instruments.ini
RANGE = 0.02     ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 1,1,1,1             ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 1         ; set for 0 for point light and 1 for directed light, or to 
INTERIOR_ONLY = 1        ; show up for interior views only

[EXTRA_FX_EMISSIVE_...]
MESHES = door_pside_f_SUB9,door_dside_f_SUB9

RANGE = 0.15     ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = .05            ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 1         ; set for 0 for point light and 1 for directed light, or to 
INTERIOR_ONLY = 1        ; show up for interior views only
EMISSIVE_TWEAK=0
SPLIT_ELEMENTS=1
[EXTRA_FX_EMISSIVE_...]
MESHES = chassis_SUB15
DIGITAL_INSTRUMENTS = digital_instruments.ini
RANGE = 0.02     ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 1,1,1,1             ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 1         ; set for 0 for point light and 1 for directed light, or to 
INTERIOR_ONLY = 1        ; show up for interior views only

[EMISSIVE_BRAKE_...]
NAME=Object035, misc_a_SUB11, Object036,
LAG=0.5
COLOR=10, 0.1, 0,20
LOCATION=REAR
[EMISSIVE_REVERSE_...]
NAME=misc_a_SUB7
LAG=0.5
COLOR=10, 10, 10,20

[EMISSIVE_BRAKE_...] 
NAME=boot_SUB10,
COLOR= 50, 2, 0, 5
OFF_COLOR=0,0,0
FALLBACK_HEADLIGHTS_COLOR =0,0,0
CAST_LIGHT=1
ACT_AS_HEADLIGHTS=0
FALLBACK_BRAKES_COLOR = 50, 2, 0, 5
INPUT = BRAKE
INPUT_THRESHOLD = 0.95
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 4 ; sets frequency for blinking

[EXTRA_FX_EMISSIVE_...]
MESHES = Object035, misc_a_SUB11, Object036,
DIGITAL_INSTRUMENTS = digital_instruments.ini
RANGE = 0.06      ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 1,0,0,0.5             ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 1         ; set for 0 for point light and 1 for directed light, or to 
INTERIOR_ONLY = 0        ; show up for interior views only

[EXTRA_FX_EMISSIVE_...]
MESHES = Object027, Object045, Object038, boot_SUB7, 
DIGITAL_INSTRUMENTS = digital_instruments.ini
RANGE = 0.03      ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 1,1,1,0.7             ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 1         ; set for 0 for point light and 1 for directed light, or to 
INTERIOR_ONLY = 0        ; show up for interior views only




[INCLUDE: common/materials_glass.ini]


[Material_Glass]
Materials = EXT_GLASS
ThicknessMult = 1
ExtraLightsAdjustment = 0
PROP_1... = ksAmbient, 0.01
IOR = 1.7


[Material_Glass]
Materials =head2
IOR = 2.5
ThicknessMult = 0.2




[Material_Glass]
Materials=EXT_WINDOW
MaskPass=0.3
EXTRA_MASK_PASS_COLOR=0,255,255
ThicknessMult=2


[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=Object027, Object045,
COLOR=50, 3, 0,5
LAG=0.5
SIMULATE_HEATING=0.0


[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=EXT_TURN_LR
COLOR=50, 5, 0,7
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=EXT_TURN_RR
COLOR=50, 5, 0,7
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=REAR


[EMISSIVE_BRAKE_...]
NAME=EXT_BRAKE
COLOR=50, 0.2, 0,4
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=REAR

[PARTICLES_FX_EXHAUST]


[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME= Object047
COLOR=20, 3, 0,2
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME= misc_a_SUB3
COLOR=20, 3, 0,2
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME= door_pside_f_SUB13, 
COLOR=50, 3, 0,2
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=door_dside_f_SUB13, 
COLOR=50, 3, 0,2
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=FRONT



_____


[DATA] 
DISABLE_LIGHTSINI=1
[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=10
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1
[INCLUDE: common/materials_interior.ini]
[INCLUDE: common/materials_glass.ini]
[INCLUDE: common/navigators.ini]
[INCLUDE: navigators_mixins.ini]
[INCLUDE: navigators_maps.ini]
[INCLUDE: navigators_layouts.ini]
[INCLUDE: navigators_themes.ini]
[Material_Glass] ; New glass
Materials = ext_glass
IOR = 2.5           
ThicknessMult = 0.9
ProfileFix = 0.05    
MaskPass = 1
MaskPassColor = 0, 0, 0
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 1
ExtraLightsAdjustment = 0.001

[Navigator_AndroidAuto]
ACTIVE = $" read('csp/version', 0) >= 1564 "
Meshes = navigator
@ = Navigator_Size, Resolution = "1280, 900", Offset = "-1100, -1100", Size = "2560, 2560", Scale = 0.5  
Brightness = 0.7



[BRAKEDISC_FX]
ACTIVE = 1


[Material_Leather]
Materials = int_leather1
Brightness = 0.8
DetailTextureBlur = 1
DetailNormalBlend = 1
DetailScale = 200
Reflectance = 0.1
Smoothness = 0.6


[Material_Leather]
Materials = int_leather_paint2,int_leather_paint1,int_leather_paint3


[Material_Fabric_v2]
Materials =leather_roof
Brightness = 0.1
Reflectance = 0.0

[Material_Leather]
Materials = st_wheel_leather
Brightness = .5

[Material_Leather]
Materials =leather_2,leather_1,koja_2,leather_osn,koja_1

[Material_Plastic]
Materials = st_wheel_plastic

[Material_Metal_v2]
Materials = chrome_int
Brightness = 0.5
DetailScale =0


[Material_MetalOld_v2]
Materials = EXT_Akrapovic_Exhaust
ColorSource=DIFFUSE
Brightness=1

[Material_Metal_v2]
Materials = chrome_rule
Brightness = 0.5
DetailScale =0
Metalness = 0.5

[Material_Plastic]
Materials = black_rule
Brightness = 0.25

[Material_Carbon]
Materials = carbon_int
DetailScale =150
Brightness = .5

[Material_Carbon]
Materials =st_wheel_carbon


[Material_Leather]
Materials=st_wheel_alcantara
Brightness =1
[Material_Carbon]
Materials =EXT_PLATE__CARBON_HUGO
DetailScale =60







[TYRES_FX]
BROKEN_TYRES_DYNAMIC=1
[Material_Glass]
Materials = glassheadlights,red_glass
FilmIOR = 1.65
PhotoelasticityMult = 0
ProfileFix = 0
BrightnessAdjustment = 0.05
ThicknessMult = 1
MaskPass = 3
MaskPassColor = 0, 0, 0
[INCLUDE: common/materials_carpaint.ini]

[Material_Metal_v2]
Materials = ext_chrome
BrightnessAdjustment = 0
DetailScale = 10
Metalness = 0.4
Smoothness = 0.8
Reflectance = 0.7
LocalReflectionsSharpness = 0
DetailNormalPBRSmoothness = 0.7
DetailNormalPBRSmoothnessGamma = 1.2


[Material_Metal_v2]
Materials =saton_fl,chrome_fl


[Material_Metal_v2]
Materials =chrome_zl
BrightnessAdjustment = 0.2
DetailScale = 10
Metalness = 0.8

[Material_Carbon]
Materials= EXT_CARBON
DetailScale = 350


[Material_Carbon]
Materials= EXT_Akrapovic_CARBON
DetailScale=140

[Material_InteriorPBRDetail]
Materials = so_zl
Smoothness = 1
Metalness = 0.98
Reflectance = 0.2
BrightnessAdjustment = 0.2
CubemapReflectionBlur = 0
PROP_22=pbReflectionBlurEnv, 0
HasDetailNormals=1



[Material_InteriorPBRDetail]
Materials =licenseplate_carbonfiber
BrightnessAdjustment = 0.0
Smoothness = 0.5
Reflectance=0.02


[Material_Metal_v2]
Materials =red2_zl,red1_zl,zad_fonari
DetailScale=0
DetailNormalPBRSecondaryColor=1,0,0,1
Metalness=0.92
Brightness=0.1
OcclusionMap=0.4
DetailNormalPBRSmoothness=0.8

[Material_Carbon]
Meshes = steeringwheel_a013
BrightnessAdjustment = 0.7
ClearCoatF0 = 0.3
DetailScale = 250

[Material_Plastic]
Materials= black
Smoothness = .9
Brightness = .3


[Material_Plastic]
Materials= rgb8




[Material_Plastic]
Materials=plastik_int

[Material_Metal]
Materials=Window
Brightness = 5
Reflectance = 0.7
Metalness= 0.7
DetailScale = 0
Smoothness = 0.85
CubemapReflectionBlur= 0
OcclusionMult = 0.35

[SHADER_REPLACEMENT_...] 
MATERIALS = CSR2_Wheel1A_Tire.001
PROP_... = ksAmbient, 0.1
PROP_... = ksDiffuse, 0.1
PROP_... = fresnelEXP, 1
PROP_... = fresnelMaxLevel, 0.025
PROP_... = fresnelC, 0
PROP_... = ksSpecularEXP, 100
PROP_... = ksSpecular, 0.03
DOUBLE_FACE_SHADOW_BIASED = 1


[SHADER_REPLACEMENT_...] 
MATERIALS = buttons
IS_TRANSPARENT=1
[EMISSIVE_LIGHT_...] 
NAME=navigator,navi2
COLOR=1,1,1,2
OFF_COLOR=1,1,1,2
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1

[EMISSIVE_LIGHT_...] 
NAME=gaugecluster_a006
COLOR=1,1,1,2
OFF_COLOR=1,1,1,2
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1


[EMISSIVE_LIGHT_...] 
NAME=DSC_OFF1
COLOR=1,1,1,2
OFF_COLOR=-0.05
LAG=0.9
SIMULATE_HEATING=0
CAST_LIGHT=0

[EMISSIVE_LIGHT_...] 
NAME=headupdisplay,F_0, F_1, F_2, F_3, F_4, F_5, F_6, F_7, RPM_0, RPM_1, RPM_10, RPM_11, RPM_12, RPM_13, RPM_14, RPM_15, RPM_16, RPM_17, RPM_18, RPM_19, RPM_2, RPM_20, RPM_21, RPM_22, RPM_23, RPM_24, RPM_25, RPM_26, RPM_27, RPM_28, RPM_29, RPM_3, RPM_30, RPM_31, RPM_32, RPM_4, RPM_5, RPM_6, RPM_7, RPM_8, RPM_9, SPEED_0, SPEED_1, SPEED_10, SPEED_11, SPEED_12, SPEED_13, SPEED_14, SPEED_15, SPEED_16, SPEED_17, SPEED_18, SPEED_19, SPEED_2, SPEED_20, SPEED_21, SPEED_22, SPEED_23, SPEED_24, SPEED_25, SPEED_26, SPEED_27, SPEED_28, SPEED_29, SPEED_3, SPEED_30, SPEED_31, SPEED_32, SPEED_4, SPEED_5, SPEED_6, SPEED_7, SPEED_8, SPEED_9, W_0, W_1, W_2, W_3, W_4, W_5, W_6, W_7, W_8,SPEED_0.001
COLOR=1,1,1.2,5
OFF_COLOR=1,1,1.2,5
LAG=0

LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=sss,ssss1,sss002,sss001
COLOR=5,0,0
OFF_COLOR=5,0,0
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1
LOCATION=NONE
[EMISSIVE_LIGHT_...] 
NAME=alphablend
COLOR=-0.1,-0.1,-0.1,8
OFF_COLOR=0,0,0
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1
LOCATION=NONE
[EMISSIVE_LIGHT_...] 
NAME=default021
COLOR=5,5,5,15
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1
LOCATION=NONE
[EMISSIVE_LIGHT_...] 
NAME=lowbeam
COLOR=5,5,5,3
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1

[EMISSIVE_LIGHT_...] 
NAME=default028,default040,default026,default031
COLOR=5,5,5,18
OFF_COLOR=5,5,5,18
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1

[EMISSIVE_LIGHT_...] 
NAME=default022
COLOR=5,5,5,5
OFF_COLOR=5,5,5,5
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1

[ANIMATION1_…]
INPUT=EXTRA_A
FILE = priborka.ksanim
INPUT_AS_PROGRESS = 0
LOOP_WHILE_ACTIVE = 0
TICK_TOCK_MODE = 0
AFFECTS_INTERIOR_SHAPE = 0
TIME=0.01

[EMISSIVE_EXTRA_B_0] 
BIND_TO_EXTRA_B=1
BIND_TO_HEADLIGHTS=0
NAME = mesh_1014_nr, mesh_1013_nr, mesh_1015_nr,
COLOR=0,0,1,1 
OFF_COLOR = 0,0,0
LAG = 0.01
SIMULATE_HEATING = 0
LOCATION =FRONT
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

[ANIMATION_…]
INPUT=EXTRA_C
FILE = Trunk.ksanim
INPUT_AS_PROGRESS = 0
LOOP_WHILE_ACTIVE = 0
TICK_TOCK_MODE = 0
AFFECTS_INTERIOR_SHAPE = 0
TIME=0.8



[EMISSIVE_LIGHT_...] 
NAME=dho
COLOR=0,5,0
OFF_COLOR=0,0,0
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=0

[EMISSIVE_LIGHT_...] 
NAME=H_3,Z_3
COLOR=3,0,0
OFF_COLOR=0,0,0
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=0

[EMISSIVE_LIGHT_...] 
NAME=H_0, H_1, H_2,Z_0,Z_1,Z_2,Z_0.001,H_0.001
COLOR=2
OFF_COLOR=2
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=0

[EMISSIVE_LIGHT_...] 
NAME=int_led
COLOR=9,9,9,2
OFF_COLOR=9,9,9
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=0
LOCATION=NONE
[EMISSIVE_LIGHT_...] 
NAME=glassbumperfsidemarkers_a001
COLOR=7,7,4
OFF_COLOR=7,7,4
LOCATION=NONE
CAST_LIGHT=0

[EMISSIVE_REVERSE_...] 
NAME = Object004
COLOR = 5,5,5      
LAG = 0.2                  
SIMULATE_HEATING = 1       
LOCATION = REAR        
ACT_AS_HEADLIGHTS = 0  






[EMISSIVE_LIGHT_...] 
NAME=glassbumperfsidemarkers_a006
COLOR=2,2,2,2
OFF_COLOR=0,0,0
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1
LOCATION=NONE
[LIGHT_LICENSEPLATE] ; License Plate ; no need to specify meshes names if material is using Plate_D.dds and Plate_NM.dds textures
MESHES=EXT_PLATE
OFFSET=-0.2, 0.03, -0.05
RANGE=0.3
RANGE_GRADIENT_OFFSET=0.2
SPOT=150
SPOT_SHARPNESS=0.2
COLOR=3,3,3,7
LAYOUT=TWO_ON_TOP


[EMISSIVE_LIGHT_...] 
NAME=boot_SUB6
COLOR=5,5,5,2
LOCATION=NONE
[EMISSIVE_LIGHT_...] 
NAME=angeleyesvr
COLOR=5,5,5,2
OFF_COLOR=5,5,5,2
CHANNEL=0
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=0
LOCATION=NONE
[EMISSIVE_...]
INPUT= EXTRA_B
BIND_TO_EXTRA_A=1
NAME=tymankivr
COLOR=6,6,7,2
LAG=0.2
SIMULATE_HEATING=0.3
CAST_LIGHT=0
[EMISSIVE_...]
INPUT= EXTRA_B
BIND_TO_EXTRA_A=1
NAME=default010
COLOR=6,6,7,20
LAG=0.2
SIMULATE_HEATING=0.3
CAST_LIGHT=0
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=leftsignal
COLOR=0,5,0
LAG=0.7
SIMULATE_HEATING=0.7
LOCATION=NONE
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=rightsignal
COLOR=0,5,0
LAG=0.7
SIMULATE_HEATING=0.7
LOCATION=NONE
[EMISSIVE_HIGHBEAM_...]
NAME=default012
COLOR=5,5,5,2
LAG=0.2
CAST_LIGHT=0


[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=default033
COLOR=15,5,0,1
OFF_COLOR=15,15,15,2.5
LAG=0.7
SIMULATE_HEATING=0.7
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=default034
COLOR=15,5,0,1
OFF_COLOR=15,15,15,2.5
LAG=0.7
SIMULATE_HEATING=0.7
LOCATION=NONE



[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=headlightr_a040,
COLOR=15,5,0,1
LAG=0.7
SIMULATE_HEATING=0.7
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=headlightr_a032
COLOR=15,5,0,1
LAG=0.7
SIMULATE_HEATING=0.7
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=headlightr_a038,glassbumperfsidemarkers_a002
COLOR=40,15,0,2
LAG=0.7
SIMULATE_HEATING=0.7
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=headlightr_a028,glassbumperfsidemarkers_a005
COLOR=40,15,0,1
LAG=0.7
SIMULATE_HEATING=0.7
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=bumperfsidemarkers_a001,turnsignallr002,headlightr_a044,bumperfsidemarkers_a004,Object017
COLOR=40,15,0,2
LAG=0.7
SIMULATE_HEATING=0.7
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=bumperfsidemarkers_a002,turnsignallr004,
COLOR=40,15,0,2
LAG=0.7
SIMULATE_HEATING=0.7
LOCATION=REAR

[EMISSIVE_LIGHT_...] 
NAME=taillightr_a001,Object016
COLOR=35,2,1,1
OFF_COLOR=35,2,1,1
LAG=0.9
SIMULATE_HEATING=0
CAST_LIGHT=1

[EMISSIVE_LIGHT_...] 
NAME=gaugecluster_a
COLOR=2
OFF_COLOR=2
LAG=0.9
SIMULATE_HEATING=0
CAST_LIGHT=0
LOCATION=NONE

[EMISSIVE_LIGHT_...] 
NAME=tc001
TOGGLE_VISIBILITY = 1
COLOR=0,9,0,9
COLOR=0,9,0,9
LAG=0.1
CAST_LIGHT=0
LOCATION=NONE

[EMISSIVE_LIGHT_...] 
NAME=tc002
TOGGLE_VISIBILITY = 1
COLOR=0,9,0,9
LAG=0.1
SIMULATE_HEATING=0

[EMISSIVE_BRAKE_...]
NAME=taillightr_a039,glasschmsl_a
COLOR=35,5,1,9
LAG=0.8
SIMULATE_HEATING=0
LOCATION=REAR


[EMISSIVE_LIGHT_...] 
NAME=glassbumperfsidemarkers_a007,headlightr_a044
COLOR=9,4,0
OFF_COLOR=9,4,0
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1


[EMISSIVE_LIGHT_...] 
NAME=lightslowbeam
COLOR=15,16,19
OFF_COLOR=0,0,0
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=1
LOCATION=NONE

[LIGHT_BRAKES]
COLOR=2, .2, 0, 3



[LIGHT_REVERSE_...] ; Reverse Lights
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 1, 1, 5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=0


[SHAKING_EXHAUST_...]
MESHES = exhaust1,exhaust0,exhaust002,exhaust003
POINT_0 = 0.5342468 0.293629 -2.213641
POINT_0_RADIUS = 15
POINT_0_EXP = 5

[EXHAUST_FLAMES]
ANTILAG=1
ANTILAG_DELAY=0.05
ANTILAG_INTENSITY=0.1
ANTILAG_INTERVAL_MAX=0.1
ANTILAG_INTERVAL_MIN=0.04
ANTILAG_TURBO_THRESHOLD=1.2
DAMAGE=0
DAMAGE_DURATION=0.00
DAMAGE_INTENSITY=0
DAMAGE_PROBABILITY=0
DISCHARGE=1
DISCHARGE_CHARGE_TIME=1
DISCHARGE_DELAY=1
DISCHARGE_DURATION=.5
DISCHARGE_INTENSITY=.1
DISCHARGE_PROBABILITY=0.5
DISCHARGE_RPM_THRESHOLD_MAX=7500
DISCHARGE_RPM_THRESHOLD_MIN=3600
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=75
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.1
FLAT_SHIFT_DURATION=0.01
FLAT_SHIFT_GAS_THRESHOLD=50
FLAT_SHIFT_INTENSITY=0.1
FLAT_SHIFT_PROBABILITY=0.7
FLAT_SHIFT_RPM_THRESHOLD=6200
LIMITER=0
LIMITER_DELAY=0.0
LIMITER_INTENSITY=1
LIMITER_RPM_THRESHOLD=6350





[EMISSIVE_LIGHT_...] 
NAME=remenbezopast,remenbezopast001
COLOR=5,0,0,5
OFF_COLOR=5,0,0,5
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=0
LOCATION=NONE

[EMISSIVE_HIGHBEAM_0]
NAME=tc003
TOGGLE_VISIBILITY = 1
COLOR=0.1,0.1,40, 9
LAG=0.2
SIMULATE_HEATING=0
CAST_LIGHT=0
LOCATION=NONE

[EMISSIVE_...]
NAME=warning_engine2
TOGGLE_VISIBILITY = 0
COLOR=60,12,0.2,1
INPUT=ENGINE_LIFE
INPUT_THRESHOLD = 800
INPUT_THRESHOLD_INVERSE = 1
LAG=0.2
CAST_LIGHT=0
LOCATION=NONE

[EMISSIVE_...]
NAME= warning_airbag
TOGGLE_VISIBILITY = 1
COLOR=60,0,0,1
INPUT=BODY_DAMAGE
INPUT_THRESHOLD=20
LAG=0.2
CAST_LIGHT=0
LOCATION=NONE

[EMISSIVE_...]
NAME=warning_seatbelt, 
TOGGLE_VISIBILITY = 1
COLOR=60,0,0,1
INPUT=STALLED
LAG=0.2
CAST_LIGHT=0
LOCATION=NONE

[EMISSIVE_HANDBRAKE_0]
NAME=handbrake
TOGGLE_VISIBILITY = 1
COLOR=60,2,0.2,1
LAG=0.2
CAST_LIGHT=0
LOCATION=NONE

[EMISSIVE_TRACTIONCONTROL_INACTION_0]
COLOR=60,12,0.2,1
NAME=tc
TOGGLE_VISIBILITY = 1
LAG=0.2
CAST_LIGHT=0
LOCATION=NONE

[EMISSIVE_TRACTIONCONTROL_0]
NAME=tc_off
TOGGLE_VISIBILITY = 1
COLOR=0
OFF_COLOR=60,12,0.2,1
LAG=0.2
LOCATION=NONE
[EMISSIVE_HAZARD_0]
COLOR=40,4,4,1
NAME=seatl_a014
FALLBACK_HEADLIGHTS_COLOR=40,4,4,0.2
LAG=0.2
LOCATION=NONE
[EMISSIVE_...]
NAME=warning_low_tire_press
TOGGLE_VISIBILITY = 1
COLOR=60,12,0.2,1
INPUT=TYRE_PRESSURE
INPUT_THRESHOLD = 35
INPUT_SELECTOR=MAX
INPUT_SELECTOR_PIVOT=5
LAG=0.2
LOCATION=NONE
[EMISSIVE_ABS_INACTION_0]
NAME=abs
TOGGLE_VISIBILITY = 1
COLOR=60,12,0.2,1
LAG=0.2
LOCATION=NONE


[LIGHT_EXTRA_...]
BOUND_TO=intemissiveon
COLOR = 100,100,100,.5
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0.89
MIRROR = 
POSITION = 0.389, 1.11, 0.635
DIRECTION=0,,-1 
RANGE=0.4
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT = 1
SPOT = 90
AMBIENT_INFLUENCE= 0
FADE_AT=0

[ANIMATION_...]
INPUT = SPEED
INPUT_LUT = (| 0=0| 3500=5.5 |)
FILE= speed.ksanim
TIME = 0.1                 ; animation time
INPUT_AS_PROGRESS = 1       ; set to 1 to switch to that second input-as-progress mode

[ANIMATION_...]
INPUT = RPM
INPUT_LUT = (| 0=0| 15000=0.8 |)
FILE= rpm.ksanim
TIME = 0.5                 ; animation time
INPUT_AS_PROGRESS = 1       ; set to 1 to switch to that second input-as-progress mode

[ANIMATION_...]
INPUT = FUEL
INPUT_LUT = (| 0=0| 750=3 |)
FILE= fuel_anim.ksanim
TIME = 0.5                 ; animation time
INPUT_AS_PROGRESS = 1       ; set to 1 to switch to that second input-as-progress mode

[EXTRA_FX_EMISSIVE_...]
MESHES = dashstructure_a011              ; list of meshes
DIGITAL_INSTRUMENTS = digital_instruments.ini
RANGE = 0.1              ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 1,1,1                ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 0           ; set for 0 for point light and 1 for directed light, or to 
    ; something in-between (by default guessed based on mesh shape) 


[EXTRA_FX_EMISSIVE_...]
MESHES =gaugecluster_a,navigator
        
INTERIOR_ONLY=1
RANGE = 0.12             ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 0.2            ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 1           ; set for 0 for point light and 1 for directed light, or to 
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES = seatl_a013  ,            ; list of meshes
DIGITAL_INSTRUMENTS = digital_instruments.ini
RANGE = 0.01              ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 1,1,1                ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 0           ; set for 0 for point light and 1 for directed light, or to 
    ; something in-between (by default guessed based on mesh shape) 
	
	
[EXTRA_FX_EMISSIVE_...]
MESHES = dashstructure_a012            ; list of meshes
DIGITAL_INSTRUMENTS = digital_instruments.ini
RANGE = 0.5              ; range in meters (by default 0.08 for cars and 5 for tracks)
COLOR = 0.4,0.4,0.4                ; optional brightness multiplier (could be an RGBA value)
DIRECTED = 0           ; set for 0 for point light and 1 for directed light, or to 
    ; something in-between (by default guessed based on mesh shape) 
[EMISSIVE_LIGHT_...] 
NAME=dashstructure_a012
COLOR=0.1,0.1,0.1
OFF_COLOR=0.1,0.1,0.1
LAG=0.8
SIMULATE_HEATING=0
CAST_LIGHT=0
LOCATION=NONE


[INCLUDE: common/custom_emissive.ini]


[CustomEmissiveMulti]
Meshes = cluster_warning
Resolution = 812, 812
UseEmissive0AsFallback = 1
;Debug = 1 ; uncomment me to see the areas nicely
@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "62, 434", Size = "84, 104" , Color = "0, 10,0 " ,
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Start = "163, 433", Size = "71, 100" , Color = "0, 10,0 " ,
@ = MultiItem, Role = ABS_INACTION, Start = "327, 439", Size = "80, 47", Color = "60,30,0",
@ = MultiItem, Role = DashWarningABS, Start = "326, 355", Size = "79, 60", Color = "60,30,0",
@ = MultiItem, Role = DashWarningEngine, Start = "585, 265", Size = "86, 72" , Color = "60,30,0",
@ = MultiItem, Role = HANDBRAKE, Start = "501, 349", Size = "82, 71", Color = "80, 0, 0",
@ = MultiItem, Role = HIGHBEAM, Start = "67, 259", Size = "85, 71", Color = "0, 0, 80",
@ = MultiItem, Role = LIGHT, Start = "677, 360", Size = "85, 45", Color = "0, 80, 0",
@ = MultiItem, Role = TC_INACTION , Start = "418, 429", Size = "72, 75", Color = "60, 30, 0",
@ = MultiItem, Role = DashWarningTC, Start = "502, 428", Size = "74, 83", Color = "60, 30, 0",
@ = MultiItem, Role = TYRE_PRESSURE, Start = "680, 438", Size = "66, 63", Color = "60, 30, 0", InputThreshold = 39, InputSelector = MAX , InputSelectorPivot=5 , Lag=0.2 
@ = MultiItem, Role = DashWarningSeatbelt, Start = "161, 346", Size = "65, 76" , Color = "80, 0, 0",
@ = MultiItem, Role = DashWarningAirbag, Start = "240, 346", Size = "81, 80" , Color = "80, 0, 0",
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=11 ,InputInverse=1 , Lag=0.2, Color = "70,5,0", 



[INCLUDE: common/materials_carpaint.ini]


; body paint
[Material_CarPaint_Metallic]
Materials=ext_Body_Paint
FresnelMax = 0.8
FresnelC = 0.08
FlakesK = 0
SpecularBase = 0.05, 130
SpecularSun  = 0.4, 5000
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.01
AmbientSpecular = 0.2

; interior paint
[Material_CarPaint_Metal]
Materials=int_Body_Paint
AmbientSpecular = 0
FresnelC = 0.2
BrightnessAdjustment=0.5

; caliper paint
[Material_CarPaint_Metallic]
Materials=ext_Wheel_brake_caliper
AmbientSpecular = 0
BrightnessAdjustment = 0.5
FresnelC = 0.04

; wheel paint
[Material_CarPaint_Chrome]
Materials =ext_Wheel_paint1,ext_Wheel_paint2
UseMetallicReflections = 0
FresnelC = 0.05s
ClearCoatThickness = 0.2
SpecularBase = 0.5, 95




